ViaVersion/common/src/main/java/com/viaversion/viaversion/protocols/protocol1_20_2to1_20/rewriter/EntityPacketRewriter1_20_2....

193 lines
10 KiB
Java

/*
* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
* Copyright (C) 2016-2024 ViaVersion and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.viaversion.viaversion.protocols.protocol1_20_2to1_20.rewriter;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import com.viaversion.viaversion.api.minecraft.entities.EntityType;
import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_19_4;
import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
import com.viaversion.viaversion.api.protocol.remapper.PacketHandlers;
import com.viaversion.viaversion.api.type.Type;
import com.viaversion.viaversion.api.type.types.version.Types1_20;
import com.viaversion.viaversion.api.type.types.version.Types1_20_2;
import com.viaversion.viaversion.protocols.protocol1_19_4to1_19_3.ClientboundPackets1_19_4;
import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.Protocol1_20_2To1_20;
import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.packet.ClientboundPackets1_20_2;
import com.viaversion.viaversion.protocols.protocol1_20_2to1_20.storage.ConfigurationState;
import com.viaversion.viaversion.rewriter.EntityRewriter;
public final class EntityPacketRewriter1_20_2 extends EntityRewriter<ClientboundPackets1_19_4, Protocol1_20_2To1_20> {
public EntityPacketRewriter1_20_2(final Protocol1_20_2To1_20 protocol) {
super(protocol);
}
@Override
public void registerPackets() {
registerTrackerWithData1_19(ClientboundPackets1_19_4.SPAWN_ENTITY, EntityTypes1_19_4.FALLING_BLOCK);
registerMetadataRewriter(ClientboundPackets1_19_4.ENTITY_METADATA, Types1_20.METADATA_LIST, Types1_20_2.METADATA_LIST);
registerRemoveEntities(ClientboundPackets1_19_4.REMOVE_ENTITIES);
protocol.registerClientbound(ClientboundPackets1_19_4.SPAWN_PLAYER, ClientboundPackets1_20_2.SPAWN_ENTITY, wrapper -> {
wrapper.passthrough(Type.VAR_INT); // Entity id
wrapper.passthrough(Type.UUID); // UUID
wrapper.write(Type.VAR_INT, EntityTypes1_19_4.PLAYER.getId()); // Entity type id
wrapper.passthrough(Type.DOUBLE); // X
wrapper.passthrough(Type.DOUBLE); // Y
wrapper.passthrough(Type.DOUBLE); // Z
final byte yaw = wrapper.read(Type.BYTE); // Yaw
wrapper.passthrough(Type.BYTE); // Pitch
wrapper.write(Type.BYTE, yaw);
wrapper.write(Type.BYTE, yaw); // Head yaw
wrapper.write(Type.VAR_INT, 0); // Data
wrapper.write(Type.SHORT, (short) 0); // Velocity X
wrapper.write(Type.SHORT, (short) 0); // Velocity Y
wrapper.write(Type.SHORT, (short) 0); // Velocity Z
});
protocol.registerClientbound(ClientboundPackets1_19_4.JOIN_GAME, new PacketHandlers() {
@Override
public void register() {
handler(wrapper -> {
// Just reorder written data, move dimension data to configuration phase
wrapper.passthrough(Type.INT); // Entity id
wrapper.passthrough(Type.BOOLEAN); // Hardcore
final byte gamemode = wrapper.read(Type.BYTE);
final byte previousGamemode = wrapper.read(Type.BYTE);
wrapper.passthrough(Type.STRING_ARRAY); // World List
final CompoundTag dimensionRegistry = wrapper.read(Type.NAMED_COMPOUND_TAG);
final String dimensionType = wrapper.read(Type.STRING);
final String world = wrapper.read(Type.STRING);
final long seed = wrapper.read(Type.LONG);
trackBiomeSize(wrapper.user(), dimensionRegistry); // Caches dimensions to access data like height later
cacheDimensionData(wrapper.user(), dimensionRegistry); // Tracks the amount of biomes sent for chunk data
wrapper.passthrough(Type.VAR_INT); // Max players
wrapper.passthrough(Type.VAR_INT); // View distance
wrapper.passthrough(Type.VAR_INT); // Simulation distance
wrapper.passthrough(Type.BOOLEAN); // Reduced debug info
wrapper.passthrough(Type.BOOLEAN); // Show death screen
wrapper.write(Type.BOOLEAN, false); // Limited crafting
wrapper.write(Type.STRING, dimensionType);
wrapper.write(Type.STRING, world);
wrapper.write(Type.LONG, seed);
wrapper.write(Type.BYTE, gamemode);
wrapper.write(Type.BYTE, previousGamemode);
// Debug, flat, last death pos, and portal cooldown at the end unchanged
final ConfigurationState configurationBridge = wrapper.user().get(ConfigurationState.class);
if (!configurationBridge.setLastDimensionRegistry(dimensionRegistry)) {
// No change, so no need to re-enter the configuration state - just let this one through
final PacketWrapper clientInformationPacket = configurationBridge.clientInformationPacket(wrapper.user());
if (clientInformationPacket != null) {
// Schedule the sending to ensure it arrives later, this fixes an issue where on
// servers running < 1.20.2 a client changing servers on a proxy lost skin layers
clientInformationPacket.scheduleSendToServer(Protocol1_20_2To1_20.class);
}
return;
}
if (configurationBridge.bridgePhase() == ConfigurationState.BridgePhase.NONE) {
// Reenter the configuration state
final PacketWrapper configurationPacket = wrapper.create(ClientboundPackets1_20_2.START_CONFIGURATION);
configurationPacket.send(Protocol1_20_2To1_20.class);
configurationBridge.setBridgePhase(ConfigurationState.BridgePhase.REENTERING_CONFIGURATION);
configurationBridge.setJoinGamePacket(wrapper);
wrapper.cancel();
return;
}
// Queue it and send it after the client acks the configuration finish
configurationBridge.setJoinGamePacket(wrapper);
wrapper.cancel();
Protocol1_20_2To1_20.sendConfigurationPackets(wrapper.user(), dimensionRegistry, null);
});
handler(worldDataTrackerHandlerByKey()); // Tracks world height and name for chunk data and entity (un)tracking
}
});
protocol.registerClientbound(ClientboundPackets1_19_4.RESPAWN, new PacketHandlers() {
@Override
public void register() {
handler(wrapper -> {
wrapper.passthrough(Type.STRING); // Dimension type
wrapper.passthrough(Type.STRING); // World
wrapper.passthrough(Type.LONG); // Seed
wrapper.write(Type.BYTE, wrapper.read(Type.UNSIGNED_BYTE).byteValue()); // Gamemode
wrapper.passthrough(Type.BYTE); // Previous gamemode
wrapper.passthrough(Type.BOOLEAN); // Debug
wrapper.passthrough(Type.BOOLEAN); // Flat
// Move this to the end
final byte dataToKeep = wrapper.read(Type.BYTE);
wrapper.passthrough(Type.OPTIONAL_GLOBAL_POSITION); // Last death position
wrapper.passthrough(Type.VAR_INT); // Portal cooldown
wrapper.write(Type.BYTE, dataToKeep);
});
handler(worldDataTrackerHandlerByKey()); // Tracks world height and name for chunk data and entity (un)tracking
}
});
protocol.registerClientbound(ClientboundPackets1_19_4.ENTITY_EFFECT, wrapper -> {
wrapper.passthrough(Type.VAR_INT); // Entity id
wrapper.write(Type.VAR_INT, wrapper.read(Type.VAR_INT) - 1); // Effect id
wrapper.passthrough(Type.BYTE); // Amplifier
wrapper.passthrough(Type.VAR_INT); // Duration
wrapper.passthrough(Type.BYTE); // Flags
if (wrapper.passthrough(Type.BOOLEAN)) {
wrapper.write(Type.COMPOUND_TAG, wrapper.read(Type.NAMED_COMPOUND_TAG)); // Factor data
}
});
protocol.registerClientbound(ClientboundPackets1_19_4.REMOVE_ENTITY_EFFECT, wrapper -> {
wrapper.passthrough(Type.VAR_INT); // Entity id
wrapper.write(Type.VAR_INT, wrapper.read(Type.VAR_INT) - 1); // Effect id
});
}
@Override
protected void registerRewrites() {
filter().mapMetaType(Types1_20_2.META_TYPES::byId);
registerMetaTypeHandler(Types1_20_2.META_TYPES.itemType, Types1_20_2.META_TYPES.blockStateType, Types1_20_2.META_TYPES.optionalBlockStateType, Types1_20_2.META_TYPES.particleType);
filter().type(EntityTypes1_19_4.DISPLAY).addIndex(10);
filter().type(EntityTypes1_19_4.MINECART_ABSTRACT).index(11).handler((event, meta) -> {
final int blockState = meta.value();
meta.setValue(protocol.getMappingData().getNewBlockStateId(blockState));
});
}
@Override
public EntityType typeFromId(final int type) {
return EntityTypes1_19_4.getTypeFromId(type);
}
}