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Remove unneeded optional item type from Types1_21_2
Was only used in food properties up until 1.21.2 (luckily)
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@ -29,7 +29,6 @@ import com.viaversion.viaversion.api.minecraft.entitydata.EntityDataType;
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import com.viaversion.viaversion.api.minecraft.item.Item;
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import com.viaversion.viaversion.api.minecraft.item.Item;
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import com.viaversion.viaversion.api.type.Type;
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import com.viaversion.viaversion.api.type.Type;
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import com.viaversion.viaversion.api.type.Types;
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import com.viaversion.viaversion.api.type.Types;
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import com.viaversion.viaversion.api.type.types.ArrayType;
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import com.viaversion.viaversion.api.type.types.misc.ParticleType;
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import com.viaversion.viaversion.api.type.types.misc.ParticleType;
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public final class EntityDataTypes1_21_2 extends AbstractEntityDataTypes {
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public final class EntityDataTypes1_21_2 extends AbstractEntityDataTypes {
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@ -66,7 +65,7 @@ public final class EntityDataTypes1_21_2 extends AbstractEntityDataTypes {
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public final EntityDataType vector3FType = add(29, Types.VECTOR3F);
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public final EntityDataType vector3FType = add(29, Types.VECTOR3F);
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public final EntityDataType quaternionType = add(30, Types.QUATERNION);
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public final EntityDataType quaternionType = add(30, Types.QUATERNION);
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public EntityDataTypes1_21_2(final Type<Item> itemType, final ParticleType particleType, final ArrayType<Particle> particlesType) {
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public EntityDataTypes1_21_2(final Type<Item> itemType, final ParticleType particleType, final Type<Particle[]> particlesType) {
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super(31);
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super(31);
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this.itemType = add(7, itemType);
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this.itemType = add(7, itemType);
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this.particleType = add(17, particleType);
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this.particleType = add(17, particleType);
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@ -43,13 +43,12 @@ public final class Types1_21_2 {
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public static final StructuredDataType STRUCTURED_DATA = new StructuredDataType();
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public static final StructuredDataType STRUCTURED_DATA = new StructuredDataType();
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public static final Type<StructuredData<?>[]> STRUCTURED_DATA_ARRAY = new ArrayType<>(STRUCTURED_DATA);
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public static final Type<StructuredData<?>[]> STRUCTURED_DATA_ARRAY = new ArrayType<>(STRUCTURED_DATA);
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public static final ItemType1_20_5 ITEM = new ItemType1_20_5(STRUCTURED_DATA);
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public static final ItemType1_20_5 ITEM = new ItemType1_20_5(STRUCTURED_DATA);
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public static final Type<Item> OPTIONAL_ITEM = ITEM.new OptionalItemType(); // Optional as in boolean prefixed, not via the amount
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public static final Type<Item[]> ITEM_ARRAY = new ArrayType<>(ITEM);
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public static final Type<Item[]> ITEM_ARRAY = new ArrayType<>(ITEM);
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public static final Type<Item> ITEM_COST = new ItemCostType1_20_5(STRUCTURED_DATA_ARRAY);
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public static final Type<Item> ITEM_COST = new ItemCostType1_20_5(STRUCTURED_DATA_ARRAY);
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public static final Type<Item> OPTIONAL_ITEM_COST = new ItemCostType1_20_5.OptionalItemCostType(ITEM_COST);
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public static final Type<Item> OPTIONAL_ITEM_COST = new ItemCostType1_20_5.OptionalItemCostType(ITEM_COST);
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public static final ParticleType PARTICLE = new ParticleType();
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public static final ParticleType PARTICLE = new ParticleType();
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public static final ArrayType<Particle> PARTICLES = new ArrayType<>(PARTICLE);
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public static final Type<Particle[]> PARTICLES = new ArrayType<>(PARTICLE);
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public static final EntityDataTypes1_21_2 ENTITY_DATA_TYPES = new EntityDataTypes1_21_2(ITEM, PARTICLE, PARTICLES);
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public static final EntityDataTypes1_21_2 ENTITY_DATA_TYPES = new EntityDataTypes1_21_2(ITEM, PARTICLE, PARTICLES);
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public static final Type<EntityData> ENTITY_DATA = new EntityDataType(ENTITY_DATA_TYPES);
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public static final Type<EntityData> ENTITY_DATA = new EntityDataType(ENTITY_DATA_TYPES);
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public static final Type<List<EntityData>> ENTITY_DATA_LIST = new EntityDataListType(ENTITY_DATA);
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public static final Type<List<EntityData>> ENTITY_DATA_LIST = new EntityDataListType(ENTITY_DATA);
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