314 lines
10 KiB
Java
314 lines
10 KiB
Java
/*
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* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
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* Copyright (C) 2016-2021 ViaVersion and contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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package com.viaversion.viaversion.api.connection;
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import com.viaversion.viaversion.api.configuration.ViaVersionConfig;
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import com.viaversion.viaversion.api.data.entity.EntityTracker;
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import com.viaversion.viaversion.api.protocol.Protocol;
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import com.viaversion.viaversion.api.protocol.packet.PacketTracker;
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import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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import com.viaversion.viaversion.exception.CancelException;
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import com.viaversion.viaversion.exception.InformativeException;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.Channel;
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import io.netty.channel.ChannelFuture;
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import org.checkerframework.checker.nullness.qual.Nullable;
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import java.util.Collection;
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import java.util.Map;
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import java.util.UUID;
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import java.util.function.Function;
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public interface UserConnection {
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/**
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* Get an object from the storage.
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*
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* @param objectClass The class of the object to get
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* @param <T> The type of the class you want to get.
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* @return The requested object
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*/
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@Nullable <T extends StoredObject> T get(Class<T> objectClass);
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/**
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* Check if the storage has an object.
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*
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* @param objectClass The object class to check
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* @return True if the object is in the storage
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*/
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boolean has(Class<? extends StoredObject> objectClass);
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/**
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* Put an object into the stored objects based on class.
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*
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* @param object The object to store.
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*/
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void put(StoredObject object);
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/**
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* Returns a collection of entity trackers currently registered.
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*
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* @return collection of entity trackers currently registered
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*/
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Collection<EntityTracker> getEntityTrackers();
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/**
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* Returns the entity tracker by the given protocol class if present.
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*
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* @param protocolClass protocol class
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* @param <T> entity tracker type
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* @return entity tracker if present
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*/
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@Nullable <T extends EntityTracker> T getEntityTracker(Class<? extends Protocol> protocolClass);
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/**
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* Adds an entity tracker to the user connection.
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*
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* @param protocolClass protocol class
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* @param tracker entity tracker
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*/
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void addEntityTracker(Class<? extends Protocol> protocolClass, EntityTracker tracker);
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/**
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* Clear all the stored objects.
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* Used for bungee when switching servers.
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*/
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void clearStoredObjects();
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/**
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* Send a raw packet to the player.
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*
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* @param packet The raw packet to send
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* @param currentThread Should it run in the same thread
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*/
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void sendRawPacket(ByteBuf packet, boolean currentThread);
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/**
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* Send a raw packet to the player (netty thread).
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*
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* @param packet The packet to send
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*/
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default void sendRawPacket(ByteBuf packet) {
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sendRawPacket(packet, false);
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}
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/**
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* Send a raw packet to the player with returning the future.
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*
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* @param packet The raw packet to send
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* @return ChannelFuture of the packet being sent
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*/
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ChannelFuture sendRawPacketFuture(ByteBuf packet);
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/**
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* Returns the user's packet tracker used for the inbuilt packet-limiter.
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*
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* @return packet tracker
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*/
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PacketTracker getPacketTracker();
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/**
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* Disconnect a connection.
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*
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* @param reason The reason to use, not used if player is not active.
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*/
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void disconnect(String reason);
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/**
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* Sends a raw packet to the server.
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*
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* @param packet Raw packet to be sent
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* @param currentThread If {@code true} executes immediately, {@code false} submits a task to EventLoop
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*/
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void sendRawPacketToServer(ByteBuf packet, boolean currentThread);
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/**
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* Sends a raw packet to the server. It will submit a task to EventLoop.
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*
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* @param packet Raw packet to be sent
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*/
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default void sendRawPacketToServer(ByteBuf packet) {
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sendRawPacketToServer(packet, false);
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}
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/**
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* Monitors serverbound packets and returns whether a packet can/should be processed.
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*
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* @return false if this packet should be cancelled
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*/
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boolean checkServerboundPacket();
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/**
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* Monitors clientbound packets and returns whether a packet can/should be processed.
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*
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* @return false if this packet should be cancelled
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*/
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boolean checkClientboundPacket();
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/**
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* @see #checkClientboundPacket()
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* @see #checkServerboundPacket()
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*/
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default boolean checkIncomingPacket() {
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return isClientSide() ? checkClientboundPacket() : checkServerboundPacket();
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}
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/**
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* @see #checkClientboundPacket()
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* @see #checkServerboundPacket()
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*/
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default boolean checkOutgoingPacket() {
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return isClientSide() ? checkServerboundPacket() : checkClientboundPacket();
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}
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/**
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* Checks if packets needs transforming.
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*
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* @return whether packets should be passed through
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*/
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boolean shouldTransformPacket();
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/**
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* Transforms the clientbound packet contained in ByteBuf.
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*
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* @param buf ByteBuf with packet id and packet contents
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* @param cancelSupplier function called with original CancelException for generating the Exception when the packet is cancelled
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* @throws CancelException if the packet should be cancelled
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* @throws InformativeException if packet transforming failed
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* @throws Exception if any other processing outside of transforming fails
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*/
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void transformClientbound(ByteBuf buf, Function<Throwable, Exception> cancelSupplier) throws Exception;
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/**
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* Transforms the serverbound packet contained in ByteBuf.
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*
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* @param buf ByteBuf with packet id and packet contents
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* @param cancelSupplier Function called with original CancelException for generating the Exception used when
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* packet is cancelled
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* @throws CancelException if the packet should be cancelled
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* @throws InformativeException if packet transforming failed
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* @throws Exception if any other processing outside of transforming fails
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*/
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void transformServerbound(ByteBuf buf, Function<Throwable, Exception> cancelSupplier) throws Exception;
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/**
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* Transforms the packet depending on whether the connection is clientside or not.
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*
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* @see #transformClientbound(ByteBuf, Function)
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* @see #transformServerbound(ByteBuf, Function)
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*/
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default void transformOutgoing(ByteBuf buf, Function<Throwable, Exception> cancelSupplier) throws Exception {
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if (isClientSide()) {
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transformServerbound(buf, cancelSupplier);
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} else {
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transformClientbound(buf, cancelSupplier);
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}
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}
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/**
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* Transforms the packet depending on whether the connection is clientside or not.
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*
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* @see #transformClientbound(ByteBuf, Function)
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* @see #transformServerbound(ByteBuf, Function)
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*/
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default void transformIncoming(ByteBuf buf, Function<Throwable, Exception> cancelSupplier) throws Exception {
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if (isClientSide()) {
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transformClientbound(buf, cancelSupplier);
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} else {
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transformServerbound(buf, cancelSupplier);
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}
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}
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/**
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* Returns the internal id incremented for each new connection.
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*
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* @return internal id
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*/
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long getId();
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/**
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* Returns the netty channel if present.
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*
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* @return netty channel if present
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*/
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@Nullable Channel getChannel();
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/**
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* Returns info containing the current protocol state and userdata.
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*
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* @return info containing the current protocol state and userdata
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*/
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ProtocolInfo getProtocolInfo();
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/**
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* Returns a map of stored objects.
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*
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* @return map of stored objects
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* @see #has(Class)
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* @see #get(Class)
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* @see #put(StoredObject)
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*/
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Map<Class<?>, StoredObject> getStoredObjects();
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/**
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* Returns whether the connection has protocols other than the base protocol applied.
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*
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* @return whether the connection is active
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*/
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boolean isActive();
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void setActive(boolean active);
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/**
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* Returns whether the connection is pending a disconnect, initiated through {@link #disconnect(String)}.
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*
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* @return whether the connection is pending a disconnect
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*/
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boolean isPendingDisconnect();
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void setPendingDisconnect(boolean pendingDisconnect);
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/**
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* Returns whether this is a client-side connection.
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* This is a mod integrated into the client itself, or for example a backend Velocity connection.
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*
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* @return whether this is a client-side connection
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*/
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boolean isClientSide();
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/**
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* Returns whether {@link ViaVersionConfig#getBlockedProtocols()} should be checked for this connection.
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*
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* @return whether blocked protocols should be applied
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*/
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boolean shouldApplyBlockProtocol();
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/**
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* Returns a newly generated uuid that will let a packet be passed through without
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* transformig its contents if used together with {@link PacketWrapper#PASSTHROUGH_ID}.
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*
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* @return generated passthrough token
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*/
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UUID generatePassthroughToken();
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}
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