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Implement changes to entity effect
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parent
fd0bd53826
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@ -428,6 +428,20 @@ public class OutgoingTransformer {
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output.writeBytes(input);
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output.writeBytes(input);
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return;
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return;
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}
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}
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if (packet == PacketType.PLAY_ENTITY_EFFECT) {
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int id = PacketUtil.readVarInt(input);
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PacketUtil.writeVarInt(id, output);
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byte effectID = input.readByte();
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output.writeByte(effectID);
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byte amplifier = input.readByte();
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output.writeByte(amplifier);
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int duration = PacketUtil.readVarInt(input);
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PacketUtil.writeVarInt(duration, output);
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// we need to write as a byte instead of boolean
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boolean hideParticles = input.readBoolean();
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output.writeByte(hideParticles ? 1 : 0);
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return;
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}
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if (packet == PacketType.PLAY_TEAM) {
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if (packet == PacketType.PLAY_TEAM) {
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String teamName = PacketUtil.readString(input);
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String teamName = PacketUtil.readString(input);
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PacketUtil.writeString(teamName, output);
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PacketUtil.writeString(teamName, output);
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