84 lines
2.7 KiB
Java
84 lines
2.7 KiB
Java
/*
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* This file is part of ViaVersion - https://github.com/ViaVersion/ViaVersion
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* Copyright (C) 2016-2024 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.viaversion.viaversion.protocols.protocol1_20_2to1_20.util;
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import com.viaversion.viaversion.util.Key;
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import it.unimi.dsi.fastutil.objects.Object2IntMap;
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import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
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import org.checkerframework.checker.nullness.qual.Nullable;
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public final class PotionEffects1_20_2 {
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private static final Object2IntMap<String> KEY_TO_ID = new Object2IntOpenHashMap<>();
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private static final String[] POTION_EFFECTS = {
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"speed",
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"slowness",
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"haste",
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"mining_fatigue",
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"strength",
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"instant_health",
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"instant_damage",
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"jump_boost",
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"nausea",
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"regeneration",
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"resistance",
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"fire_resistance",
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"water_breathing",
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"invisibility",
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"blindness",
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"night_vision",
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"hunger",
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"weakness",
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"poison",
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"wither",
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"health_boost",
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"absorption",
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"saturation",
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"glowing",
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"levitation",
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"luck",
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"unluck",
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"slow_falling",
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"conduit_power",
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"dolphins_grace",
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"bad_omen",
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"hero_of_the_village",
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"darkness"
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};
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static {
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for (int i = 0; i < POTION_EFFECTS.length; i++) {
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final String effect = POTION_EFFECTS[i];
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KEY_TO_ID.put(effect, i);
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}
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KEY_TO_ID.defaultReturnValue(-1);
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}
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public static @Nullable String idToKey(final int id) {
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return id >= 0 && id < POTION_EFFECTS.length ? Key.namespaced(POTION_EFFECTS[id]) : null;
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}
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public static String idToKeyOrLuck(final int id) {
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return id >= 0 && id < POTION_EFFECTS.length ? Key.namespaced(POTION_EFFECTS[id]) : "minecraft:luck";
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}
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public static int keyToId(final String key) {
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return KEY_TO_ID.getInt(Key.stripMinecraftNamespace(key));
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}
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}
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