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d29c2bdfb7
@ -189,10 +189,10 @@ public class WorldPackets {
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int id = section.getFlatBlock(x, y, z);
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if (id != AIR && id != VOID_AIR && id != CAVE_AIR) {
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nonAirBlockCount++;
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worldSurface[x + z * 16] = y + s * 16 + 2; // Should be +1 (top of the block) but +2 works :tm:
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worldSurface[x + z * 16] = y + s * 16 + 1; // +1 (top of the block)
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}
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if (MappingData.motionBlocking.contains(id)) {
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motionBlocking[x + z * 16] = y + s * 16 + 2; // Should be +1 (top of the block) but +2 works :tm:
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motionBlocking[x + z * 16] = y + s * 16 + 1; // +1 (top of the block)
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}
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// Manually update light for non full blocks (block light must not be sent)
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