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Add some missing sounds
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@ -35,7 +35,7 @@ public enum SoundEffect {
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MOB_HORSE_ZOMBIE_DEATH("mob.horse.zombie.death", "entity.zombie_horse.death", SoundCategory.NEUTRAL),
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MOB_SILVERFISH_KILL("mob.silverfish.kill", "entity.endermite.death", SoundCategory.HOSTILE),
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MOB_WOLF_PANTING("mob.wolf.panting", "entity.wolf.pant", SoundCategory.NEUTRAL),
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NOTE_BASS("note.bass", "null", SoundCategory.RECORD),
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NOTE_BASS("note.bass", "block.note.bass", SoundCategory.RECORD),
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DIG_STONE("dig.stone", "block.glass.place", SoundCategory.BLOCK),
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MOB_ENDERMEN_STARE("mob.endermen.stare", "entity.endermen.stare", SoundCategory.HOSTILE),
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GAME_PLAYER_SWIM_SPLASH("game.player.swim.splash", "entity.generic.splash", SoundCategory.BLOCK),
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@ -79,7 +79,7 @@ public enum SoundEffect {
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CREEPER_PRIMED("creeper.primed", "entity.creeper.primed", SoundCategory.HOSTILE),
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DIG_SAND("dig.sand", "block.sand.break", SoundCategory.BLOCK),
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MOB_CHICKEN_SAY("mob.chicken.say", "entity.chicken.ambient", SoundCategory.NEUTRAL),
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RANDOM_DOOR_CLOSE("random.door_close", "null", SoundCategory.BLOCK),
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RANDOM_DOOR_CLOSE("random.door_close", "block.wooden_door.close", SoundCategory.BLOCK),
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MOB_GUARDIAN_ELDER_DEATH("mob.guardian.elder.death", "entity.elder_guardian.death", SoundCategory.HOSTILE),
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FIREWORKS_TWINKLE("fireworks.twinkle", "entity.firework.twinkle", SoundCategory.AMBIENT),
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MOB_HORSE_SKELETON_DEATH("mob.horse.skeleton.death", "entity.skeleton_horse.death", SoundCategory.NEUTRAL),
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@ -177,7 +177,7 @@ public enum SoundEffect {
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GAME_TNT_PRIMED("game.tnt.primed", "entity.creeper.primed", SoundCategory.BLOCK),
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MOB_SHEEP_STEP("mob.sheep.step", "entity.sheep.step", SoundCategory.NEUTRAL),
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MOB_ZOMBIE_DEATH("mob.zombie.death", "entity.zombie.death", SoundCategory.HOSTILE),
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RANDOM_DOOR_OPEN("random.door_open", "null", SoundCategory.BLOCK),
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RANDOM_DOOR_OPEN("random.door_open", "block.wooden_door.open", SoundCategory.BLOCK),
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MOB_ENDERMEN_PORTAL("mob.endermen.portal", "entity.endermen.teleport", SoundCategory.HOSTILE),
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MOB_HORSE_ANGRY("mob.horse.angry", "entity.horse.angry", SoundCategory.NEUTRAL),
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MOB_WOLF_GROWL("mob.wolf.growl", "entity.wolf.growl", SoundCategory.NEUTRAL),
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@ -242,7 +242,7 @@ public enum SoundEffect {
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MOB_RABBIT_IDLE("mob.rabbit.idle", "entity.rabbit.ambient", SoundCategory.NEUTRAL),
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MUSIC_GAME_END("music.game.end", "music.end", SoundCategory.MUSIC),
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MUSIC_GAME("music.game", "music.game", SoundCategory.MUSIC),
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MOB_GUARDIAN_IDLE("mob.guardian.idle", "null", SoundCategory.HOSTILE),
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MOB_GUARDIAN_IDLE("mob.guardian.idle", "entity.elder_guardian.ambient", SoundCategory.HOSTILE),
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RECORDS_WARD("records.ward", "record.ward", SoundCategory.RECORD),
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RECORDS_13("records.13", "record.13", SoundCategory.RECORD),
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MOB_RABBIT_HOP("mob.rabbit.hop", "entity.rabbit.jump", SoundCategory.NEUTRAL),
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