ViaVersion/api/src/main/java/com/viaversion/viaversion/api/minecraft/item/data/ToolProperties.java

69 lines
2.7 KiB
Java

/*
* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
* Copyright (C) 2016-2024 ViaVersion and contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.viaversion.viaversion.api.minecraft.item.data;
import com.viaversion.viaversion.api.type.Type;
import io.netty.buffer.ByteBuf;
public final class ToolProperties {
public static final Type<ToolProperties> TYPE = new Type<ToolProperties>(ToolProperties.class) {
@Override
public ToolProperties read(final ByteBuf buffer) throws Exception {
final ToolRule[] rules = ToolRule.ARRAY_TYPE.read(buffer);
final float defaultMiningSpeed = buffer.readFloat();
final int damagePerBlock = Type.VAR_INT.readPrimitive(buffer);
return new ToolProperties(rules, defaultMiningSpeed, damagePerBlock);
}
@Override
public void write(final ByteBuf buffer, final ToolProperties value) throws Exception {
ToolRule.ARRAY_TYPE.write(buffer, value.rules());
buffer.writeFloat(value.defaultMiningSpeed());
Type.VAR_INT.writePrimitive(buffer, value.damagePerBlock());
}
};
private final ToolRule[] rules;
private final float defaultMiningSpeed;
private final int damagePerBlock;
public ToolProperties(final ToolRule[] rules, final float defaultMiningSpeed, final int damagePerBlock) {
this.rules = rules;
this.defaultMiningSpeed = defaultMiningSpeed;
this.damagePerBlock = damagePerBlock;
}
public ToolRule[] rules() {
return rules;
}
public float defaultMiningSpeed() {
return defaultMiningSpeed;
}
public int damagePerBlock() {
return damagePerBlock;
}
}