mirror of
https://github.com/ViaVersion/ViaVersion.git
synced 2024-12-28 11:28:02 +01:00
Another quite big update:
Implement Unsigned Short Implement Most of the Incoming Packets (Still need to implement a few, when I add some sort of packet sending / id changing and packet cancelling) Implement a base protocol Still need to do plugin messaging (I will probably forget)
This commit is contained in:
parent
9b28129187
commit
33f1a8975c
@ -7,52 +7,55 @@ import com.google.common.collect.Table;
|
||||
|
||||
public enum PacketType {
|
||||
/* Handshake serverbound */
|
||||
HANDSHAKE(State.HANDSHAKE, Direction.INCOMING, 0x00),
|
||||
HANDSHAKE(State.HANDSHAKE, Direction.INCOMING, 0x00), // Mapped
|
||||
/* Login serverbound */
|
||||
LOGIN_START(State.LOGIN, Direction.INCOMING, 0x00),
|
||||
LOGIN_ENCRYPTION_RESPONSE(State.LOGIN, Direction.INCOMING, 0x01),
|
||||
LOGIN_START(State.LOGIN, Direction.INCOMING, 0x00), // Mapped
|
||||
LOGIN_ENCRYPTION_RESPONSE(State.LOGIN, Direction.INCOMING, 0x01), // Mapped
|
||||
/* Login clientbound */
|
||||
LOGIN_DISCONNECT(State.LOGIN, Direction.OUTGOING, 0x00),
|
||||
LOGIN_ENCRYPTION_REQUEST(State.LOGIN, Direction.OUTGOING, 0x01),
|
||||
LOGIN_SUCCESS(State.LOGIN, Direction.OUTGOING, 0x02),
|
||||
LOGIN_SETCOMPRESSION(State.LOGIN, Direction.OUTGOING, 0x03),
|
||||
LOGIN_DISCONNECT(State.LOGIN, Direction.OUTGOING, 0x00), // Mapped
|
||||
LOGIN_ENCRYPTION_REQUEST(State.LOGIN, Direction.OUTGOING, 0x01), // Mapped
|
||||
LOGIN_SUCCESS(State.LOGIN, Direction.OUTGOING, 0x02), // Mapped
|
||||
LOGIN_SETCOMPRESSION(State.LOGIN, Direction.OUTGOING, 0x03), // Mapped
|
||||
|
||||
/* Status serverbound */
|
||||
STATUS_REQUEST(State.STATUS, Direction.INCOMING, 0x00),
|
||||
STATUS_PING(State.STATUS, Direction.INCOMING, 0x01),
|
||||
STATUS_REQUEST(State.STATUS, Direction.INCOMING, 0x00), // Mapped
|
||||
STATUS_PING(State.STATUS, Direction.INCOMING, 0x01), // Mapped
|
||||
/* Status clientbound */
|
||||
STATUS_RESPONSE(State.STATUS, Direction.OUTGOING, 0x00),
|
||||
STATUS_PONG(State.STATUS, Direction.OUTGOING, 0x01),
|
||||
/* Play serverbound */
|
||||
PLAY_TP_CONFIRM(State.PLAY, Direction.INCOMING, -1, 0x00),
|
||||
PLAY_TAB_COMPLETE_REQUEST(State.PLAY, Direction.INCOMING, 0x14, 0x01),
|
||||
PLAY_CHAT_MESSAGE_CLIENT(State.PLAY, Direction.INCOMING, 0x01, 0x02),
|
||||
PLAY_CLIENT_STATUS(State.PLAY, Direction.INCOMING, 0x16, 0x03),
|
||||
PLAY_CLIENT_SETTINGS(State.PLAY, Direction.INCOMING, 0x15, 0x04),
|
||||
PLAY_CONFIRM_TRANS(State.PLAY, Direction.INCOMING, 0x0F, 0x05),
|
||||
PLAY_ENCHANT_ITEM(State.PLAY, Direction.INCOMING, 0x11, 0x06),
|
||||
PLAY_CLICK_WINDOW(State.PLAY, Direction.INCOMING, 0x0E, 0x07),
|
||||
PLAY_CLOSE_WINDOW_REQUEST(State.PLAY, Direction.INCOMING, 0x0D, 0x08),
|
||||
PLAY_TP_CONFIRM(State.PLAY, Direction.INCOMING, -1, 0x00), // TODO
|
||||
PLAY_TAB_COMPLETE_REQUEST(State.PLAY, Direction.INCOMING, 0x14, 0x01), // Mapped
|
||||
PLAY_CHAT_MESSAGE_CLIENT(State.PLAY, Direction.INCOMING, 0x01, 0x02), // Mapped
|
||||
PLAY_CLIENT_STATUS(State.PLAY, Direction.INCOMING, 0x16, 0x03), // Mapped
|
||||
PLAY_CLIENT_SETTINGS(State.PLAY, Direction.INCOMING, 0x15, 0x04), // Mapped
|
||||
PLAY_CONFIRM_TRANS(State.PLAY, Direction.INCOMING, 0x0F, 0x05), // Mapped
|
||||
PLAY_ENCHANT_ITEM(State.PLAY, Direction.INCOMING, 0x11, 0x06), // Mapped
|
||||
PLAY_CLICK_WINDOW(State.PLAY, Direction.INCOMING, 0x0E, 0x07), // Mapped
|
||||
PLAY_CLOSE_WINDOW_REQUEST(State.PLAY, Direction.INCOMING, 0x0D, 0x08), // Mapped
|
||||
PLAY_PLUGIN_MESSAGE_REQUEST(State.PLAY, Direction.INCOMING, 0x17, 0x09),
|
||||
PLAY_USE_ENTITY(State.PLAY, Direction.INCOMING, 0x02, 0x0A),
|
||||
PLAY_KEEP_ALIVE_REQUEST(State.PLAY, Direction.INCOMING, 0x00, 0x0B),
|
||||
PLAY_PLAYER_POSITION_REQUEST(State.PLAY, Direction.INCOMING, 0x04, 0x0C),
|
||||
PLAY_PLAYER_POSITION_LOOK_REQUEST(State.PLAY, Direction.INCOMING, 0x06, 0x0D),
|
||||
PLAY_PLAYER_LOOK_REQUEST(State.PLAY, Direction.INCOMING, 0x05, 0x0E),
|
||||
PLAY_PLAYER(State.PLAY, Direction.INCOMING, 0x03, 0x0F),
|
||||
PLAY_VEHICLE_MOVE_REQUEST(State.PLAY, Direction.INCOMING, -1, 0x10),
|
||||
PLAY_STEER_BOAT(State.PLAY, Direction.INCOMING, -1, 0x11),
|
||||
PLAY_PLAYER_ABILITIES_REQUEST(State.PLAY, Direction.INCOMING, 0x13, 0x12),
|
||||
PLAY_PLAYER_DIGGING(State.PLAY, Direction.INCOMING, 0x07, 0x13),
|
||||
PLAY_ENTITY_ACTION(State.PLAY, Direction.INCOMING, 0x0B, 0x14),
|
||||
PLAY_STEER_VEHICLE(State.PLAY, Direction.INCOMING, 0x0C, 0x15),
|
||||
PLAY_RESOURCE_PACK_STATUS(State.PLAY, Direction.INCOMING, 0x19, 0x16),
|
||||
PLAY_HELD_ITEM_CHANGE_REQUEST(State.PLAY, Direction.INCOMING, 0x09, 0x17),
|
||||
PLAY_CREATIVE_INVENTORY_ACTION(State.PLAY, Direction.INCOMING, 0x10, 0x18),
|
||||
PLAY_UPDATE_SIGN_REQUEST(State.PLAY, Direction.INCOMING, 0x12, 0x19),
|
||||
PLAY_ANIMATION_REQUEST(State.PLAY, Direction.INCOMING, 0x0A, 0x1A),
|
||||
PLAY_SPECTATE(State.PLAY, Direction.INCOMING, 0x18, 0x1B),
|
||||
PLAY_PLAYER_BLOCK_PLACEMENT(State.PLAY, Direction.INCOMING, 0x08, 0x1C),
|
||||
PLAY_USE_ITEM(State.PLAY, Direction.INCOMING, -1, 0x1D),
|
||||
PLAY_USE_ENTITY(State.PLAY, Direction.INCOMING, 0x02, 0x0A), // Mapped
|
||||
PLAY_KEEP_ALIVE_REQUEST(State.PLAY, Direction.INCOMING, 0x00, 0x0B), // Mapped
|
||||
PLAY_PLAYER_POSITION_REQUEST(State.PLAY, Direction.INCOMING, 0x04, 0x0C), // Mapped
|
||||
PLAY_PLAYER_POSITION_LOOK_REQUEST(State.PLAY, Direction.INCOMING, 0x06, 0x0D), // Mapped
|
||||
PLAY_PLAYER_LOOK_REQUEST(State.PLAY, Direction.INCOMING, 0x05, 0x0E), // Mapped
|
||||
PLAY_PLAYER(State.PLAY, Direction.INCOMING, 0x03, 0x0F), // Mapped
|
||||
PLAY_VEHICLE_MOVE_REQUEST(State.PLAY, Direction.INCOMING, -1, 0x10), // TODO
|
||||
PLAY_STEER_BOAT(State.PLAY, Direction.INCOMING, -1, 0x11), // TODO
|
||||
PLAY_PLAYER_ABILITIES_REQUEST(State.PLAY, Direction.INCOMING, 0x13, 0x12), // Mapped
|
||||
PLAY_PLAYER_DIGGING(State.PLAY, Direction.INCOMING, 0x07, 0x13), // Mapped
|
||||
PLAY_ENTITY_ACTION(State.PLAY, Direction.INCOMING, 0x0B, 0x14), // Mapped
|
||||
PLAY_STEER_VEHICLE(State.PLAY, Direction.INCOMING, 0x0C, 0x15), // Mapped
|
||||
|
||||
PLAY_RESOURCE_PACK_STATUS(State.PLAY, Direction.INCOMING, 0x19, 0x16), // Mapped
|
||||
PLAY_HELD_ITEM_CHANGE_REQUEST(State.PLAY, Direction.INCOMING, 0x09, 0x17), // Mapped
|
||||
|
||||
PLAY_CREATIVE_INVENTORY_ACTION(State.PLAY, Direction.INCOMING, 0x10, 0x18), // Mapped
|
||||
PLAY_UPDATE_SIGN_REQUEST(State.PLAY, Direction.INCOMING, 0x12, 0x19), // Mapped
|
||||
PLAY_ANIMATION_REQUEST(State.PLAY, Direction.INCOMING, 0x0A, 0x1A), // Mapped
|
||||
PLAY_SPECTATE(State.PLAY, Direction.INCOMING, 0x18, 0x1B), // Mapped
|
||||
PLAY_PLAYER_BLOCK_PLACEMENT(State.PLAY, Direction.INCOMING, 0x08, 0x1C), // Mapped
|
||||
PLAY_USE_ITEM(State.PLAY, Direction.INCOMING, -1, 0x1D), // TODO
|
||||
/* Play clientbound */
|
||||
PLAY_SPAWN_OBJECT(State.PLAY, Direction.OUTGOING, 0x0E, 0x00), // Mapped
|
||||
PLAY_SPAWN_XP_ORB(State.PLAY, Direction.OUTGOING, 0x11, 0x01), // Mapped
|
||||
|
@ -7,6 +7,7 @@ import us.myles.ViaVersion.packets.Direction;
|
||||
import us.myles.ViaVersion.packets.State;
|
||||
import us.myles.ViaVersion2.api.PacketWrapper;
|
||||
import us.myles.ViaVersion2.api.data.UserConnection;
|
||||
import us.myles.ViaVersion2.api.protocol.base.BaseProtocol;
|
||||
import us.myles.ViaVersion2.api.remapper.PacketRemapper;
|
||||
import us.myles.ViaVersion2.api.type.Type;
|
||||
import us.myles.ViaVersion2.api.util.Pair;
|
||||
@ -15,6 +16,8 @@ import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public abstract class Protocol {
|
||||
public static final Protocol BASE_PROTOCOL = new BaseProtocol();
|
||||
|
||||
private Map<Pair<State, Integer>, ProtocolPacket> incoming = new HashMap<>();
|
||||
private Map<Pair<State, Integer>, ProtocolPacket> outgoing = new HashMap<>();
|
||||
|
||||
|
@ -0,0 +1,86 @@
|
||||
package us.myles.ViaVersion2.api.protocol.base;
|
||||
|
||||
import us.myles.ViaVersion.packets.State;
|
||||
import us.myles.ViaVersion2.api.PacketWrapper;
|
||||
import us.myles.ViaVersion2.api.data.UserConnection;
|
||||
import us.myles.ViaVersion2.api.protocol.Protocol;
|
||||
import us.myles.ViaVersion2.api.remapper.PacketHandler;
|
||||
import us.myles.ViaVersion2.api.remapper.PacketRemapper;
|
||||
import us.myles.ViaVersion2.api.type.Type;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class BaseProtocol extends Protocol {
|
||||
|
||||
@Override
|
||||
protected void registerPackets() {
|
||||
/* Outgoing Packets */
|
||||
registerOutgoing(State.STATUS, 0x00, 0x00); // Status Response Packet
|
||||
registerOutgoing(State.STATUS, 0x01, 0x01); // Status Pong Packet
|
||||
|
||||
registerOutgoing(State.LOGIN, 0x00, 0x00); // Login Disconnect Packet
|
||||
registerOutgoing(State.LOGIN, 0x01, 0x01); // Encryption Request Packet
|
||||
|
||||
// Login Success Packet
|
||||
registerOutgoing(State.LOGIN, 0x02, 0x02, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.STRING); // 0 - UUID as String
|
||||
map(Type.STRING); // 1 - Player Username
|
||||
handler(new PacketHandler() {
|
||||
@Override
|
||||
public void handle(PacketWrapper wrapper) {
|
||||
ProtocolInfo info = wrapper.user().get(ProtocolInfo.class);
|
||||
info.setState(State.PLAY);
|
||||
UUID uuid = UUID.fromString(wrapper.get(Type.STRING, 0));
|
||||
info.setUuid(uuid);
|
||||
info.setUsername(wrapper.get(Type.STRING, 1));
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
registerOutgoing(State.LOGIN, 0x03, 0x03); // Login Set Compression Packet
|
||||
/* Incoming Packets */
|
||||
|
||||
// Handshake Packet
|
||||
registerIncoming(State.HANDSHAKE, 0x00, 0x00, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
// select right protocol
|
||||
map(Type.VAR_INT); // 0 - Client Protocol Version
|
||||
map(Type.STRING); // 1 - Server Address
|
||||
map(Type.UNSIGNED_SHORT); // 2 - Server Port
|
||||
map(Type.VAR_INT); // 3 - Next State
|
||||
handler(new PacketHandler() {
|
||||
@Override
|
||||
public void handle(PacketWrapper wrapper) {
|
||||
int protVer = wrapper.get(Type.VAR_INT, 0);
|
||||
ProtocolInfo info = wrapper.user().get(ProtocolInfo.class);
|
||||
info.setProtocolVersion(protVer);
|
||||
// TODO: Choose the right pipe
|
||||
|
||||
// Change state
|
||||
int state = wrapper.get(Type.VAR_INT, 1);
|
||||
if (state == 1) {
|
||||
info.setState(State.STATUS);
|
||||
}
|
||||
if (state == 2) {
|
||||
info.setState(State.LOGIN);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
registerIncoming(State.STATUS, 0x00, 0x00); // Status Request Packet
|
||||
registerIncoming(State.STATUS, 0x01, 0x01); // Status Ping Packet
|
||||
|
||||
registerIncoming(State.LOGIN, 0x00, 0x00); // Login Start Packet
|
||||
registerIncoming(State.LOGIN, 0x01, 0x01); // Encryption Response Packet
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(UserConnection userConnection) {
|
||||
userConnection.put(new ProtocolInfo());
|
||||
}
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
package us.myles.ViaVersion2.api.protocol.base;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import us.myles.ViaVersion.packets.State;
|
||||
import us.myles.ViaVersion2.api.data.StoredObject;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public class ProtocolInfo extends StoredObject{
|
||||
private State state = State.HANDSHAKE;
|
||||
private int protocolVersion = -1;
|
||||
private String username;
|
||||
private UUID uuid;
|
||||
}
|
@ -4,6 +4,7 @@ import us.myles.ViaVersion.packets.State;
|
||||
import us.myles.ViaVersion2.api.PacketWrapper;
|
||||
import us.myles.ViaVersion2.api.protocol.Protocol;
|
||||
import us.myles.ViaVersion2.api.protocol1_9to1_8.Protocol1_9TO1_8;
|
||||
import us.myles.ViaVersion2.api.remapper.PacketHandler;
|
||||
import us.myles.ViaVersion2.api.remapper.PacketRemapper;
|
||||
import us.myles.ViaVersion2.api.remapper.ValueTransformer;
|
||||
import us.myles.ViaVersion2.api.type.Type;
|
||||
@ -29,7 +30,7 @@ public class EntityPackets {
|
||||
map(Type.BOOLEAN, new ValueTransformer<Boolean, Void>(Type.NOTHING) {
|
||||
@Override
|
||||
public Void transform(PacketWrapper wrapper, Boolean inputValue) {
|
||||
if(!inputValue){
|
||||
if (!inputValue) {
|
||||
// TODO: Write Set Passengers packet
|
||||
}
|
||||
return null;
|
||||
@ -146,5 +147,52 @@ public class EntityPackets {
|
||||
protocol.registerOutgoing(State.PLAY, 0x1E, 0x31); // Remove Entity Effect Packet
|
||||
protocol.registerOutgoing(State.PLAY, 0x19, 0x34); // Entity Head Look Packet
|
||||
protocol.registerOutgoing(State.PLAY, 0x12, 0x3B); // Entity Velocity Packet
|
||||
|
||||
/* Incoming Packets */
|
||||
|
||||
// Entity Action Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x0B, 0x14, new PacketRemapper() {
|
||||
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.VAR_INT); // 0 - Player ID
|
||||
map(Type.VAR_INT); // 1 - Action
|
||||
map(Type.VAR_INT); // 2 - Jump
|
||||
|
||||
// TODO: If action is 6 or 8 cancel
|
||||
// If action is 7 change to 6
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// Use Entity Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x02, 0x0A, new PacketRemapper() {
|
||||
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.VAR_INT); // 0 - Entity ID (Target)
|
||||
map(Type.VAR_INT); // 1 - Action Type
|
||||
handler(new PacketHandler() {
|
||||
@Override
|
||||
public void handle(PacketWrapper wrapper) {
|
||||
int type = wrapper.get(Type.VAR_INT, 1);
|
||||
if (type == 2) {
|
||||
wrapper.passthrough(Type.FLOAT); // 2 - X
|
||||
wrapper.passthrough(Type.FLOAT); // 3 - Y
|
||||
wrapper.passthrough(Type.FLOAT); // 4 - Z
|
||||
}
|
||||
if (type == 0 || type == 2) {
|
||||
wrapper.read(Type.VAR_INT); // 2/5 - Hand
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
/* Packets which do not have any field remapping or handlers */
|
||||
|
||||
protocol.registerIncoming(State.PLAY, 0x0C, 0x15); // Steer Vehicle Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x18, 0x1B); // Spectate Packet
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -90,5 +90,56 @@ public class InventoryPackets {
|
||||
/* Packets which do not have any field remapping or handlers */
|
||||
|
||||
protocol.registerOutgoing(State.PLAY, 0x32, 0x11); // Confirm Transaction Packet
|
||||
|
||||
/* Incoming Packets */
|
||||
|
||||
// Creative Inventory Slot Action Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x10, 0x18, new PacketRemapper() {
|
||||
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.SHORT);
|
||||
map(Type.ITEM);
|
||||
// TODO: Transform Item Patch
|
||||
}
|
||||
});
|
||||
|
||||
// Player Click Window Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x0E, 0x07, new PacketRemapper() {
|
||||
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.UNSIGNED_BYTE);
|
||||
map(Type.SHORT);
|
||||
map(Type.BYTE);
|
||||
map(Type.SHORT);
|
||||
map(Type.BYTE);
|
||||
map(Type.ITEM);
|
||||
|
||||
// TODO: Transform Item Patch
|
||||
// TODO: Throw elytra and brewing patch
|
||||
}
|
||||
});
|
||||
|
||||
// Close Window Incoming Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x0D, 0x08, new PacketRemapper() {
|
||||
|
||||
@Override
|
||||
public void registerMap() {
|
||||
// TODO Close Inventory patch
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
// TODO Use Item
|
||||
|
||||
/* Packets which do not have any field remapping or handlers */
|
||||
|
||||
protocol.registerIncoming(State.PLAY, 0x0F, 0x05); // Confirm Transaction Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x11, 0x06); // Enchant Item Packet
|
||||
|
||||
// TODO Held Item change blocking patch
|
||||
protocol.registerIncoming(State.PLAY, 0x09, 0x17); // Held Item Change Packet
|
||||
}
|
||||
}
|
||||
|
@ -224,5 +224,51 @@ public class PlayerPackets {
|
||||
// Login Success - Save UUID and Username
|
||||
// Server Difficulty - Activate Auto-Team
|
||||
// TODO: Status Response, implement? (Might be implemented by a base protocol?)
|
||||
|
||||
/* Incoming Packets */
|
||||
|
||||
// Tab Complete Request Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x14, 0x01, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.STRING); // 0 - Requested Command
|
||||
map(Type.BOOLEAN, Type.NOTHING); // 1 - Is Command Block
|
||||
}
|
||||
});
|
||||
|
||||
// Client Settings Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x15, 0x04, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.STRING); // 0 - locale
|
||||
map(Type.BYTE); // 1 - View Distance
|
||||
map(Type.VAR_INT, Type.BYTE); // 2 - Chat Mode
|
||||
map(Type.BOOLEAN); // 3 - If Chat Colours on
|
||||
map(Type.UNSIGNED_BYTE); // 4 - Skin Parts
|
||||
map(Type.VAR_INT, Type.NOTHING); // 5 - Main Hand
|
||||
}
|
||||
});
|
||||
|
||||
// Animation Request Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x0A, 0x1A, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.VAR_INT, Type.NOTHING); // 0 - Hand
|
||||
}
|
||||
});
|
||||
|
||||
/* Packets which do not have any field remapping or handlers */
|
||||
|
||||
protocol.registerIncoming(State.PLAY, 0x01, 0x02); // Chat Message Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x16, 0x03); // Client Status Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x13, 0x12); // Player Abilities Request Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x19, 0x16); // Resource Pack Status Packet
|
||||
|
||||
protocol.registerIncoming(State.PLAY, 0x00, 0x0B); // Keep Alive Request Packet
|
||||
|
||||
protocol.registerIncoming(State.PLAY, 0x04, 0x0C); // Player Position Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x06, 0x0D); // Player Move & Look Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x05, 0x0E); // Player Look Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x03, 0x0F); // Player Packet
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ public class WorldPackets {
|
||||
protocol.registerOutgoing(State.PLAY, 0x33, 0x46, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.LONG); // 0 - Sign Position
|
||||
map(Type.POSITION); // 0 - Sign Position
|
||||
map(Type.STRING, Protocol1_9TO1_8.FIX_JSON); // 1 - Sign Line (json)
|
||||
map(Type.STRING, Protocol1_9TO1_8.FIX_JSON); // 2 - Sign Line (json)
|
||||
map(Type.STRING, Protocol1_9TO1_8.FIX_JSON); // 3 - Sign Line (json)
|
||||
@ -59,5 +59,48 @@ public class WorldPackets {
|
||||
protocol.registerOutgoing(State.PLAY, 0x44, 0x35); // World Border Packet
|
||||
|
||||
// TODO: Chunk Data, Bulk Chunk :)
|
||||
|
||||
/* Incoming Packets */
|
||||
|
||||
// Sign Update Request Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x12, 0x19, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.POSITION); // 0 - Sign Position
|
||||
map(Type.STRING, Protocol1_9TO1_8.FIX_JSON); // 1 - Sign Line (json)
|
||||
map(Type.STRING, Protocol1_9TO1_8.FIX_JSON); // 2 - Sign Line (json)
|
||||
map(Type.STRING, Protocol1_9TO1_8.FIX_JSON); // 3 - Sign Line (json)
|
||||
map(Type.STRING, Protocol1_9TO1_8.FIX_JSON); // 4 - Sign Line (json)
|
||||
}
|
||||
});
|
||||
|
||||
// Player Digging Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x07, 0x13, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.UNSIGNED_BYTE); // 0 - Status
|
||||
map(Type.POSITION); // 1 - Position
|
||||
map(Type.UNSIGNED_BYTE); // 2 - Face
|
||||
|
||||
// TODO: Cancel if status == 6
|
||||
// TODO: Blocking patch stopped if blocking and 5
|
||||
}
|
||||
});
|
||||
|
||||
// Block Placement Packet
|
||||
protocol.registerIncoming(State.PLAY, 0x08, 0x1C, new PacketRemapper() {
|
||||
@Override
|
||||
public void registerMap() {
|
||||
map(Type.POSITION); // 0 - Position
|
||||
map(Type.VAR_INT, Type.BYTE); // 1 - Block Face
|
||||
map(Type.VAR_INT, Type.NOTHING); // 2 - Hand
|
||||
// TODO: Insert hand item here
|
||||
// Did have item rewriter but its not needed
|
||||
map(Type.UNSIGNED_BYTE); // 4 - X
|
||||
map(Type.UNSIGNED_BYTE); // 5 - Y
|
||||
map(Type.UNSIGNED_BYTE); // 6 - Z
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -39,6 +39,9 @@ public abstract class Type<T> implements ByteBufReader<T>, ByteBufWriter<T> {
|
||||
|
||||
public static final Type<Short> SHORT = new ShortType();
|
||||
public static final Type<Short[]> SHORT_ARRAY = new ArrayType<>(Type.SHORT);
|
||||
|
||||
public static final Type<Integer> UNSIGNED_SHORT = new UnsignedShortType();
|
||||
public static final Type<Integer[]> UNSIGNED_SHORT_ARRAY = new ArrayType<>(Type.UNSIGNED_SHORT);
|
||||
/* Other Types */
|
||||
public static final Type<String> STRING = new StringType();
|
||||
public static final Type<String[]> STRING_ARRAY = new ArrayType<>(Type.STRING);
|
||||
|
@ -0,0 +1,20 @@
|
||||
package us.myles.ViaVersion2.api.type.types;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import us.myles.ViaVersion2.api.type.Type;
|
||||
|
||||
public class UnsignedShortType extends Type<Integer> {
|
||||
public UnsignedShortType() {
|
||||
super(Integer.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Integer read(ByteBuf buffer) {
|
||||
return buffer.readUnsignedShort();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(ByteBuf buffer, Integer object) {
|
||||
buffer.writeShort(object);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user