Improve 1.21 client enchantments on legacy servers (#4255)

Signed-off-by: Pablo Herrera <pabloherrerapalacio@gmail.com>
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Pablo Herrera 2024-11-24 11:19:05 +01:00 committed by GitHub
parent b5eb568515
commit f93c64d6aa
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7 changed files with 196 additions and 56 deletions

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@ -0,0 +1,72 @@
/*
* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
* Copyright (C) 2016-2024 ViaVersion and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21;
import com.viaversion.viaversion.ViaVersionPlugin;
import com.viaversion.viaversion.api.connection.UserConnection;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.EfficiencyAttributeStorage;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
public class LegacyChangeItemListener extends PlayerChangeItemListener {
public LegacyChangeItemListener(final ViaVersionPlugin plugin) {
super(plugin);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockDamageEvent(final BlockDamageEvent event) {
final Player player = event.getPlayer();
final ItemStack item = event.getItemInHand();
sendAttributeUpdate(player, item, Slot.HAND);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onInventoryClose(final InventoryCloseEvent event) {
if (event.getPlayer() instanceof Player player &&
(event.getInventory().getType() == InventoryType.CRAFTING ||
event.getInventory().getType() == InventoryType.PLAYER)) {
sendArmorUpdate(player);
}
}
private void sendArmorUpdate(final Player player) {
final UserConnection connection = getUserConnection(player);
final EfficiencyAttributeStorage storage = getEfficiencyStorage(connection);
if (storage == null) {
return;
}
final PlayerInventory inventory = player.getInventory();
final ItemStack helmet = inventory.getHelmet();
final ItemStack leggings = swiftSneak != null ? inventory.getLeggings() : null;
final ItemStack boots = depthStrider != null ? inventory.getBoots() : null;
storage.setEnchants(player.getEntityId(), connection, storage.activeEnchants()
.aquaAffinity(helmet != null ? helmet.getEnchantmentLevel(aquaAffinity) : 0)
.swiftSneak(leggings != null ? leggings.getEnchantmentLevel(swiftSneak) : 0)
.depthStrider(boots != null ? boots.getEnchantmentLevel(depthStrider) : 0));
}
}

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@ -18,7 +18,6 @@
package com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21;
import com.viaversion.viaversion.ViaVersionPlugin;
import com.viaversion.viaversion.api.Via;
import com.viaversion.viaversion.api.connection.UserConnection;
import com.viaversion.viaversion.bukkit.listeners.ViaBukkitListener;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.Protocol1_20_5To1_21;
@ -38,11 +37,11 @@ import org.checkerframework.checker.nullness.qual.Nullable;
public class PlayerChangeItemListener extends ViaBukkitListener {
// Use legacy function and names here to support all versions
private final Enchantment efficiency = getByName("efficiency", "DIG_SPEED");
private final Enchantment aquaAffinity = getByName("aqua_affinity", "WATER_WORKER");
private final Enchantment depthStrider = getByName("depth_strider", "DEPTH_STRIDER");
private final Enchantment soulSpeed = getByName("soul_speed", "SOUL_SPEED");
private final Enchantment swiftSneak = getByName("swift_sneak", "SWIFT_SNEAK");
protected final Enchantment efficiency = getByName("efficiency", "DIG_SPEED");
protected final Enchantment aquaAffinity = getByName("aqua_affinity", "WATER_WORKER");
protected final Enchantment depthStrider = getByName("depth_strider", "DEPTH_STRIDER");
protected final Enchantment soulSpeed = getByName("soul_speed", "SOUL_SPEED");
protected final Enchantment swiftSneak = getByName("swift_sneak", "SWIFT_SNEAK");
public PlayerChangeItemListener(final ViaVersionPlugin plugin) {
super(plugin, Protocol1_20_5To1_21.class);
@ -55,35 +54,26 @@ public class PlayerChangeItemListener extends ViaBukkitListener {
sendAttributeUpdate(player, item, Slot.HAND);
}
protected EfficiencyAttributeStorage getEfficiencyStorage(final UserConnection connection) {
return connection != null ? connection.get(EfficiencyAttributeStorage.class) : null;
}
void sendAttributeUpdate(final Player player, @Nullable final ItemStack item, final Slot slot) {
final UserConnection connection = Via.getAPI().getConnection(player.getUniqueId());
if (connection == null || !isOnPipe(player)) {
return;
}
final UserConnection connection = getUserConnection(player);
final EfficiencyAttributeStorage storage = getEfficiencyStorage(connection);
if (storage == null) return;
final EfficiencyAttributeStorage storage = connection.get(EfficiencyAttributeStorage.class);
if (storage == null) {
return;
}
final EfficiencyAttributeStorage.ActiveEnchants activeEnchants = storage.activeEnchants();
int efficiencyLevel = activeEnchants.efficiency().level();
int aquaAffinityLevel = activeEnchants.aquaAffinity().level();
int soulSpeedLevel = activeEnchants.soulSpeed().level();
int swiftSneakLevel = activeEnchants.swiftSneak().level();
int depthStriderLevel = activeEnchants.depthStrider().level();
switch (slot) {
case HAND -> efficiencyLevel = item != null ? item.getEnchantmentLevel(efficiency) : 0;
case HELMET -> aquaAffinityLevel = item != null ? item.getEnchantmentLevel(aquaAffinity) : 0;
case LEGGINGS -> swiftSneakLevel = item != null && swiftSneak != null ? item.getEnchantmentLevel(swiftSneak) : 0;
case BOOTS -> {
depthStriderLevel = item != null && depthStrider != null ? item.getEnchantmentLevel(depthStrider) : 0;
// TODO This needs continuous ticking for the supporting block as a conditional effect
// and is even more prone to desync from high ping than the other attributes
//soulSpeedLevel = item != null && soulSpeed != null ? item.getEnchantmentLevel(soulSpeed) : 0;
}
}
storage.setEnchants(player.getEntityId(), connection, efficiencyLevel, soulSpeedLevel, swiftSneakLevel, aquaAffinityLevel, depthStriderLevel);
EfficiencyAttributeStorage.ActiveEnchants enchants = storage.activeEnchants();
enchants = switch (slot) {
case HAND -> enchants.efficiency(item != null ? item.getEnchantmentLevel(efficiency) : 0);
case HELMET -> enchants.aquaAffinity(item != null ? item.getEnchantmentLevel(aquaAffinity) : 0);
case LEGGINGS -> enchants.swiftSneak(item != null && swiftSneak != null ? item.getEnchantmentLevel(swiftSneak) : 0);
case BOOTS -> enchants.depthStrider(item != null && depthStrider != null ? item.getEnchantmentLevel(depthStrider) : 0);
// TODO This needs continuous ticking for the supporting block as a conditional effect
// and is even more prone to desync from high ping than the other attributes
//soulSpeedLevel = item != null && soulSpeed != null ? item.getEnchantmentLevel(soulSpeed) : 0;
};
storage.setEnchants(player.getEntityId(), connection, enchants);
}
enum Slot {

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@ -28,6 +28,7 @@ import com.viaversion.viaversion.bukkit.listeners.multiversion.PlayerSneakListen
import com.viaversion.viaversion.bukkit.listeners.v1_14_4to1_15.EntityToggleGlideListener;
import com.viaversion.viaversion.bukkit.listeners.v1_19_3to1_19_4.ArmorToggleListener;
import com.viaversion.viaversion.bukkit.listeners.v1_18_2to1_19.BlockBreakListener;
import com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21.LegacyChangeItemListener;
import com.viaversion.viaversion.bukkit.listeners.v1_8to1_9.ArmorListener;
import com.viaversion.viaversion.bukkit.listeners.v1_8to1_9.BlockListener;
import com.viaversion.viaversion.bukkit.listeners.v1_8to1_9.DeathListener;
@ -184,7 +185,7 @@ public class BukkitViaLoader implements ViaPlatformLoader {
if (PaperViaInjector.hasClass("io.papermc.paper.event.player.PlayerInventorySlotChangeEvent")) {
new PaperPlayerChangeItemListener(plugin).register();
} else {
new PlayerChangeItemListener(plugin).register();
new LegacyChangeItemListener(plugin).register();
}
}
}

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@ -48,7 +48,10 @@ public abstract class ViaListener {
* @return True if on pipe
*/
protected boolean isOnPipe(UUID uuid) {
UserConnection userConnection = getUserConnection(uuid);
return isOnPipe(getUserConnection(uuid));
}
protected boolean isOnPipe(UserConnection userConnection) {
return userConnection != null &&
(requiredPipeline == null || userConnection.getProtocolInfo().getPipeline().contains(requiredPipeline));
}

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@ -26,6 +26,7 @@ import com.viaversion.viaversion.api.minecraft.data.StructuredDataKey;
import com.viaversion.viaversion.api.minecraft.item.Item;
import com.viaversion.viaversion.api.minecraft.item.data.AttributeModifiers1_20_5;
import com.viaversion.viaversion.api.minecraft.item.data.AttributeModifiers1_21;
import com.viaversion.viaversion.api.minecraft.item.data.Enchantments;
import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
import com.viaversion.viaversion.api.type.Types;
import com.viaversion.viaversion.api.type.types.chunk.ChunkType1_20_2;
@ -38,6 +39,7 @@ import com.viaversion.viaversion.protocols.v1_20_3to1_20_5.packet.ServerboundPac
import com.viaversion.viaversion.protocols.v1_20_3to1_20_5.packet.ServerboundPackets1_20_5;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.Protocol1_20_5To1_21;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.data.AttributeModifierMappings1_21;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.EfficiencyAttributeStorage;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.OnGroundTracker;
import com.viaversion.viaversion.rewriter.BlockRewriter;
import com.viaversion.viaversion.rewriter.StructuredItemRewriter;
@ -48,6 +50,14 @@ import java.util.Objects;
public final class BlockItemPacketRewriter1_21 extends StructuredItemRewriter<ClientboundPacket1_20_5, ServerboundPacket1_20_5, Protocol1_20_5To1_21> {
private static final List<String> DISCS = List.of("11", "13", "5", "blocks", "cat", "chirp", "far", "mall", "mellohi", "otherside", "pigstep", "relic", "stal", "strad", "wait", "ward");
private static final int HELMET_SLOT = 5;
private static final int CHESTPLATE_SLOT = 6;
private static final int LEGGINGS_SLOT = 7;
private static final int BOOTS_SLOT = 8;
private static final int AQUA_AFFINITY_ID = 6;
private static final int DEPTH_STRIDER_ID = 8;
private static final int SWIFT_SNEAK_ID = 12;
public BlockItemPacketRewriter1_21(final Protocol1_20_5To1_21 protocol) {
super(protocol,
@ -67,7 +77,29 @@ public final class BlockItemPacketRewriter1_21 extends StructuredItemRewriter<Cl
registerCooldown(ClientboundPackets1_20_5.COOLDOWN);
registerSetContent1_17_1(ClientboundPackets1_20_5.CONTAINER_SET_CONTENT);
registerSetSlot1_17_1(ClientboundPackets1_20_5.CONTAINER_SET_SLOT);
protocol.registerClientbound(ClientboundPackets1_20_5.CONTAINER_SET_SLOT, wrapper -> {
final short containerId = wrapper.passthrough(Types.UNSIGNED_BYTE); // Container id
wrapper.passthrough(Types.VAR_INT); // State id
final short slotId = wrapper.passthrough(Types.SHORT); // Slot id
final Item item = handleItemToClient(wrapper.user(), wrapper.read(itemType()));
wrapper.write(mappedItemType(), item);
// When a players' armor is set, update their attributes
if (containerId != 0 || slotId > BOOTS_SLOT || slotId < HELMET_SLOT || slotId == CHESTPLATE_SLOT) {
return;
}
final EfficiencyAttributeStorage storage = wrapper.user().get(EfficiencyAttributeStorage.class);
Enchantments enchants = item.dataContainer().get(StructuredDataKey.ENCHANTMENTS);
EfficiencyAttributeStorage.ActiveEnchants active = storage.activeEnchants();
active = switch (slotId) {
case HELMET_SLOT -> active.aquaAffinity(enchants == null ? 0 : enchants.getLevel(AQUA_AFFINITY_ID));
case LEGGINGS_SLOT -> active.swiftSneak(enchants == null ? 0 : enchants.getLevel(SWIFT_SNEAK_ID));
case BOOTS_SLOT -> active.depthStrider(enchants == null ? 0 : enchants.getLevel(DEPTH_STRIDER_ID));
default -> active;
};
storage.setEnchants(-1, wrapper.user(), active);
});
registerAdvancements1_20_3(ClientboundPackets1_20_5.UPDATE_ADVANCEMENTS);
registerSetEquipment(ClientboundPackets1_20_5.SET_EQUIPMENT);
registerContainerClick1_17_1(ServerboundPackets1_20_5.CONTAINER_CLICK);

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@ -111,7 +111,8 @@ public final class EntityPacketRewriter1_21 extends EntityRewriter<ClientboundPa
map(Types.STRING); // World
handler(worldDataTrackerHandlerByKey1_20_5(3));
handler(playerTrackerHandler());
handler(wrapper -> wrapper.user().get(EfficiencyAttributeStorage.class).onLoginSent(wrapper.user()));
handler(wrapper -> wrapper.user().get(EfficiencyAttributeStorage.class)
.onLoginSent(wrapper.get(Types.INT, 0), wrapper.user()));
}
});

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@ -45,25 +45,10 @@ public final class EfficiencyAttributeStorage implements StorableObject {
private volatile boolean loginSent;
private ActiveEnchants activeEnchants = DEFAULT;
public void setEnchants(final int entityId, final UserConnection connection, final int efficiency, final int soulSpeed,
final int swiftSneak, final int aquaAffinity, final int depthStrider) {
// Always called from the main thread
if (efficiency == activeEnchants.efficiency.level
&& soulSpeed == activeEnchants.soulSpeed.level
&& swiftSneak == activeEnchants.swiftSneak.level
&& aquaAffinity == activeEnchants.aquaAffinity.level
&& depthStrider == activeEnchants.depthStrider.level) {
return;
}
public void setEnchants(final int entityId, final UserConnection connection, final ActiveEnchants enchants) {
if (activeEnchants == enchants) return;
synchronized (lock) {
this.activeEnchants = new ActiveEnchants(entityId,
new ActiveEnchant(activeEnchants.efficiency, efficiency),
new ActiveEnchant(activeEnchants.soulSpeed, soulSpeed),
new ActiveEnchant(activeEnchants.swiftSneak, swiftSneak),
new ActiveEnchant(activeEnchants.aquaAffinity, aquaAffinity),
new ActiveEnchant(activeEnchants.depthStrider, depthStrider)
);
this.activeEnchants = entityId == -1 ? enchants : enchants.withEntityId(entityId);
this.attributesSent = false;
}
sendAttributesPacket(connection, false);
@ -73,7 +58,10 @@ public final class EfficiencyAttributeStorage implements StorableObject {
return activeEnchants;
}
public void onLoginSent(final UserConnection connection) {
public void onLoginSent(final int entityId, final UserConnection connection) {
synchronized (lock) {
activeEnchants = activeEnchants.withEntityId(entityId);
}
// Always called from the netty thread
this.loginSent = true;
sendAttributesPacket(connection, false);
@ -128,6 +116,59 @@ public final class EfficiencyAttributeStorage implements StorableObject {
public record ActiveEnchants(int entityId, ActiveEnchant efficiency, ActiveEnchant soulSpeed,
ActiveEnchant swiftSneak, ActiveEnchant aquaAffinity, ActiveEnchant depthStrider) {
private ActiveEnchants withEntityId(int entityId) {
return this.entityId == entityId ? this : new ActiveEnchants(entityId,
efficiency,
soulSpeed,
swiftSneak,
aquaAffinity,
depthStrider);
}
public ActiveEnchants efficiency(int level) {
return efficiency.level == level ? this : new ActiveEnchants(entityId,
new ActiveEnchant(efficiency, level),
soulSpeed,
swiftSneak,
aquaAffinity,
depthStrider);
}
public ActiveEnchants soulSpeed(int level) {
return soulSpeed.level == level ? this : new ActiveEnchants(entityId,
efficiency,
new ActiveEnchant(soulSpeed, level),
swiftSneak,
aquaAffinity,
depthStrider);
}
public ActiveEnchants swiftSneak(int level) {
return swiftSneak.level == level ? this : new ActiveEnchants(entityId,
efficiency,
soulSpeed,
new ActiveEnchant(swiftSneak, level),
aquaAffinity,
depthStrider);
}
public ActiveEnchants aquaAffinity(int level) {
return aquaAffinity.level == level ? this : new ActiveEnchants(entityId,
efficiency,
soulSpeed,
swiftSneak,
new ActiveEnchant(aquaAffinity, level),
depthStrider);
}
public ActiveEnchants depthStrider(int level) {
return depthStrider.level == level ? this : new ActiveEnchants(entityId,
efficiency,
soulSpeed,
swiftSneak,
aquaAffinity,
new ActiveEnchant(depthStrider, level));
}
}
public record ActiveEnchant(EnchantAttributeModifier modifier, int previousLevel, int level) {