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Rewrite block tile entities. Not tested yet
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commit
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@ -0,0 +1,107 @@
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package us.myles.ViaVersion.protocols.protocol1_9_3to1_9_1_2;
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import org.bukkit.Material;
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import org.spacehq.opennbt.tag.builtin.*;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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/**
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* Mojang changed the way how tile entities inside chunk packets work in 1.10.1
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* It requires now to have all tile entity data included in the chunk packet, otherwise it'll crash.
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*/
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public class FakeTileEntity {
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private static Map<Integer, CompoundTag> tileEntities = new ConcurrentHashMap<>();
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static {
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register(Material.FURNACE, "Furnace",
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new ShortTag("BurnTime"),
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new ShortTag("CookTime"),
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new ShortTag("CookTimeTotal")); // Maybe items todo test
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register(Arrays.asList(Material.CHEST, Material.TRAPPED_CHEST), "Chest",
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new ByteArrayTag("Items")); // Todo test
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register(Material.ENDER_CHEST, "EnderChest");
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register(Material.JUKEBOX, "RecordPlayer"); // No required tags found, todo test
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register(Material.DISPENSER, "Trap"); // todo test
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register(Material.DROPPER, "Dropper"); // todo test
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register(Arrays.asList(Material.SIGN_POST, Material.WALL_SIGN), "Sign",
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new StringTag("Text1", ""),
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new StringTag("Text2", ""),
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new StringTag("Text3", ""),
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new StringTag("Text4", "")); // todo test
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register(Material.MOB_SPAWNER, "MobSpawner"); // todo test
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register(Material.NOTE_BLOCK, "Music",
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new ByteTag("note"),
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new ByteTag("enabled")); // todo test
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register(Material.PISTON_BASE, "Piston",
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new IntTag("blockId"),
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new IntTag("blockData"),
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new IntTag("facing"),
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new FloatTag("progress"),
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new ByteTag("extending")); //TODO test, maybe assign values to them instead of 0.
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register(Arrays.asList(Material.BREWING_STAND, Material.CAULDRON), "Cauldron",
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new ShortTag("BrewTime"),
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new ByteArrayTag("Items")
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); //todo test both, spigot tells me this is a brewing stand.
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register(Material.ENCHANTMENT_TABLE, "EnchantTable"); //// TODO: test
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register(Arrays.asList(Material.ENDER_PORTAL, Material.ENDER_PORTAL_FRAME), "Airportal"); //todo test
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register(Material.BEACON, "Beacon",
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new IntTag("Primary"),
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new IntTag("Secondary"),
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new IntTag("Levels")); //todo test
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register(Arrays.asList(Material.SKULL, Material.SKULL_ITEM), "Skull",
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new ByteTag("SkullType"),
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new ByteTag("Rot")); //todo test
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register(Arrays.asList(Material.DAYLIGHT_DETECTOR, Material.DAYLIGHT_DETECTOR_INVERTED), "DLDetector"); //todo test
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register(Material.HOPPER, "Hopper",
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new IntTag("TransferCooldown")); // todo test
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register(Arrays.asList(Material.REDSTONE_COMPARATOR, Material.REDSTONE_COMPARATOR_OFF, Material.REDSTONE_COMPARATOR_ON), "Comparator",
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new IntTag("OutputSignal")); //todo test
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register(Material.FLOWER_POT, "FlowerPot",
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new StringTag("Item", ""),
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new IntTag("Data")); //todo test
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register(Arrays.asList(Material.STANDING_BANNER, Material.WALL_BANNER, Material.BANNER), "Banner",
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new IntTag("Base")); //todo test
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register(209, "EndGateway", new LongTag("age")); // todo test
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register(Material.COMMAND.getId(), "Control",
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new StringTag("Command", "ViaVersion"),
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new IntTag("SuccessCount"),
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new StringTag("CustomName", "ViaVersion"),
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new ByteTag("TrackOutput"),
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new ByteTag("powered"),
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new ByteTag("conditionMet"),
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new ByteTag("auto")); // todo test
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}
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private static void register(Integer material, String name, Tag... tags) {
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CompoundTag comp = new CompoundTag("");
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comp.put(new StringTag(name));
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for (Tag tag : tags)
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comp.put(tag);
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tileEntities.put(material, comp);
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}
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private static void register(Material material, String name, Tag... tags) {
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register(material.getId(), name, tags);
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}
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private static void register(List<Material> materials, String name, Tag... tags) {
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for (Material m : materials)
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register(m.getId(), name, tags);
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}
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public static CompoundTag getFromBlock(int x, int y, int z, int block) {
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if (tileEntities.containsKey(block)) {
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CompoundTag tag = tileEntities.get(block).clone();
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tag.put(new IntTag("x", x));
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tag.put(new IntTag("y", y));
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tag.put(new IntTag("z", z));
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return tag;
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}
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return null;
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}
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}
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@ -24,7 +24,7 @@ public class Protocol1_9_3TO1_9_1_2 extends Protocol {
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registerOutgoing(State.PLAY, 0x4B, 0x4A); //Entity properties
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registerOutgoing(State.PLAY, 0x4C, 0x4B); //Entity effect
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//Sign update
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// Sign update packet
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registerOutgoing(State.PLAY, 0x46, -1, new PacketRemapper() {
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@Override
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public void registerMap() {
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@ -60,6 +60,7 @@ public class Protocol1_9_3TO1_9_1_2 extends Protocol {
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}
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});
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// Chunk packet
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registerOutgoing(State.PLAY, 0x20, 0x20, new PacketRemapper() {
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@Override
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public void registerMap() {
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