Commit Graph

33 Commits

Author SHA1 Message Date
EnZaXD
b113a82710
Catch errors in <= 1.20 custom payload reading (#3770) 2024-04-04 22:25:02 +02:00
Nassim Jahnke
621c02f974
Move some data out of extending MappingData classes 2024-02-13 18:41:05 +01:00
Nassim Jahnke
8a485db580
Replace tag instanceof checks/unchecked casts with helper methods 2024-02-10 23:28:36 +01:00
Nassim Jahnke
5991ac5633
Update old metadata handlers, some cleanup 2024-01-09 20:43:43 +01:00
Nassim Jahnke
bd2c4c8a16
Update license headers 2024-01-01 12:39:45 +01:00
Nassim Jahnke
a2d287ff9f
23w45a 2023-11-09 15:35:07 +10:00
RK_01
78c7f03923
Fix and improved custom payload handling (#3497) 2023-10-24 10:01:33 +10:00
Nassim Jahnke
fdfc528a9a
Cleanup and renames around types 2023-10-19 09:28:21 +10:00
Nassim Jahnke
891f55192d
23w18a, maybe 2023-05-03 15:21:24 +02:00
EnZaXD
7adadc0d21
added PlayerAbilities Provider (#3311) 2023-05-03 09:17:51 +02:00
Nassim Jahnke
cb2165eb93
Greatly reduce the number of (anonymous) inner classes
Reduces code complexity, and much more importantly, reduces the number of classes loaded at runtime by *hundreds*
2023-02-12 11:46:48 +01:00
Nassim Jahnke
de5b7bf828
Allow registration of simple packet handlers over extending an abstract class 2023-02-12 10:54:47 +01:00
Nassim Jahnke
1a5f83619d
Ensure correct packet types are used on rewriters 2023-02-04 18:29:22 +01:00
Nassim Jahnke
4fb95581ce
Update copyright headers 2023-01-12 12:45:53 +01:00
MrMicky
43ad855499
Rewrite signs and books components on 1.16 (#2712) 2022-10-16 21:22:48 +02:00
Nassim Jahnke
5b9f775743
Use normal uuid type in gameprofile packet 2022-04-27 21:49:37 +02:00
Nassim Jahnke
d5a568b3fc
Update copyright header 2022-01-09 22:36:07 +01:00
Nassim Jahnke
20e9723d21
Update Gradle, particles finally work everywhere™️
Fixes #2746
2021-12-02 10:54:32 +01:00
Nassim Jahnke
a49c395486
Make changes in particles easier to handle 2021-11-10 11:35:44 +01:00
_tomcraft
39f7f70a32
Cancel arm animation if in an open inventory for 1.16+ (#2687) 2021-10-01 12:38:49 +02:00
_tomcraft
f9af6947f7
Improve arm-swing cancel by resetting cursor item (#2528) 2021-06-20 22:50:37 +02:00
KennyTV
24efb48004
Add method to load extra tags from diff files 2021-06-06 17:17:51 +02:00
KennyTV
2b8c5082ed
Make Item an interface, more OOP for the ItemRewriter 2021-06-04 12:15:14 +02:00
KennyTV
fc1450fe38
Slightly more OOP, move registerPackets out of Protocol constructor
registerPackets being called within the constructor made it impossible to create instance objects then used in registerPackets (vs. having to then create the objects in registerPackets).
2021-06-03 17:28:02 +02:00
KennyTV
703978e227
Don't require UserConnection holding class in stored objects 2021-05-26 21:35:28 +02:00
KennyTV
3a1e364d4a
Refactor entity tracking and meta handling
This essentially merges the two approaches to the metadata handling from ViaVersion and ViaBackwards and improves on both designs.

ViaVersion did not track every single entity, but only those needed (at least in theory) and can work with untracked entities' metadata. It had a very simple method overridden by metadata rewriter implementations, directly operating on the full metadata list and manually handling meta index changes as well as item/block/particle id changes.

ViaBackwards on the other hand had to track *every single* entity and threw warnings otherwise - while less prone to errors due to giving obvious warnings in the console, it unnecessarily tracks a lot of entities, and those warnings also annoys users when encountering virtual entity plugins (operating asynchronously and sending update packets while already untracked or not yet tracked). Dedicated MetaHandlers made id changes and filtering a lot easier to read and write. However, the actual metadata list handling and its distribution to handlers was not very well implemented and required a lot of list copying and creation as well as exception throws to cancel individual metadata entries.

This version has MetaFilters built with a Builder containing multiple helper functions, and the entity tracking is properly given its own map, hashed by a Protocol's class, to be easily and generically accessible from anywhere with only a Protocol class from the UserConnection, along with more optimized metadata list iteration. The entity tracking is largely unchanged, keeping ViaVersion's approach to not having to track *all* entities (and being able to handle null types in meta handlers).

All of this is by no means absolutely perfect, but is much less prone to errors than both previous systems and takes a lot less effort to actually write. A last possible change would be to use a primitive int to object map that is built to be concurrency save for the EntityTracker, tho that would have to be chosen carefully.
2021-05-25 15:37:07 +02:00
KennyTV
cad358322d
Rename outgoing->clientbound, incoming->serverbound
Via can both be used on servers and clients, making a direction like "incoming" ambiguous
2021-04-28 16:30:34 +02:00
KennyTV
cadb5ec64c
Rename abstract Protocol to AbstractProtocol
This prevents confusion around the previously equally named interface and abstract class
2021-04-27 18:21:51 +02:00
KennyTV
f1c8d271b1
Reformat imports
The package rename wasn't done through refactoring but through simple replaces to not make git choke on diffs
2021-04-27 13:42:36 +02:00
KennyTV
49d386063d
Add ProtocolVersion to legacy api 2021-04-26 21:45:27 +02:00
KennyTV
deec4b521e
Move some packages and classes around 2021-04-26 21:27:59 +02:00
KennyTV
a25a5634de
Change package/imports in classes and build configs 2021-04-26 20:52:34 +02:00
KennyTV
a3b1ce817e
Repackage to com.viaversion
This process will be split into multiple commits for git not to choke on.
2021-04-26 20:46:30 +02:00