Commit Graph

41 Commits

Author SHA1 Message Date
EnZaXD 7b0c2fb51a
Replace printStackTrace usages with proper logging (#3741) 2024-03-09 13:57:41 +01:00
Nassim Jahnke 5991ac5633
Update old metadata handlers, some cleanup 2024-01-09 20:43:43 +01:00
Nassim Jahnke bd2c4c8a16
Update license headers 2024-01-01 12:39:45 +01:00
Nassim Jahnke c62a8274ed
Use mcstructs for component conversion 2023-12-26 23:38:02 +01:00
Nassim Jahnke 5c8c589a40
Change read method type in update score packet 2023-12-13 12:06:44 +01:00
Nassim Jahnke a2d287ff9f
23w45a 2023-11-09 15:35:07 +10:00
Nassim Jahnke 815e0820da Fix 1.13->1.13.1 recipes, rename ITEM1_8_ARRAY 2023-10-21 13:22:25 +10:00
Nassim Jahnke 8ebc8c34f3
Reuse old chunk type instances, more type cleanup 2023-10-20 12:30:03 +10:00
Nassim Jahnke 50e55529d9
Rename old position type 2023-10-19 21:15:26 +10:00
Nassim Jahnke a30d62a995
Move and rename chunk types 2023-10-19 21:03:00 +10:00
Nassim Jahnke fdfc528a9a
Cleanup and renames around types 2023-10-19 09:28:21 +10:00
Nassim Jahnke def3bf9d4a
Add remaining packet transformers, missing actual component conversion 2023-10-06 08:57:00 +10:00
Joseph Burton a2daa9c989
Fix PlayerLookTargetProvider, apparently this packet is written in two different places (#3301) 2023-04-19 14:43:39 +02:00
Joseph Burton dd59ddbd4f
Add PlayerLookTargetProvider (#3299) 2023-04-19 12:04:17 +02:00
Nassim Jahnke 51d4e11b5f
Minimize/optimize mapping data files 2023-03-04 00:08:08 +01:00
Nassim Jahnke 9fd0d3e565
Reduce mappings file sizes and optimize item mappings 2023-03-02 13:14:11 +01:00
Nassim Jahnke 1faf1f3f49
Reduce RecipeRewriter extends chain 2023-02-16 12:27:31 +01:00
Nassim Jahnke cb2165eb93
Greatly reduce the number of (anonymous) inner classes
Reduces code complexity, and much more importantly, reduces the number of classes loaded at runtime by *hundreds*
2023-02-12 11:46:48 +01:00
Nassim Jahnke de5b7bf828
Allow registration of simple packet handlers over extending an abstract class 2023-02-12 10:54:47 +01:00
Nassim Jahnke 1a5f83619d
Ensure correct packet types are used on rewriters 2023-02-04 18:29:22 +01:00
Nassim Jahnke 4fb95581ce
Update copyright headers 2023-01-12 12:45:53 +01:00
Nassim Jahnke 3eba8ba922
More consistent client entity tracking 2022-05-20 09:53:39 +02:00
Nassim Jahnke d5a568b3fc
Update copyright header 2022-01-09 22:36:07 +01:00
Nassim Jahnke 1afa441571
Fix possible NPE in 1.13 component rewriting 2021-11-21 21:02:06 +01:00
Nassim Jahnke a49c395486
Make changes in particles easier to handle 2021-11-10 11:35:44 +01:00
Nassim Jahnke f2147179c2
Small fixes, add majorVersion method, nicer getter names in some classes
None of the deprecated methods will be removed anytime soon.
2021-08-28 22:15:28 +02:00
KennyTV 2b8c5082ed
Make Item an interface, more OOP for the ItemRewriter 2021-06-04 12:15:14 +02:00
KennyTV fc1450fe38
Slightly more OOP, move registerPackets out of Protocol constructor
registerPackets being called within the constructor made it impossible to create instance objects then used in registerPackets (vs. having to then create the objects in registerPackets).
2021-06-03 17:28:02 +02:00
KennyTV 7b1f9c199a
Produce less overhead in packet handler registering
Instead of creating a void type reader for every single PacketHandler registered, this just directly uses the consumer-like PacketHandler.

The distinction between ValueCreator and the normal PacketHandler was unnecessary given you could also just read something in a ValueCreator instance, effectively just being a consumer of a PacketWrapper instance.
2021-06-02 22:00:20 +02:00
KennyTV 48436e7caf
Go through the rest of the send usages 2021-06-01 23:27:33 +02:00
KennyTV eaa58affd1
Minor changes 2021-06-01 22:52:05 +02:00
KennyTV 37fd69fa86
Make packet send methods use the current thread by default
Defaulting to submitting to the netty event loop caused issues more often than not - this also removes the `currentThread` flag and instead provides new scheduleSend methods so it is always obvious whether the packet is sent immediately.
2021-06-01 10:13:49 +02:00
KennyTV 703978e227
Don't require UserConnection holding class in stored objects 2021-05-26 21:35:28 +02:00
KennyTV 3a1e364d4a
Refactor entity tracking and meta handling
This essentially merges the two approaches to the metadata handling from ViaVersion and ViaBackwards and improves on both designs.

ViaVersion did not track every single entity, but only those needed (at least in theory) and can work with untracked entities' metadata. It had a very simple method overridden by metadata rewriter implementations, directly operating on the full metadata list and manually handling meta index changes as well as item/block/particle id changes.

ViaBackwards on the other hand had to track *every single* entity and threw warnings otherwise - while less prone to errors due to giving obvious warnings in the console, it unnecessarily tracks a lot of entities, and those warnings also annoys users when encountering virtual entity plugins (operating asynchronously and sending update packets while already untracked or not yet tracked). Dedicated MetaHandlers made id changes and filtering a lot easier to read and write. However, the actual metadata list handling and its distribution to handlers was not very well implemented and required a lot of list copying and creation as well as exception throws to cancel individual metadata entries.

This version has MetaFilters built with a Builder containing multiple helper functions, and the entity tracking is properly given its own map, hashed by a Protocol's class, to be easily and generically accessible from anywhere with only a Protocol class from the UserConnection, along with more optimized metadata list iteration. The entity tracking is largely unchanged, keeping ViaVersion's approach to not having to track *all* entities (and being able to handle null types in meta handlers).

All of this is by no means absolutely perfect, but is much less prone to errors than both previous systems and takes a lot less effort to actually write. A last possible change would be to use a primitive int to object map that is built to be concurrency save for the EntityTracker, tho that would have to be chosen carefully.
2021-05-25 15:37:07 +02:00
KennyTV cad358322d
Rename outgoing->clientbound, incoming->serverbound
Via can both be used on servers and clients, making a direction like "incoming" ambiguous
2021-04-28 16:30:34 +02:00
KennyTV cadb5ec64c
Rename abstract Protocol to AbstractProtocol
This prevents confusion around the previously equally named interface and abstract class
2021-04-27 18:21:51 +02:00
KennyTV f1c8d271b1
Reformat imports
The package rename wasn't done through refactoring but through simple replaces to not make git choke on diffs
2021-04-27 13:42:36 +02:00
KennyTV 49d386063d
Add ProtocolVersion to legacy api 2021-04-26 21:45:27 +02:00
KennyTV deec4b521e
Move some packages and classes around 2021-04-26 21:27:59 +02:00
KennyTV a25a5634de
Change package/imports in classes and build configs 2021-04-26 20:52:34 +02:00
KennyTV a3b1ce817e
Repackage to com.viaversion
This process will be split into multiple commits for git not to choke on.
2021-04-26 20:46:30 +02:00