Merge pull request #103 from StamBoom/master

Fix skin overlay
This commit is contained in:
Myles 2016-03-03 19:56:55 +00:00
commit 0ad2e6478d

View File

@ -27,10 +27,10 @@ public enum MetaIndex {
STAND_LL_POS(ArmorStand.class, 15, Type.Rotation, NewType.Vector3F), STAND_LL_POS(ArmorStand.class, 15, Type.Rotation, NewType.Vector3F),
STAND_RL_POS(ArmorStand.class, 16, Type.Rotation, NewType.Vector3F), STAND_RL_POS(ArmorStand.class, 16, Type.Rotation, NewType.Vector3F),
// human, discountined? // human, discountined?
PLAYER_SKIN_FLAGS(HumanEntity.class, 10, Type.Byte, NewType.Discontinued), // unsigned on 1.8 PLAYER_SKIN_FLAGS(HumanEntity.class, 10, Type.Byte, 12, NewType.Byte), // unsigned on 1.8
PLAYER_HUMAN_BYTE(HumanEntity.class, 16, Type.Byte, NewType.Discontinued), // unused on 1.8 PLAYER_HUMAN_BYTE(HumanEntity.class, 16, Type.Byte, NewType.Discontinued), // unused on 1.8
PLAYER_ADDITIONAL_HEARTS(HumanEntity.class, 17, Type.Float, NewType.Discontinued), PLAYER_ADDITIONAL_HEARTS(HumanEntity.class, 17, Type.Float, 10, NewType.Float),
PLAYER_SCORE(HumanEntity.class, 18, Type.Int, NewType.Discontinued), PLAYER_SCORE(HumanEntity.class, 18, Type.Int, 11, NewType.VarInt),
// horse // horse
HORSE_INFO(Horse.class, 16, Type.Int, 12, NewType.Byte), HORSE_INFO(Horse.class, 16, Type.Int, 12, NewType.Byte),
HORSE_TYPE(Horse.class, 19, Type.Byte, 13, NewType.VarInt), HORSE_TYPE(Horse.class, 19, Type.Byte, 13, NewType.VarInt),