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Regenerate EntityTypes
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@ -32,168 +32,168 @@ public class Entity1_13Types {
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ENTITY(-1), // abm
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AREA_EFFECT_CLOUD(0, ENTITY), // abk
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ENDER_CRYSTAL(15, ENTITY), // aho
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EVOCATION_FANGS(19, ENTITY), // ala
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XP_ORB(21, ENTITY), // abs
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EYE_OF_ENDER_SIGNAL(22, ENTITY), // alb
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FALLING_BLOCK(23, ENTITY), // aix
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FIREWORKS_ROCKET(24, ENTITY), // alc
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ITEM(31, ENTITY), // aiy
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LLAMA_SPIT(36, ENTITY), // ale
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TNT(54, ENTITY), // aiz
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SHULKER_BULLET(59, ENTITY), // alh
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FISHING_BOBBER(92, ENTITY), // ais
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ENDER_CRYSTAL(16, ENTITY), // aho
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EVOCATION_FANGS(20, ENTITY), // ala
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XP_ORB(22, ENTITY), // abs
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EYE_OF_ENDER_SIGNAL(23, ENTITY), // alb
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FALLING_BLOCK(24, ENTITY), // aix
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FIREWORKS_ROCKET(25, ENTITY), // alc
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ITEM(32, ENTITY), // aiy
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LLAMA_SPIT(37, ENTITY), // ale
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TNT(55, ENTITY), // aiz
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SHULKER_BULLET(60, ENTITY), // alh
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FISHING_BOBBER(93, ENTITY), // ais
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LIVINGENTITY(-1, ENTITY), // abv
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ARMOR_STAND(1, LIVINGENTITY), // ail
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PLAYER(91, LIVINGENTITY), // aks
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PLAYER(92, LIVINGENTITY), // aks
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ABSTRACT_INSENTIENT(-1, LIVINGENTITY), // abw
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ENDER_DRAGON(16, ABSTRACT_INSENTIENT), // ahp
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ENDER_DRAGON(17, ABSTRACT_INSENTIENT), // ahp
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ABSTRACT_CREATURE(-1, ABSTRACT_INSENTIENT), // acd
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ABSTRACT_AGEABLE(-1, ABSTRACT_CREATURE), // abj
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VILLAGER(78, ABSTRACT_AGEABLE), // akn
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VILLAGER(79, ABSTRACT_AGEABLE), // akn
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// Animals
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ABSTRACT_ANIMAL(-1, ABSTRACT_AGEABLE), // agd
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CHICKEN(7, ABSTRACT_ANIMAL), // age
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COW(9, ABSTRACT_ANIMAL), // agg
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MOOSHROOM(46, COW), // agi
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PIG(50, ABSTRACT_ANIMAL), // agl
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POLAR_BEAR(53, ABSTRACT_ANIMAL), // agm
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RABBIT(55, ABSTRACT_ANIMAL), // ago
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SHEEP(57, ABSTRACT_ANIMAL), // agq
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TURTLE(72, ABSTRACT_ANIMAL), // agv
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MOOSHROOM(47, COW), // agi
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PIG(51, ABSTRACT_ANIMAL), // agl
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POLAR_BEAR(54, ABSTRACT_ANIMAL), // agm
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RABBIT(56, ABSTRACT_ANIMAL), // ago
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SHEEP(58, ABSTRACT_ANIMAL), // agq
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TURTLE(73, ABSTRACT_ANIMAL), // agv
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ABSTRACT_TAMEABLE_ANIMAL(-1, ABSTRACT_ANIMAL), // acg
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OCELOT(47, ABSTRACT_TAMEABLE_ANIMAL), // agj
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WOLF(85, ABSTRACT_TAMEABLE_ANIMAL), // agy
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OCELOT(48, ABSTRACT_TAMEABLE_ANIMAL), // agj
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WOLF(86, ABSTRACT_TAMEABLE_ANIMAL), // agy
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ABSTRACT_PARROT(-1, ABSTRACT_TAMEABLE_ANIMAL), // agr
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PARROT(49, ABSTRACT_PARROT), // agk
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PARROT(50, ABSTRACT_PARROT), // agk
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// Horses
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ABSTRACT_HORSE(-1, ABSTRACT_ANIMAL), // aha
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CHESTED_HORSE(-1, ABSTRACT_HORSE), // agz
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DONKEY(11, CHESTED_HORSE), // ahb
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MULE(45, CHESTED_HORSE), // ahf
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LLAMA(35, CHESTED_HORSE), // ahe
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HORSE(28, ABSTRACT_HORSE), // ahc
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SKELETON_HORSE(62, ABSTRACT_HORSE), // ahg
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ZOMBIE_HORSE(87, ABSTRACT_HORSE), // ahi
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MULE(46, CHESTED_HORSE), // ahf
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LLAMA(36, CHESTED_HORSE), // ahe
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HORSE(29, ABSTRACT_HORSE), // ahc
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SKELETON_HORSE(63, ABSTRACT_HORSE), // ahg
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ZOMBIE_HORSE(88, ABSTRACT_HORSE), // ahi
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// Golem
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ABSTRACT_GOLEM(-1, ABSTRACT_CREATURE), // agc
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SNOWMAN(65, ABSTRACT_GOLEM), // ags
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VILLAGER_GOLEM(79, ABSTRACT_GOLEM), // agw
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SHULKER(58, ABSTRACT_GOLEM), // ajx
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SNOWMAN(66, ABSTRACT_GOLEM), // ags
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VILLAGER_GOLEM(80, ABSTRACT_GOLEM), // agw
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SHULKER(59, ABSTRACT_GOLEM), // ajx
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// Fish
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ABSTRACT_FISHES(-1, ABSTRACT_CREATURE), // agb
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COD_MOB(8, ABSTRACT_FISHES), // agf
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PUFFER_FISH(51, ABSTRACT_FISHES), // agn
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SALMON_MOB(56, ABSTRACT_FISHES), // agp
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TROPICAL_FISH(71, ABSTRACT_FISHES), // agu
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PUFFER_FISH(52, ABSTRACT_FISHES), // agn
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SALMON_MOB(57, ABSTRACT_FISHES), // agp
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TROPICAL_FISH(72, ABSTRACT_FISHES), // agu
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// Monsters
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ABSTRACT_MONSTER(-1, ABSTRACT_CREATURE), // ajs
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BLAZE(4, ABSTRACT_MONSTER), // ajd
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CREEPER(10, ABSTRACT_MONSTER), // ajf
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ENDERMITE(18, ABSTRACT_MONSTER), // ajj
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ENDERMAN(17, ABSTRACT_MONSTER), // aji
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GIANT(26, ABSTRACT_MONSTER), // ajn
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SILVERFISH(60, ABSTRACT_MONSTER), // ajy
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VEX(77, ABSTRACT_MONSTER), // ake
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WITCH(81, ABSTRACT_MONSTER), // akg
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WITHER(82, ABSTRACT_MONSTER), // aij
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ENDERMITE(19, ABSTRACT_MONSTER), // ajj
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ENDERMAN(18, ABSTRACT_MONSTER), // aji
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GIANT(27, ABSTRACT_MONSTER), // ajn
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SILVERFISH(61, ABSTRACT_MONSTER), // ajy
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VEX(78, ABSTRACT_MONSTER), // ake
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WITCH(82, ABSTRACT_MONSTER), // akg
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WITHER(83, ABSTRACT_MONSTER), // aij
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// Illagers
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ABSTRACT_ILLAGER_BASE(-1, ABSTRACT_MONSTER), // ajb
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ABSTRACT_EVO_ILLU_ILLAGER(-1, ABSTRACT_ILLAGER_BASE), // akb
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EVOCATION_ILLAGER(20, ABSTRACT_EVO_ILLU_ILLAGER), // ajl
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ILLUSION_ILLAGER(30, ABSTRACT_EVO_ILLU_ILLAGER), // ajq
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VINDICATION_ILLAGER(80, ABSTRACT_ILLAGER_BASE), // akf
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EVOCATION_ILLAGER(21, ABSTRACT_EVO_ILLU_ILLAGER), // ajl
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ILLUSION_ILLAGER(31, ABSTRACT_EVO_ILLU_ILLAGER), // ajq
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VINDICATION_ILLAGER(81, ABSTRACT_ILLAGER_BASE), // akf
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// Skeletons
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ABSTRACT_SKELETON(-1, ABSTRACT_MONSTER), // ajc
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SKELETON(61, ABSTRACT_SKELETON), // ajz
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STRAY(70, ABSTRACT_SKELETON), // akd
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WITHER_SKELETON(83, ABSTRACT_SKELETON), // akh
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SKELETON(62, ABSTRACT_SKELETON), // ajz
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STRAY(71, ABSTRACT_SKELETON), // akd
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WITHER_SKELETON(84, ABSTRACT_SKELETON), // akh
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// Guardians
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GUARDIAN(27, ABSTRACT_MONSTER), // ajo
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ELDER_GUARDIAN(14, GUARDIAN), // ajh
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GUARDIAN(28, ABSTRACT_MONSTER), // ajo
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ELDER_GUARDIAN(15, GUARDIAN), // ajh
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// Spiders
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SPIDER(68, ABSTRACT_MONSTER), // akc
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SPIDER(69, ABSTRACT_MONSTER), // akc
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CAVE_SPIDER(6, SPIDER), // aje
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// Zombies - META CHECKED
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ZOMBIE(86, ABSTRACT_MONSTER), // aki
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DROWNED(13, ZOMBIE), // ajg
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HUSK(29, ZOMBIE), // ajp
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ZOMBIE_PIGMAN(52, ZOMBIE), // aju
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ZOMBIE_VILLAGER(88, ZOMBIE), // akj
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ZOMBIE(87, ABSTRACT_MONSTER), // aki
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DROWNED(14, ZOMBIE), // ajg
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HUSK(30, ZOMBIE), // ajp
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ZOMBIE_PIGMAN(53, ZOMBIE), // aju
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ZOMBIE_VILLAGER(89, ZOMBIE), // akj
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// Flying entities
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ABSTRACT_FLYING(-1, ABSTRACT_INSENTIENT), // abt
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GHAST(25, ABSTRACT_FLYING), // ajm
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PHANTOM(89, ABSTRACT_FLYING), // ajt
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GHAST(26, ABSTRACT_FLYING), // ajm
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PHANTOM(90, ABSTRACT_FLYING), // ajt
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ABSTRACT_AMBIENT(-1, ABSTRACT_INSENTIENT), // afy
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BAT(3, ABSTRACT_AMBIENT), // afz
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ABSTRACT_WATERMOB(-1, ABSTRACT_INSENTIENT), // agx
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SQUID(69, ABSTRACT_WATERMOB), // agt
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SQUID(70, ABSTRACT_WATERMOB), // agt
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// Slimes
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SLIME(63, ABSTRACT_INSENTIENT), // aka
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MAGMA_CUBE(37, SLIME), // ajr
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SLIME(64, ABSTRACT_INSENTIENT), // aka
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MAGMA_CUBE(38, SLIME), // ajr
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// Hangable objects
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ABSTRACT_HANGING(-1, ENTITY), // aim
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LEASH_KNOT(34, ABSTRACT_HANGING), // aio
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ITEM_FRAME(32, ABSTRACT_HANGING), // ain
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PAINTING(48, ABSTRACT_HANGING), // aiq
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LEASH_KNOT(35, ABSTRACT_HANGING), // aio
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ITEM_FRAME(33, ABSTRACT_HANGING), // ain
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PAINTING(49, ABSTRACT_HANGING), // aiq
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ABSTRACT_LIGHTNING(-1, ENTITY), // aiu
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LIGHTNING_BOLT(90, ABSTRACT_LIGHTNING), // aiv
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LIGHTNING_BOLT(91, ABSTRACT_LIGHTNING), // aiv
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// Arrows
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ABSTRACT_ARROW(-1, ENTITY), // akw
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ARROW(2, ABSTRACT_ARROW), // aky
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SPECTRAL_ARROW(67, ABSTRACT_ARROW), // alk
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TRIDENT(93, ABSTRACT_ARROW), // alq
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SPECTRAL_ARROW(68, ABSTRACT_ARROW), // alk
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TRIDENT(94, ABSTRACT_ARROW), // alq
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// Fireballs
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ABSTRACT_FIREBALL(-1, ENTITY), // akx
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DRAGON_FIREBALL(12, ABSTRACT_FIREBALL), // akz
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FIREBALL(33, ABSTRACT_FIREBALL), // ald
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SMALL_FIREBALL(64, ABSTRACT_FIREBALL), // ali
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WITHER_SKULL(84, ABSTRACT_FIREBALL), // alr
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DRAGON_FIREBALL(13, ABSTRACT_FIREBALL), // akz
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FIREBALL(34, ABSTRACT_FIREBALL), // ald
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SMALL_FIREBALL(65, ABSTRACT_FIREBALL), // ali
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WITHER_SKULL(85, ABSTRACT_FIREBALL), // alr
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// Projectiles
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PROJECTILE_ABSTRACT(-1, ENTITY), // all
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SNOWBALL(66, PROJECTILE_ABSTRACT), // alj
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ENDER_PEARL(74, PROJECTILE_ABSTRACT), // aln
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EGG(73, PROJECTILE_ABSTRACT), // alm
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POTION(76, PROJECTILE_ABSTRACT), // alp
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XP_BOTTLE(75, PROJECTILE_ABSTRACT), // alo
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SNOWBALL(67, PROJECTILE_ABSTRACT), // alj
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ENDER_PEARL(75, PROJECTILE_ABSTRACT), // aln
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EGG(74, PROJECTILE_ABSTRACT), // alm
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POTION(77, PROJECTILE_ABSTRACT), // alp
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XP_BOTTLE(76, PROJECTILE_ABSTRACT), // alo
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// Vehicles
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MINECART_ABSTRACT(-1, ENTITY), // alt
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CHESTED_MINECART_ABSTRACT(-1, MINECART_ABSTRACT), // alu
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CHEST_MINECART(39, CHESTED_MINECART_ABSTRACT), // alx
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HOPPER_MINECART(42, CHESTED_MINECART_ABSTRACT), // ama
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MINECART(38, MINECART_ABSTRACT), // alw
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FURNACE_MINECART(41, MINECART_ABSTRACT), // alz
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COMMANDBLOCK_MINECART(40, MINECART_ABSTRACT), // aly
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TNT_MINECART(44, MINECART_ABSTRACT), // amc
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SPAWNER_MINECART(43, MINECART_ABSTRACT), // amb
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CHEST_MINECART(40, CHESTED_MINECART_ABSTRACT), // alx
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HOPPER_MINECART(43, CHESTED_MINECART_ABSTRACT), // ama
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MINECART(39, MINECART_ABSTRACT), // alw
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FURNACE_MINECART(42, MINECART_ABSTRACT), // alz
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COMMANDBLOCK_MINECART(41, MINECART_ABSTRACT), // aly
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TNT_MINECART(45, MINECART_ABSTRACT), // amc
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SPAWNER_MINECART(44, MINECART_ABSTRACT), // amb
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BOAT(5, ENTITY); // alv
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