This commit moves all parts of the ViaVersion/ViaLoader implementation into the protocolhack/impl package, this includes commands, providers and the viaversion implementation classes, netty and translator classes are still separate as they aren't part of the ViaVersion implementation but of the integration with the game code.
Added SaveFilesCallback to interact with the saving api
Require alpha inventory emulation setting to restart / cleaned code.
Added VFPListEntry#renderTooltip
Added tooltip support to AbstractSetting API
- Added proper system for config files / saving:
Added SaveManager and AbstractSave
Deleted random save classes (ClassiCubeAccountHandler and BedrockAccountHandler)
- Moved data classes into proper packages
- renamed translation keys to fit english translation
- Deleted deprecated or useless settings and added new setting for optional fixes
- Changed settings system to save names instead of ordinals
- Added setting to save selected version
- Added former contributor to author list as well
- Cleanup block changes from RaphiMC's last commit
- Fixed some block related issues
- Conditionally load IP-Next compat mixin
- Made all Mixins abstract and methods private
This commit is the initial commit to clean up some fundamental issues of VFP since its release:
- Actually start with having a package structure to group mixins
- Don't over-engineer debug/information system but keep it simple as it's only debugging
- Renamed definition package to fixes to address its purpose
- Start with creating proper packages for fixes
- Start with documenting the source code tree so new contributors understand what we're doing