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Handle set_player_inventory
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parent
5e9d213082
commit
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@ -65,6 +65,7 @@ public final class BlockItemPacketRewriter1_21_4 extends StructuredItemRewriter<
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protocol.cancelServerbound(ServerboundPackets1_21_4.PICK_ITEM_FROM_ENTITY);
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protocol.registerClientbound(ClientboundPackets1_21_2.SET_CURSOR_ITEM, this::passthroughClientboundItem);
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registerSetPlayerInventory(ClientboundPackets1_21_2.SET_PLAYER_INVENTORY);
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registerCooldown1_21_2(ClientboundPackets1_21_2.COOLDOWN);
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registerSetContent1_21_2(ClientboundPackets1_21_2.CONTAINER_SET_CONTENT);
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registerSetSlot1_21_2(ClientboundPackets1_21_2.CONTAINER_SET_SLOT);
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@ -231,6 +231,13 @@ public class ItemRewriter<C extends ClientboundPacketType, S extends Serverbound
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});
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}
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public void registerSetPlayerInventory(C packetType) {
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protocol.registerClientbound(packetType, wrapper -> {
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wrapper.passthrough(Types.VAR_INT); // Slot
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passthroughClientboundItem(wrapper);
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});
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}
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public void registerCooldown(C packetType) {
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protocol.registerClientbound(packetType, wrapper -> {
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int itemId = wrapper.read(Types.VAR_INT);
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