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Fix 1.8->1.9 click sound mappings (#4116)
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@ -57,7 +57,7 @@ public enum SoundEffectMappings1_9 {
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MOB_SLIME_SMALL("mob.slime.small", "entity.small_slime.hurt", SoundCategories1_8.HOSTILE),
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MOB_GHAST_DEATH("mob.ghast.death", "entity.ghast.death", SoundCategories1_8.HOSTILE),
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MOB_GUARDIAN_ATTACK("mob.guardian.attack", "entity.guardian.attack", SoundCategories1_8.HOSTILE),
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RANDOM_CLICK("random.click", "block.stone_button.click_on", SoundCategories1_8.BLOCK),
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RANDOM_CLICK("random.click", "block.dispenser.dispense", SoundCategories1_8.BLOCK),
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MOB_ZOMBIEPIG_ZPIG("mob.zombiepig.zpig", "entity.zombie_pig.ambient", SoundCategories1_8.HOSTILE),
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GAME_PLAYER_DIE("game.player.die", "entity.player.death", SoundCategories1_8.PLAYER),
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FIREWORKS_TWINKLE_FAR("fireworks.twinkle_far", "entity.firework.twinkle_far", SoundCategories1_8.AMBIENT),
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@ -230,7 +230,7 @@ public enum SoundEffectMappings1_9 {
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MOB_GUARDIAN_CURSE("mob.guardian.curse", "entity.elder_guardian.curse", SoundCategories1_8.HOSTILE),
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GAME_POTION_SMASH("game.potion.smash", "block.glass.break", SoundCategories1_8.NEUTRAL),
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NOTE_BASSATTACK("note.bassattack", "block.note.bass", SoundCategories1_8.RECORD),
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GUI_BUTTON_PRESS("gui.button.press", "block.wood_pressureplate.click_on", SoundCategories1_8.MASTER),
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GUI_BUTTON_PRESS("gui.button.press", "ui.button.click", SoundCategories1_8.MASTER),
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RANDOM_ORB("random.orb", "entity.experience_orb.pickup", SoundCategories1_8.PLAYER),
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MOB_ZOMBIE_WOODBREAK("mob.zombie.woodbreak", "entity.zombie.break_door_wood", SoundCategories1_8.HOSTILE),
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MOB_HORSE_ARMOR("mob.horse.armor", "entity.horse.armor", SoundCategories1_8.NEUTRAL),
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