Commit Graph

27 Commits

Author SHA1 Message Date
EnZaXD 7b0c2fb51a
Replace printStackTrace usages with proper logging (#3741) 2024-03-09 13:57:41 +01:00
Nassim Jahnke bd2c4c8a16
Update license headers 2024-01-01 12:39:45 +01:00
Nassim Jahnke dccac81286 Fix Bungee pipeline clearing, some cleanup 2023-10-31 13:00:35 +10:00
Nassim Jahnke 5850a9852d More spring cleaning 2023-10-11 23:14:41 +10:00
Nassim Jahnke b1b0874c0f Some cosmetic code changes and typo fixes 2023-10-08 20:54:04 +10:00
Nassim Jahnke cb2165eb93
Greatly reduce the number of (anonymous) inner classes
Reduces code complexity, and much more importantly, reduces the number of classes loaded at runtime by *hundreds*
2023-02-12 11:46:48 +01:00
Nassim Jahnke 4fb95581ce
Update copyright headers 2023-01-12 12:45:53 +01:00
Nassim Jahnke ed196bdf99
Clean up proxy protocol detector service 2022-08-11 19:04:22 +02:00
Nassim Jahnke 1308dcb8dd
No need to queue messages anymore
The client now uses the main registry instead of the level registry
2022-05-23 18:24:32 +02:00
Nassim Jahnke 9aa7f5e879
Fix data stored on join being lost on Bungee
Bungee doesn't resend a join game for old servers, so we will have to keep data stored there across server switches
This likely fixes other issues with chunk data writing after server switches on legacy servers as well
2022-05-19 12:37:04 +02:00
Nassim Jahnke d5a568b3fc
Update copyright header 2022-01-09 22:36:07 +01:00
Nassim Jahnke 25d74632c2
Update Bungee version warning 2021-11-15 11:00:18 +01:00
_tomcraft dfc77b6f84
Update BungeeCord support (#2731)
fixes #2730
2021-11-14 09:44:33 +01:00
Nassim Jahnke 12e2be40e8
Remove some old todos, don't send empty 1.14->1.15 meta packet 2021-09-22 11:15:36 +02:00
Nassim Jahnke f2147179c2
Small fixes, add majorVersion method, nicer getter names in some classes
None of the deprecated methods will be removed anytime soon.
2021-08-28 22:15:28 +02:00
KennyTV 48436e7caf
Go through the rest of the send usages 2021-06-01 23:27:33 +02:00
KennyTV 37fd69fa86
Make packet send methods use the current thread by default
Defaulting to submitting to the netty event loop caused issues more often than not - this also removes the `currentThread` flag and instead provides new scheduleSend methods so it is always obvious whether the packet is sent immediately.
2021-06-01 10:13:49 +02:00
KennyTV 703978e227
Don't require UserConnection holding class in stored objects 2021-05-26 21:35:28 +02:00
KennyTV 3a1e364d4a
Refactor entity tracking and meta handling
This essentially merges the two approaches to the metadata handling from ViaVersion and ViaBackwards and improves on both designs.

ViaVersion did not track every single entity, but only those needed (at least in theory) and can work with untracked entities' metadata. It had a very simple method overridden by metadata rewriter implementations, directly operating on the full metadata list and manually handling meta index changes as well as item/block/particle id changes.

ViaBackwards on the other hand had to track *every single* entity and threw warnings otherwise - while less prone to errors due to giving obvious warnings in the console, it unnecessarily tracks a lot of entities, and those warnings also annoys users when encountering virtual entity plugins (operating asynchronously and sending update packets while already untracked or not yet tracked). Dedicated MetaHandlers made id changes and filtering a lot easier to read and write. However, the actual metadata list handling and its distribution to handlers was not very well implemented and required a lot of list copying and creation as well as exception throws to cancel individual metadata entries.

This version has MetaFilters built with a Builder containing multiple helper functions, and the entity tracking is properly given its own map, hashed by a Protocol's class, to be easily and generically accessible from anywhere with only a Protocol class from the UserConnection, along with more optimized metadata list iteration. The entity tracking is largely unchanged, keeping ViaVersion's approach to not having to track *all* entities (and being able to handle null types in meta handlers).

All of this is by no means absolutely perfect, but is much less prone to errors than both previous systems and takes a lot less effort to actually write. A last possible change would be to use a primitive int to object map that is built to be concurrency save for the EntityTracker, tho that would have to be chosen carefully.
2021-05-25 15:37:07 +02:00
KennyTV cadb5ec64c
Rename abstract Protocol to AbstractProtocol
This prevents confusion around the previously equally named interface and abstract class
2021-04-27 18:21:51 +02:00
KennyTV 318c49cf30
More interfaces, keep ProtocolRegistry.SERVER_PROTOCOL legacy api 2021-04-27 13:25:18 +02:00
KennyTV d4bc31d11e
Always create ProtocolInfo, store mappings as int[] 2021-04-27 10:29:30 +02:00
KennyTV 30d122e7fa
Create some fancy interfaces 2021-04-26 23:01:55 +02:00
KennyTV 49d386063d
Add ProtocolVersion to legacy api 2021-04-26 21:45:27 +02:00
KennyTV deec4b521e
Move some packages and classes around 2021-04-26 21:27:59 +02:00
KennyTV a25a5634de
Change package/imports in classes and build configs 2021-04-26 20:52:34 +02:00
KennyTV a3b1ce817e
Repackage to com.viaversion
This process will be split into multiple commits for git not to choke on.
2021-04-26 20:46:30 +02:00