ViaVersion/common/src/main/java/com/viaversion/viaversion/protocols/protocol1_13to1_12_2/blockconnections/FireConnectionHandler.java

89 lines
4.0 KiB
Java

/*
* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
* Copyright (C) 2016-2021 ViaVersion and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.viaversion.viaversion.protocols.protocol1_13to1_12_2.blockconnections;
import com.viaversion.viaversion.api.connection.UserConnection;
import com.viaversion.viaversion.api.minecraft.BlockFace;
import com.viaversion.viaversion.api.minecraft.Position;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
public class FireConnectionHandler extends ConnectionHandler {
private static final String[] WOOD_TYPES = {"oak", "spruce", "birch", "jungle", "acacia", "dark_oak"};
private static final Map<Byte, Integer> connectedBlocks = new HashMap<>();
private static final Set<Integer> flammableBlocks = new HashSet<>();
private static void addWoodTypes(Set<String> set, String suffix) {
for (String woodType : WOOD_TYPES) {
set.add("minecraft:" + woodType + suffix);
}
}
static ConnectionData.ConnectorInitAction init() {
Set<String> flammabeIds = new HashSet<>();
flammabeIds.add("minecraft:tnt");
flammabeIds.add("minecraft:vine");
flammabeIds.add("minecraft:bookshelf");
flammabeIds.add("minecraft:hay_block");
flammabeIds.add("minecraft:deadbush");
addWoodTypes(flammabeIds, "_slab");
addWoodTypes(flammabeIds, "_log");
addWoodTypes(flammabeIds, "_planks");
addWoodTypes(flammabeIds, "_leaves");
addWoodTypes(flammabeIds, "_fence");
addWoodTypes(flammabeIds, "_fence_gate");
addWoodTypes(flammabeIds, "_stairs");
FireConnectionHandler connectionHandler = new FireConnectionHandler();
return blockData -> {
String key = blockData.getMinecraftKey();
if (key.contains("_wool") || key.contains("_carpet") || flammabeIds.contains(key)) {
flammableBlocks.add(blockData.getSavedBlockStateId());
} else if (key.equals("minecraft:fire")) {
int id = blockData.getSavedBlockStateId();
connectedBlocks.put(getStates(blockData), id);
ConnectionData.connectionHandlerMap.put(id, connectionHandler);
}
};
}
private static byte getStates(WrappedBlockData blockData) {
byte states = 0;
if (blockData.getValue("east").equals("true")) states |= 1;
if (blockData.getValue("north").equals("true")) states |= 2;
if (blockData.getValue("south").equals("true")) states |= 4;
if (blockData.getValue("up").equals("true")) states |= 8;
if (blockData.getValue("west").equals("true")) states |= 16;
return states;
}
@Override
public int connect(UserConnection user, Position position, int blockState) {
byte states = 0;
if (flammableBlocks.contains(getBlockData(user, position.getRelative(BlockFace.EAST)))) states |= 1;
if (flammableBlocks.contains(getBlockData(user, position.getRelative(BlockFace.NORTH)))) states |= 2;
if (flammableBlocks.contains(getBlockData(user, position.getRelative(BlockFace.SOUTH)))) states |= 4;
if (flammableBlocks.contains(getBlockData(user, position.getRelative(BlockFace.TOP)))) states |= 8;
if (flammableBlocks.contains(getBlockData(user, position.getRelative(BlockFace.WEST)))) states |= 16;
return connectedBlocks.get(states);
}
}