Send team at difficulty to avoid any issues with bungee #161

This commit is contained in:
Myles 2016-03-07 11:31:04 +00:00
parent 44907b3e8d
commit 0b1cb61986

View File

@ -549,12 +549,13 @@ public class OutgoingTransformer {
clientEntityTypes.put(id, EntityType.PLAYER);
output.writeInt(id);
output.writeBytes(input);
// send fake team
return;
}
if (packet == PacketType.PLAY_SERVER_DIFFICULTY) {
if (plugin.isAutoTeam()) {
autoTeam = true;
sendTeamPacket(true);
}
return;
}
if (packet == PacketType.PLAY_SPAWN_PLAYER) {
int id = PacketUtil.readVarInt(input);