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Drop idle packets where only horizontal collision changed in 1.21->1.21.2 (#4220)
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@ -49,6 +49,7 @@ import com.viaversion.viaversion.protocols.v1_21to1_21_2.rewriter.ParticleRewrit
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.BundleStateTracker;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.ChunkLoadTracker;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.EntityTracker1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.GroundFlagTracker;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.PlayerPositionStorage;
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import com.viaversion.viaversion.rewriter.AttributeRewriter;
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import com.viaversion.viaversion.rewriter.SoundRewriter;
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@ -234,6 +235,7 @@ public final class Protocol1_21To1_21_2 extends AbstractProtocol<ClientboundPack
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connection.put(new BundleStateTracker());
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connection.put(new PlayerPositionStorage());
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connection.put(new ChunkLoadTracker());
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connection.put(new GroundFlagTracker());
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}
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@Override
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@ -40,6 +40,7 @@ import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.BundleStateTrac
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.ChunkLoadTracker;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.ClientVehicleStorage;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.EntityTracker1_21_2;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.GroundFlagTracker;
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import com.viaversion.viaversion.protocols.v1_21to1_21_2.storage.PlayerPositionStorage;
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import com.viaversion.viaversion.rewriter.EntityRewriter;
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import com.viaversion.viaversion.rewriter.RegistryDataRewriter;
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@ -163,6 +164,7 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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trackWorldDataByKey1_20_5(wrapper.user(), dimensionId, world);
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wrapper.user().put(new GroundFlagTracker());
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wrapper.user().remove(ClientVehicleStorage.class);
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});
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@ -314,7 +316,7 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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wrapper.passthrough(Types.DOUBLE); // X
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wrapper.passthrough(Types.DOUBLE); // Y
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wrapper.passthrough(Types.DOUBLE); // Z
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readOnGround(wrapper);
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handleOnGround(wrapper);
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});
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protocol.registerServerbound(ServerboundPackets1_21_2.MOVE_PLAYER_POS_ROT, wrapper -> {
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final double x = wrapper.passthrough(Types.DOUBLE); // X
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@ -322,7 +324,7 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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final double z = wrapper.passthrough(Types.DOUBLE); // Z
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final float yaw = wrapper.passthrough(Types.FLOAT); // Yaw
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final float pitch = wrapper.passthrough(Types.FLOAT); // Pitch
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readOnGround(wrapper);
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handleOnGround(wrapper);
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final PlayerPositionStorage playerPositionStorage = wrapper.user().get(PlayerPositionStorage.class);
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if (playerPositionStorage.checkCaptureNextPlayerPositionPacket()) {
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@ -335,9 +337,19 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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protocol.registerServerbound(ServerboundPackets1_21_2.MOVE_PLAYER_ROT, wrapper -> {
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wrapper.passthrough(Types.FLOAT); // Yaw
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wrapper.passthrough(Types.FLOAT); // Pitch
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readOnGround(wrapper);
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handleOnGround(wrapper);
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});
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protocol.registerServerbound(ServerboundPackets1_21_2.MOVE_PLAYER_STATUS_ONLY, wrapper -> {
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final GroundFlagTracker tracker = wrapper.user().get(GroundFlagTracker.class);
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final boolean prevOnGround = tracker.onGround();
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final boolean prevHorizontalCollision = tracker.horizontalCollision();
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handleOnGround(wrapper);
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if (prevOnGround == tracker.onGround() && prevHorizontalCollision != tracker.horizontalCollision()) {
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// Newer clients will send idle packets even though the on ground state didn't change, ignore them
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wrapper.cancel();
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}
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});
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protocol.registerServerbound(ServerboundPackets1_21_2.MOVE_PLAYER_STATUS_ONLY, this::readOnGround);
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protocol.registerServerbound(ServerboundPackets1_21_2.ACCEPT_TELEPORTATION, wrapper -> {
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final PlayerPositionStorage playerPositionStorage = wrapper.user().get(PlayerPositionStorage.class);
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if (playerPositionStorage.checkHasPlayerPosition()) {
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@ -370,9 +382,12 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
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return registryDataRewriter;
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}
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private void readOnGround(final PacketWrapper wrapper) {
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private void handleOnGround(final PacketWrapper wrapper) {
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final GroundFlagTracker tracker = wrapper.user().get(GroundFlagTracker.class);
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final short data = wrapper.read(Types.UNSIGNED_BYTE);
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wrapper.write(Types.BOOLEAN, (data & 1) != 0); // On ground, ignoring horizontal collision data
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wrapper.write(Types.BOOLEAN, tracker.setOnGround((data & 1) != 0)); // Ignoring horizontal collision data
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tracker.setHorizontalCollision((data & 2) != 0);
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}
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private void storeEntityPositionRotation(final PacketWrapper wrapper, final boolean position, final boolean rotation) {
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@ -0,0 +1,43 @@
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/*
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* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
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* Copyright (C) 2016-2024 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.viaversion.viaversion.protocols.v1_21to1_21_2.storage;
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import com.viaversion.viaversion.api.connection.StorableObject;
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public final class GroundFlagTracker implements StorableObject {
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private boolean onGround;
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private boolean horizontalCollision;
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public boolean onGround() {
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return this.onGround;
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}
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public boolean setOnGround(boolean onGround) {
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return this.onGround = onGround;
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}
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public boolean horizontalCollision() {
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return this.horizontalCollision;
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}
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public void setHorizontalCollision(boolean horizontalCollision) {
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this.horizontalCollision = horizontalCollision;
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}
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}
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