Changes the random chest sounds to normal chest. (#424)

This commit is contained in:
joserobjr 2016-06-08 14:09:19 -03:00 committed by Mats
parent 1d3b8f802c
commit 089e07fe49

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@ -64,7 +64,7 @@ public enum SoundEffect {
MOB_HORSE_WOOD("mob.horse.wood", "entity.horse.step_wood", SoundCategory.NEUTRAL),
MOB_ZOMBIE_UNFECT("mob.zombie.unfect", "entity.zombie_villager.converted", SoundCategory.HOSTILE),
RANDOM_ANVIL_USE("random.anvil_use", "block.anvil.use", SoundCategory.BLOCK),
RANDOM_CHESTCLOSED("random.chestclosed", "block.enderchest.close", SoundCategory.BLOCK),
RANDOM_CHESTCLOSED("random.chestclosed", "block.chest.close", SoundCategory.BLOCK),
MOB_SHEEP_SHEAR("mob.sheep.shear", "entity.sheep.shear", SoundCategory.NEUTRAL),
RANDOM_POP("random.pop", "entity.item.pickup", SoundCategory.PLAYER),
MOB_BAT_DEATH("mob.bat.death", "entity.bat.death", SoundCategory.NEUTRAL),
@ -85,7 +85,7 @@ public enum SoundEffect {
MOB_HORSE_SKELETON_DEATH("mob.horse.skeleton.death", "entity.skeleton_horse.death", SoundCategory.NEUTRAL),
AMBIENT_WEATHER_RAIN("ambient.weather.rain", "weather.rain.above", SoundCategory.WEATHER),
PORTAL_TRIGGER("portal.trigger", "block.portal.trigger", SoundCategory.BLOCK),
RANDOM_CHESTOPEN("random.chestopen", "block.enderchest.open", SoundCategory.BLOCK),
RANDOM_CHESTOPEN("random.chestopen", "block.chest.open", SoundCategory.BLOCK),
MOB_HORSE_LAND("mob.horse.land", "entity.horse.land", SoundCategory.NEUTRAL),
MOB_SILVERFISH_STEP("mob.silverfish.step", "entity.silverfish.step", SoundCategory.HOSTILE),
MOB_BAT_TAKEOFF("mob.bat.takeoff", "entity.bat.takeoff", SoundCategory.NEUTRAL),