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Revert hard limit in 1.17 book size check
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@ -29,7 +29,6 @@ import com.viaversion.viaversion.api.type.types.StringType;
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import com.viaversion.viaversion.protocols.v1_16_4to1_17.packet.ClientboundPackets1_17;
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import com.viaversion.viaversion.protocols.v1_16_4to1_17.packet.ServerboundPackets1_17;
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import com.viaversion.viaversion.protocols.v1_17to1_17_1.packet.ClientboundPackets1_17_1;
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import com.viaversion.viaversion.util.Limit;
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public final class Protocol1_17To1_17_1 extends AbstractProtocol<ClientboundPackets1_17, ClientboundPackets1_17_1, ServerboundPackets1_17, ServerboundPackets1_17> {
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@ -89,12 +88,14 @@ public final class Protocol1_17To1_17_1 extends AbstractProtocol<ClientboundPack
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int slot = wrapper.read(Types.VAR_INT);
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// Save pages to tag
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int pages = Limit.max(wrapper.read(Types.VAR_INT), 200);
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int pages = wrapper.read(Types.VAR_INT);
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ListTag<StringTag> pagesTag = new ListTag<>(StringTag.class);
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for (int i = 0; i < pages; i++) {
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String page = wrapper.read(PAGE_STRING_TYPE);
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if (i < 200) { // Apply network limit as per game code
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pagesTag.add(new StringTag(page));
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}
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}
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// Legacy servers don't like an empty pages list
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if (pagesTag.isEmpty()) {
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