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Rewrite display name component in player info packet in 1.20.3->.5 (#4136)
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@ -103,6 +103,7 @@ public final class Protocol1_20_3To1_20_5 extends AbstractProtocol<ClientboundPa
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componentRewriter.registerBossEvent(ClientboundPackets1_20_3.BOSS_EVENT);
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componentRewriter.registerComponentPacket(ClientboundPackets1_20_3.DISCONNECT);
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componentRewriter.registerTabList(ClientboundPackets1_20_3.TAB_LIST);
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componentRewriter.registerPlayerInfoUpdate1_20_3(ClientboundPackets1_20_3.PLAYER_INFO_UPDATE);
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componentRewriter.registerPing();
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registerClientbound(State.LOGIN, ClientboundLoginPackets.HELLO, wrapper -> {
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@ -40,6 +40,7 @@ import com.viaversion.viaversion.util.ComponentUtil;
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import com.viaversion.viaversion.util.SerializerVersion;
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import com.viaversion.viaversion.util.TagUtil;
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import org.checkerframework.checker.nullness.qual.Nullable;
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import java.util.BitSet;
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/**
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* Handles json and tag components, containing methods to override certain parts of the handling.
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@ -139,6 +140,43 @@ public class ComponentRewriter<C extends ClientboundPacketType> implements com.v
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});
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}
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public void registerPlayerInfoUpdate1_20_3(final C packetType) {
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protocol.registerClientbound(packetType, wrapper -> {
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final BitSet actions = wrapper.passthrough(Types.PROFILE_ACTIONS_ENUM);
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if (!actions.get(5)) { // Update display name
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return;
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}
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final int entries = wrapper.passthrough(Types.VAR_INT);
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for (int i = 0; i < entries; i++) {
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wrapper.passthrough(Types.UUID);
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if (actions.get(0)) {
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wrapper.passthrough(Types.STRING); // Player Name
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final int properties = wrapper.passthrough(Types.VAR_INT);
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for (int j = 0; j < properties; j++) {
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wrapper.passthrough(Types.STRING); // Name
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wrapper.passthrough(Types.STRING); // Value
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wrapper.passthrough(Types.OPTIONAL_STRING); // Signature
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}
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}
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if (actions.get(1) && wrapper.passthrough(Types.BOOLEAN)) {
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wrapper.passthrough(Types.UUID); // Session UUID
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wrapper.passthrough(Types.PROFILE_KEY);
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}
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if (actions.get(2)) {
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wrapper.passthrough(Types.VAR_INT); // Gamemode
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}
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if (actions.get(3)) {
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wrapper.passthrough(Types.BOOLEAN); // Listed
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}
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if (actions.get(4)) {
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wrapper.passthrough(Types.VAR_INT); // Latency
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}
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processTag(wrapper.user(), wrapper.passthrough(Types.OPTIONAL_TAG));
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}
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});
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}
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public void registerPlayerCombatKill(final C packetType) {
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protocol.registerClientbound(packetType, new PacketHandlers() {
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@Override
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