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Reduce cooldown
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parent
e39876ae67
commit
1e7dbac34e
@ -185,6 +185,11 @@ public class BukkitConfigAPI extends Config implements ViaVersionConfig {
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return getString("reload-disconnect-msg", "Server reload, please rejoin!");
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}
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@Override
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public boolean isMinimizeCooldown() {
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return getBoolean("minimize-cooldown", true);
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}
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@Override
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public URL getDefaultConfigURL() {
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return BukkitConfigAPI.class.getClassLoader().getResource("assets/viaversion/config.yml");
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@ -224,6 +224,11 @@ public class BungeeConfigAPI extends Config implements ViaVersionConfig {
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return getString("reload-disconnect-msg", "Server reload, please rejoin!");
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}
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@Override
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public boolean isMinimizeCooldown() {
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return getBoolean("minimize-cooldown", true);
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}
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/**
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* What is the interval for checking servers via ping
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* -1 for disabled
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17
common/src/main/java/us/myles/ViaVersion/api/Triple.java
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17
common/src/main/java/us/myles/ViaVersion/api/Triple.java
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@ -0,0 +1,17 @@
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package us.myles.ViaVersion.api;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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@Data
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@AllArgsConstructor
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public class Triple<A, B, C> {
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private A first;
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private B second;
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private C third;
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@Override
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public String toString() {
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return "Triple{" + first + ", " + second + ", " + third + '}';
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}
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}
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@ -245,4 +245,10 @@ public interface ViaVersionConfig {
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* @return Disconnect message
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*/
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String getReloadDisconnectMsg();
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/**
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* Tries to minimize cooldown animation
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* @return True if enabled
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*/
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boolean isMinimizeCooldown();
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}
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@ -1,6 +1,9 @@
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package us.myles.ViaVersion.protocols.protocol1_9to1_8.packets;
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import com.google.common.collect.ImmutableList;
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import us.myles.ViaVersion.api.PacketWrapper;
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import us.myles.ViaVersion.api.Pair;
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import us.myles.ViaVersion.api.Triple;
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import us.myles.ViaVersion.api.Via;
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import us.myles.ViaVersion.api.minecraft.item.Item;
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import us.myles.ViaVersion.api.minecraft.metadata.Metadata;
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@ -17,7 +20,7 @@ import us.myles.ViaVersion.protocols.protocol1_9to1_8.Protocol1_9TO1_8;
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import us.myles.ViaVersion.protocols.protocol1_9to1_8.metadata.MetadataRewriter;
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import us.myles.ViaVersion.protocols.protocol1_9to1_8.storage.EntityTracker;
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import java.util.List;
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import java.util.*;
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public class EntityPackets {
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public static final ValueTransformer<Byte, Short> toNewShort = new ValueTransformer<Byte, Short>(Type.SHORT) {
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@ -269,9 +272,64 @@ public class EntityPackets {
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}
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});
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/* Packets which do not have any field remapping or handlers */
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// Entity Properties Packet
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protocol.registerOutgoing(State.PLAY, 0x20, 0x4B, new PacketRemapper() {
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@Override
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public void registerMap() {
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map(Type.VAR_INT);
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handler(new PacketHandler() {
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@Override
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public void handle(PacketWrapper wrapper) throws Exception {
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if (!Via.getConfig().isMinimizeCooldown()) return;
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if (wrapper.get(Type.VAR_INT, 0) != wrapper.user().get(EntityTracker.class).getEntityID()) {
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return;
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}
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int propertiesToRead = wrapper.read(Type.INT);
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Map<String, Pair<Double, List<Triple<UUID, Double, Byte>>>> properties = new HashMap<>(propertiesToRead);
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for (int i = 0; i < propertiesToRead; i++) {
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String key = wrapper.read(Type.STRING);
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Double value = wrapper.read(Type.DOUBLE);
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int modifiersToRead = wrapper.read(Type.VAR_INT);
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List<Triple<UUID, Double, Byte>> modifiers = new ArrayList<>(modifiersToRead);
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for (int j = 0; j < modifiersToRead; j++) {
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modifiers.add(
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new Triple<>(
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wrapper.read(Type.UUID),
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wrapper.read(Type.DOUBLE), // Amount
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wrapper.read(Type.BYTE) // Operation
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)
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);
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}
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properties.put(key, new Pair<>(value, modifiers));
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}
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protocol.registerOutgoing(State.PLAY, 0x20, 0x4B); // Entity Properties Packet
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// == Why 15.9? ==
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// Higher values hides the cooldown but it bugs visual animation on hand
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// when removing item from hand with inventory gui
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properties.put("generic.attackSpeed", new Pair<Double, List<Triple<UUID, Double, Byte>>>(15.9, ImmutableList.of( // Neutralize modifiers
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new Triple<>(UUID.fromString("FA233E1C-4180-4865-B01B-BCCE9785ACA3"), 0.0, (byte) 0), // Tool and weapon modifier
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new Triple<>(UUID.fromString("AF8B6E3F-3328-4C0A-AA36-5BA2BB9DBEF3"), 0.0, (byte) 2), // Dig speed
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new Triple<>(UUID.fromString("55FCED67-E92A-486E-9800-B47F202C4386"), 0.0, (byte) 2) // Dig slow down
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)));
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wrapper.write(Type.INT, properties.size());
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for (Map.Entry<String, Pair<Double, List<Triple<UUID, Double, Byte>>>> entry : properties.entrySet()) {
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wrapper.write(Type.STRING, entry.getKey()); // Key
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wrapper.write(Type.DOUBLE, entry.getValue().getKey()); // Value
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wrapper.write(Type.VAR_INT, entry.getValue().getValue().size());
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for (Triple<UUID, Double, Byte> modifier : entry.getValue().getValue()) {
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wrapper.write(Type.UUID, modifier.getFirst());
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wrapper.write(Type.DOUBLE, modifier.getSecond()); // Amount
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wrapper.write(Type.BYTE, modifier.getThird()); // Operation
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}
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}
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}
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});
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}
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});
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/* Packets which do not have any field remapping or handlers */
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protocol.registerOutgoing(State.PLAY, 0x1A, 0x1B); // Entity Status Packet
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protocol.registerOutgoing(State.PLAY, 0x16, 0x27); // Entity Look Packet
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@ -123,4 +123,6 @@ replace-pistons: false
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# What id should we replace with, default is air. (careful of players getting stuck standing on them)
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replacement-piston-id: 0
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# Force the string -> json transform
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force-json-transform: false
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force-json-transform: false
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# Minimize the cooldown animation in 1.8 servers
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minimize-cooldown: true
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@ -206,6 +206,11 @@ public class SpongeConfigAPI extends Config implements ViaVersionConfig {
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return getString("reload-disconnect-msg", "Server reload, please rejoin!");
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}
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@Override
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public boolean isMinimizeCooldown() {
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return getBoolean("minimize-cooldown", true);
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}
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@Override
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public boolean is1_13TeamColourFix() {
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return getBoolean("team-colour-fix", true);
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