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Fix leftover FU load factors
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@ -24,7 +24,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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public class PotionColorMapping {
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//<oldData> to <newData, isInstant> mapping
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private static final Int2ObjectMap<Pair<Integer, Boolean>> POTIONS = new Int2ObjectOpenHashMap<>(37, 1.0F);
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private static final Int2ObjectMap<Pair<Integer, Boolean>> POTIONS = new Int2ObjectOpenHashMap<>(37, 0.99F);
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static {
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addRewrite(0, 3694022, false);
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@ -24,7 +24,7 @@ import java.util.Set;
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public class AchievementTranslationMapping {
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private static final Object2ObjectOpenHashMap<String, String> ACHIEVEMENTS = new Object2ObjectOpenHashMap<>(150, 1.0f);
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private static final Object2ObjectOpenHashMap<String, String> ACHIEVEMENTS = new Object2ObjectOpenHashMap<>(150, 0.99f);
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private static final Set<String> SPECIAL_ACHIEVEMENTS = new HashSet<>(10);
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static {
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