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Improve 1.21 client enchantments on legacy servers (#4255)
Signed-off-by: Pablo Herrera <pabloherrerapalacio@gmail.com>
This commit is contained in:
parent
b5eb568515
commit
f93c64d6aa
@ -0,0 +1,72 @@
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/*
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* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
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* Copyright (C) 2016-2024 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21;
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import com.viaversion.viaversion.ViaVersionPlugin;
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import com.viaversion.viaversion.api.connection.UserConnection;
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import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.EfficiencyAttributeStorage;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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public class LegacyChangeItemListener extends PlayerChangeItemListener {
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public LegacyChangeItemListener(final ViaVersionPlugin plugin) {
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super(plugin);
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockDamageEvent(final BlockDamageEvent event) {
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final Player player = event.getPlayer();
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final ItemStack item = event.getItemInHand();
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sendAttributeUpdate(player, item, Slot.HAND);
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onInventoryClose(final InventoryCloseEvent event) {
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if (event.getPlayer() instanceof Player player &&
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(event.getInventory().getType() == InventoryType.CRAFTING ||
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event.getInventory().getType() == InventoryType.PLAYER)) {
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sendArmorUpdate(player);
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}
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}
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private void sendArmorUpdate(final Player player) {
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final UserConnection connection = getUserConnection(player);
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final EfficiencyAttributeStorage storage = getEfficiencyStorage(connection);
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if (storage == null) {
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return;
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}
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final PlayerInventory inventory = player.getInventory();
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final ItemStack helmet = inventory.getHelmet();
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final ItemStack leggings = swiftSneak != null ? inventory.getLeggings() : null;
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final ItemStack boots = depthStrider != null ? inventory.getBoots() : null;
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storage.setEnchants(player.getEntityId(), connection, storage.activeEnchants()
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.aquaAffinity(helmet != null ? helmet.getEnchantmentLevel(aquaAffinity) : 0)
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.swiftSneak(leggings != null ? leggings.getEnchantmentLevel(swiftSneak) : 0)
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.depthStrider(boots != null ? boots.getEnchantmentLevel(depthStrider) : 0));
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}
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}
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@ -18,7 +18,6 @@
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package com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21;
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import com.viaversion.viaversion.ViaVersionPlugin;
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import com.viaversion.viaversion.api.Via;
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import com.viaversion.viaversion.api.connection.UserConnection;
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import com.viaversion.viaversion.bukkit.listeners.ViaBukkitListener;
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import com.viaversion.viaversion.protocols.v1_20_5to1_21.Protocol1_20_5To1_21;
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@ -38,11 +37,11 @@ import org.checkerframework.checker.nullness.qual.Nullable;
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public class PlayerChangeItemListener extends ViaBukkitListener {
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// Use legacy function and names here to support all versions
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private final Enchantment efficiency = getByName("efficiency", "DIG_SPEED");
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private final Enchantment aquaAffinity = getByName("aqua_affinity", "WATER_WORKER");
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private final Enchantment depthStrider = getByName("depth_strider", "DEPTH_STRIDER");
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private final Enchantment soulSpeed = getByName("soul_speed", "SOUL_SPEED");
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private final Enchantment swiftSneak = getByName("swift_sneak", "SWIFT_SNEAK");
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protected final Enchantment efficiency = getByName("efficiency", "DIG_SPEED");
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protected final Enchantment aquaAffinity = getByName("aqua_affinity", "WATER_WORKER");
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protected final Enchantment depthStrider = getByName("depth_strider", "DEPTH_STRIDER");
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protected final Enchantment soulSpeed = getByName("soul_speed", "SOUL_SPEED");
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protected final Enchantment swiftSneak = getByName("swift_sneak", "SWIFT_SNEAK");
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public PlayerChangeItemListener(final ViaVersionPlugin plugin) {
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super(plugin, Protocol1_20_5To1_21.class);
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@ -55,35 +54,26 @@ public class PlayerChangeItemListener extends ViaBukkitListener {
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sendAttributeUpdate(player, item, Slot.HAND);
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}
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protected EfficiencyAttributeStorage getEfficiencyStorage(final UserConnection connection) {
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return connection != null ? connection.get(EfficiencyAttributeStorage.class) : null;
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}
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void sendAttributeUpdate(final Player player, @Nullable final ItemStack item, final Slot slot) {
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final UserConnection connection = Via.getAPI().getConnection(player.getUniqueId());
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if (connection == null || !isOnPipe(player)) {
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return;
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}
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final UserConnection connection = getUserConnection(player);
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final EfficiencyAttributeStorage storage = getEfficiencyStorage(connection);
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if (storage == null) return;
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final EfficiencyAttributeStorage storage = connection.get(EfficiencyAttributeStorage.class);
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if (storage == null) {
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return;
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}
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final EfficiencyAttributeStorage.ActiveEnchants activeEnchants = storage.activeEnchants();
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int efficiencyLevel = activeEnchants.efficiency().level();
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int aquaAffinityLevel = activeEnchants.aquaAffinity().level();
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int soulSpeedLevel = activeEnchants.soulSpeed().level();
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int swiftSneakLevel = activeEnchants.swiftSneak().level();
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int depthStriderLevel = activeEnchants.depthStrider().level();
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switch (slot) {
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case HAND -> efficiencyLevel = item != null ? item.getEnchantmentLevel(efficiency) : 0;
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case HELMET -> aquaAffinityLevel = item != null ? item.getEnchantmentLevel(aquaAffinity) : 0;
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case LEGGINGS -> swiftSneakLevel = item != null && swiftSneak != null ? item.getEnchantmentLevel(swiftSneak) : 0;
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case BOOTS -> {
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depthStriderLevel = item != null && depthStrider != null ? item.getEnchantmentLevel(depthStrider) : 0;
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// TODO This needs continuous ticking for the supporting block as a conditional effect
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// and is even more prone to desync from high ping than the other attributes
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//soulSpeedLevel = item != null && soulSpeed != null ? item.getEnchantmentLevel(soulSpeed) : 0;
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}
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}
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storage.setEnchants(player.getEntityId(), connection, efficiencyLevel, soulSpeedLevel, swiftSneakLevel, aquaAffinityLevel, depthStriderLevel);
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EfficiencyAttributeStorage.ActiveEnchants enchants = storage.activeEnchants();
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enchants = switch (slot) {
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case HAND -> enchants.efficiency(item != null ? item.getEnchantmentLevel(efficiency) : 0);
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case HELMET -> enchants.aquaAffinity(item != null ? item.getEnchantmentLevel(aquaAffinity) : 0);
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case LEGGINGS -> enchants.swiftSneak(item != null && swiftSneak != null ? item.getEnchantmentLevel(swiftSneak) : 0);
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case BOOTS -> enchants.depthStrider(item != null && depthStrider != null ? item.getEnchantmentLevel(depthStrider) : 0);
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// TODO This needs continuous ticking for the supporting block as a conditional effect
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// and is even more prone to desync from high ping than the other attributes
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//soulSpeedLevel = item != null && soulSpeed != null ? item.getEnchantmentLevel(soulSpeed) : 0;
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};
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storage.setEnchants(player.getEntityId(), connection, enchants);
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}
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enum Slot {
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@ -28,6 +28,7 @@ import com.viaversion.viaversion.bukkit.listeners.multiversion.PlayerSneakListen
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import com.viaversion.viaversion.bukkit.listeners.v1_14_4to1_15.EntityToggleGlideListener;
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import com.viaversion.viaversion.bukkit.listeners.v1_19_3to1_19_4.ArmorToggleListener;
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import com.viaversion.viaversion.bukkit.listeners.v1_18_2to1_19.BlockBreakListener;
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import com.viaversion.viaversion.bukkit.listeners.v1_20_5to1_21.LegacyChangeItemListener;
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import com.viaversion.viaversion.bukkit.listeners.v1_8to1_9.ArmorListener;
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import com.viaversion.viaversion.bukkit.listeners.v1_8to1_9.BlockListener;
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import com.viaversion.viaversion.bukkit.listeners.v1_8to1_9.DeathListener;
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@ -184,7 +185,7 @@ public class BukkitViaLoader implements ViaPlatformLoader {
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if (PaperViaInjector.hasClass("io.papermc.paper.event.player.PlayerInventorySlotChangeEvent")) {
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new PaperPlayerChangeItemListener(plugin).register();
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} else {
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new PlayerChangeItemListener(plugin).register();
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new LegacyChangeItemListener(plugin).register();
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}
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}
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}
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@ -48,7 +48,10 @@ public abstract class ViaListener {
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* @return True if on pipe
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*/
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protected boolean isOnPipe(UUID uuid) {
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UserConnection userConnection = getUserConnection(uuid);
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return isOnPipe(getUserConnection(uuid));
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}
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protected boolean isOnPipe(UserConnection userConnection) {
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return userConnection != null &&
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(requiredPipeline == null || userConnection.getProtocolInfo().getPipeline().contains(requiredPipeline));
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}
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@ -26,6 +26,7 @@ import com.viaversion.viaversion.api.minecraft.data.StructuredDataKey;
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import com.viaversion.viaversion.api.minecraft.item.Item;
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import com.viaversion.viaversion.api.minecraft.item.data.AttributeModifiers1_20_5;
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import com.viaversion.viaversion.api.minecraft.item.data.AttributeModifiers1_21;
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import com.viaversion.viaversion.api.minecraft.item.data.Enchantments;
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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import com.viaversion.viaversion.api.type.Types;
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import com.viaversion.viaversion.api.type.types.chunk.ChunkType1_20_2;
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@ -38,6 +39,7 @@ import com.viaversion.viaversion.protocols.v1_20_3to1_20_5.packet.ServerboundPac
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import com.viaversion.viaversion.protocols.v1_20_3to1_20_5.packet.ServerboundPackets1_20_5;
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import com.viaversion.viaversion.protocols.v1_20_5to1_21.Protocol1_20_5To1_21;
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import com.viaversion.viaversion.protocols.v1_20_5to1_21.data.AttributeModifierMappings1_21;
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import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.EfficiencyAttributeStorage;
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import com.viaversion.viaversion.protocols.v1_20_5to1_21.storage.OnGroundTracker;
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import com.viaversion.viaversion.rewriter.BlockRewriter;
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import com.viaversion.viaversion.rewriter.StructuredItemRewriter;
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@ -48,6 +50,14 @@ import java.util.Objects;
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public final class BlockItemPacketRewriter1_21 extends StructuredItemRewriter<ClientboundPacket1_20_5, ServerboundPacket1_20_5, Protocol1_20_5To1_21> {
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private static final List<String> DISCS = List.of("11", "13", "5", "blocks", "cat", "chirp", "far", "mall", "mellohi", "otherside", "pigstep", "relic", "stal", "strad", "wait", "ward");
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private static final int HELMET_SLOT = 5;
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private static final int CHESTPLATE_SLOT = 6;
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private static final int LEGGINGS_SLOT = 7;
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private static final int BOOTS_SLOT = 8;
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private static final int AQUA_AFFINITY_ID = 6;
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private static final int DEPTH_STRIDER_ID = 8;
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private static final int SWIFT_SNEAK_ID = 12;
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public BlockItemPacketRewriter1_21(final Protocol1_20_5To1_21 protocol) {
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super(protocol,
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@ -67,7 +77,29 @@ public final class BlockItemPacketRewriter1_21 extends StructuredItemRewriter<Cl
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registerCooldown(ClientboundPackets1_20_5.COOLDOWN);
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registerSetContent1_17_1(ClientboundPackets1_20_5.CONTAINER_SET_CONTENT);
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registerSetSlot1_17_1(ClientboundPackets1_20_5.CONTAINER_SET_SLOT);
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protocol.registerClientbound(ClientboundPackets1_20_5.CONTAINER_SET_SLOT, wrapper -> {
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final short containerId = wrapper.passthrough(Types.UNSIGNED_BYTE); // Container id
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wrapper.passthrough(Types.VAR_INT); // State id
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final short slotId = wrapper.passthrough(Types.SHORT); // Slot id
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final Item item = handleItemToClient(wrapper.user(), wrapper.read(itemType()));
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wrapper.write(mappedItemType(), item);
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// When a players' armor is set, update their attributes
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if (containerId != 0 || slotId > BOOTS_SLOT || slotId < HELMET_SLOT || slotId == CHESTPLATE_SLOT) {
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return;
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}
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final EfficiencyAttributeStorage storage = wrapper.user().get(EfficiencyAttributeStorage.class);
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Enchantments enchants = item.dataContainer().get(StructuredDataKey.ENCHANTMENTS);
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EfficiencyAttributeStorage.ActiveEnchants active = storage.activeEnchants();
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active = switch (slotId) {
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case HELMET_SLOT -> active.aquaAffinity(enchants == null ? 0 : enchants.getLevel(AQUA_AFFINITY_ID));
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case LEGGINGS_SLOT -> active.swiftSneak(enchants == null ? 0 : enchants.getLevel(SWIFT_SNEAK_ID));
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case BOOTS_SLOT -> active.depthStrider(enchants == null ? 0 : enchants.getLevel(DEPTH_STRIDER_ID));
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default -> active;
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};
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storage.setEnchants(-1, wrapper.user(), active);
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});
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registerAdvancements1_20_3(ClientboundPackets1_20_5.UPDATE_ADVANCEMENTS);
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registerSetEquipment(ClientboundPackets1_20_5.SET_EQUIPMENT);
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registerContainerClick1_17_1(ServerboundPackets1_20_5.CONTAINER_CLICK);
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@ -111,7 +111,8 @@ public final class EntityPacketRewriter1_21 extends EntityRewriter<ClientboundPa
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map(Types.STRING); // World
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handler(worldDataTrackerHandlerByKey1_20_5(3));
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handler(playerTrackerHandler());
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handler(wrapper -> wrapper.user().get(EfficiencyAttributeStorage.class).onLoginSent(wrapper.user()));
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handler(wrapper -> wrapper.user().get(EfficiencyAttributeStorage.class)
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.onLoginSent(wrapper.get(Types.INT, 0), wrapper.user()));
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}
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});
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@ -45,25 +45,10 @@ public final class EfficiencyAttributeStorage implements StorableObject {
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private volatile boolean loginSent;
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private ActiveEnchants activeEnchants = DEFAULT;
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public void setEnchants(final int entityId, final UserConnection connection, final int efficiency, final int soulSpeed,
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final int swiftSneak, final int aquaAffinity, final int depthStrider) {
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// Always called from the main thread
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if (efficiency == activeEnchants.efficiency.level
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&& soulSpeed == activeEnchants.soulSpeed.level
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&& swiftSneak == activeEnchants.swiftSneak.level
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&& aquaAffinity == activeEnchants.aquaAffinity.level
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&& depthStrider == activeEnchants.depthStrider.level) {
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return;
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}
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public void setEnchants(final int entityId, final UserConnection connection, final ActiveEnchants enchants) {
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if (activeEnchants == enchants) return;
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synchronized (lock) {
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this.activeEnchants = new ActiveEnchants(entityId,
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new ActiveEnchant(activeEnchants.efficiency, efficiency),
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new ActiveEnchant(activeEnchants.soulSpeed, soulSpeed),
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new ActiveEnchant(activeEnchants.swiftSneak, swiftSneak),
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new ActiveEnchant(activeEnchants.aquaAffinity, aquaAffinity),
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new ActiveEnchant(activeEnchants.depthStrider, depthStrider)
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);
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this.activeEnchants = entityId == -1 ? enchants : enchants.withEntityId(entityId);
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this.attributesSent = false;
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}
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sendAttributesPacket(connection, false);
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@ -73,7 +58,10 @@ public final class EfficiencyAttributeStorage implements StorableObject {
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return activeEnchants;
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}
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public void onLoginSent(final UserConnection connection) {
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public void onLoginSent(final int entityId, final UserConnection connection) {
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synchronized (lock) {
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activeEnchants = activeEnchants.withEntityId(entityId);
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}
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// Always called from the netty thread
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this.loginSent = true;
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sendAttributesPacket(connection, false);
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@ -128,6 +116,59 @@ public final class EfficiencyAttributeStorage implements StorableObject {
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public record ActiveEnchants(int entityId, ActiveEnchant efficiency, ActiveEnchant soulSpeed,
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ActiveEnchant swiftSneak, ActiveEnchant aquaAffinity, ActiveEnchant depthStrider) {
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private ActiveEnchants withEntityId(int entityId) {
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return this.entityId == entityId ? this : new ActiveEnchants(entityId,
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efficiency,
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soulSpeed,
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swiftSneak,
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aquaAffinity,
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depthStrider);
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}
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public ActiveEnchants efficiency(int level) {
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return efficiency.level == level ? this : new ActiveEnchants(entityId,
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new ActiveEnchant(efficiency, level),
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soulSpeed,
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swiftSneak,
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aquaAffinity,
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depthStrider);
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}
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public ActiveEnchants soulSpeed(int level) {
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return soulSpeed.level == level ? this : new ActiveEnchants(entityId,
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efficiency,
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new ActiveEnchant(soulSpeed, level),
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swiftSneak,
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aquaAffinity,
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depthStrider);
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}
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public ActiveEnchants swiftSneak(int level) {
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return swiftSneak.level == level ? this : new ActiveEnchants(entityId,
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efficiency,
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soulSpeed,
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new ActiveEnchant(swiftSneak, level),
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aquaAffinity,
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depthStrider);
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}
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public ActiveEnchants aquaAffinity(int level) {
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return aquaAffinity.level == level ? this : new ActiveEnchants(entityId,
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efficiency,
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soulSpeed,
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swiftSneak,
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new ActiveEnchant(aquaAffinity, level),
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depthStrider);
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}
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public ActiveEnchants depthStrider(int level) {
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return depthStrider.level == level ? this : new ActiveEnchants(entityId,
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efficiency,
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soulSpeed,
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swiftSneak,
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aquaAffinity,
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new ActiveEnchant(depthStrider, level));
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}
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}
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public record ActiveEnchant(EnchantAttributeModifier modifier, int previousLevel, int level) {
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