mirror of
https://github.com/ViaVersion/ViaFabricPlus.git
synced 2024-12-01 13:23:24 +01:00
66 lines
4.5 KiB
Markdown
66 lines
4.5 KiB
Markdown
# Updating instructions for the project
|
|
|
|
## Update translation files
|
|
Translation files are located in `src/main/resources/assets/viafabricplus/lang/`. To update them, you need to do the following:
|
|
1. Copy the `en_us.json` file and rename it to the language code of the language you want to update (e.g. `de_de.json` for German)
|
|
2. Translate all values in the file to the language you want to update
|
|
3. Do not change the keys of the values, only the values themselves
|
|
4. Do not change the formatting of the file (e.g. the spaces between the keys and values or the order of the keys)
|
|
5. Try to be consistent with Minecraft language files.
|
|
6. Take a look at UN's guidelines for Gender-inclusive language: https://www.un.org/en/gender-inclusive-language/guidelines.shtml
|
|
7. Create a pull request and wait for it to be reviewed and merged.
|
|
8. You're done, congrats!
|
|
|
|
## Add a new feature or fix a bug
|
|
1. Create a new branch for your feature/bugfix (e.g. `feature/fix-xyz` or `fix/fix-xyz`)
|
|
2. Implement your feature/bugfix and make sure it works correctly
|
|
3. Clean your code and make sure it is readable and understandable (e.g. use proper variable names)
|
|
4. Use the Google java code style (https://google.github.io/styleguide/javaguide.html) and format your code accordingly
|
|
5. If you're changing API, make sure to update the documentation in the `docs` folder, add javadocs to your code and don't break backwards compatibility if not necessary
|
|
6. Increment the version number in `gradle.properties` by at least a patch version (e.g. 1.0.0 -> 1.0.1)
|
|
7. Create a pull request and wait for it to be reviewed and merged.
|
|
8. You're done, congrats!
|
|
|
|
## Update to a new Minecraft version
|
|
1. Update all upstream versions in `gradle.properties`. The main versions you need to update are:
|
|
- `minecraft_version`
|
|
- `yarn_mappings`
|
|
- `loader_version`
|
|
- `fabric_api_version`
|
|
- `viaversion_version`
|
|
- `viabackwards_version`
|
|
- `mod_menu_version`
|
|
2. Update the `NATIVE_VERSION` field in the ProtocolHack class to the new version
|
|
3. Check all mixins in the injection package if they still apply correctly, here is a list of some critical ones:
|
|
- `MixinClientPlayerEntity#removeBl8Boolean`
|
|
- `MixinClientWorld#tickEntity` and `MixinClientWorld#tickPassenger`
|
|
- `MixinPlayer#getBlockBreakingSpeed`
|
|
4. Decompile the game source code with the tool of your choice.
|
|
5. Check all data dumps and diffs in the fixes/data package and update them if necessary, here is a list of some critical ones:
|
|
- `ResourcePackHeaderDiff` (add the new version at the top of the list)
|
|
- `ItemRegistryDiff` (add all new items/blocks added in the new version)
|
|
6. Diff the game code with the code of the previous version (e.g. using git) and implement all changes that could be relevant for ViaFabricPlus, those are:
|
|
- General logic changes (e.g. `if (a && b)` -> `if (b || a)`)
|
|
- Changes to the movement code (e.g. `player.yaw` -> `player.headYaw`)
|
|
- Networking changes (e.g. sending a new packet / changing the packet structure)
|
|
- Changes to visuals (e.g. animation changes)
|
|
- Note: ViaVersion already implements most gameplay related changes for us, but you should always check for edge-cases. Since ViaVersion
|
|
is primarily a server side plugin, it does not take care of client-side related / deeper changes.
|
|
|
|
=> If you are unsure if a change is relevant, ask in the ViaVersion discord, in general you should only implement changes
|
|
which could be detected by a server side anti cheat.
|
|
7. Check the ViaVersion/upstream protocol implementation for issues and report them if necessary or if these issues can't be fixed,
|
|
without tons of work, implement a workaround in ViaFabricPlus.
|
|
8. Run the game and check all GUIs and other visuals for issues.
|
|
9. Clean your code and make sure it is readable and understandable, clientside fixes are sorted by their protocol versions, having
|
|
newer fixes at the top of the file.
|
|
10. Increment the version number in `gradle.properties` by at least a minor version (e.g. 1.0.0 -> 1.1.0)
|
|
11. Create a pull request and wait for it to be reviewed and merged.
|
|
12. You're done, congrats!
|
|
|
|
## Git branches
|
|
- `main`: The main branch, this is where all changes are merged into
|
|
- `backport/*`: Backport branches, these are used to backport newer ViaFabricPlus versions to older versions of the game
|
|
- `recode/*`: Recode branches, these are used to port ViaFabricPlus to newer versions of the game or rewrite big parts of the code
|
|
- `<version>`: Final release branches sorted by their Minecraft version (e.g. `1.8.9`, `1.16.5`, `1.17.1`, ...)
|