Commit Graph

39 Commits

Author SHA1 Message Date
PryPurity
14fbac1951 Changed available memory required from 200MB to 400MB, Dynmap is default to false again ( For those who don't update it ); Added campfire & Potted Cactus to Painful blocks, removed duplicate Fire. 2020-07-04 01:58:13 -05:00
PryPurity
c288b18afc Cleaned it up a bit more, went back to 3x3 instead of 4 x 4 2020-07-02 02:57:19 -05:00
PryPurity
8ac70874fa Testing out the 1.16.1 paper shit, don't you dare use this. 2020-06-28 01:25:37 -05:00
PryPurity
cfb818c31b Commented out paperlib till I find a fix. 2020-06-25 14:03:08 -05:00
PryPurity
deb703797f Updated the .gitignore, removed Bukkit API, due to bukkit not being released for 1.16.1. 2020-06-25 05:50:03 -05:00
PryPurity
d9958e50a5 Bit more clean up, turned the auto enable feature for dynmap back on too. 2020-06-23 01:17:11 -05:00
PryPurity
d52cd2e5f5 Undid a few changes so config wouldn't kill itself upon starting. 2020-06-21 05:55:59 -05:00
PryPurity
8a8c5f5440 Updated pom.xml again, also added FIRE to the ouchie blocks. 2020-06-21 05:47:23 -05:00
PryPurity
35f4af67c2 Reformated + Update to support 1.15+ 2020-06-21 04:44:35 -05:00
Brettflan
9af79183d5 Release 1.9.10 (beta) 2019-05-23 19:52:41 -05:00
Brettflan
179d1cfda3 Release 1.9.9 (beta) 2019-04-30 21:00:33 -05:00
Brokkonaut
45ef28c8d3 Update for 1.13 + Some cleanup 2018-08-22 16:39:56 +02:00
Brettflan
d8d1b28b57 Release 1.8.7 - going ahead for boat bugfix since nothing else fixable has come up 2017-05-04 11:39:12 -05:00
Brettflan
c0d1772418 Release 1.8.6 2016-08-16 17:27:39 -05:00
Brettflan
9abf6ff938 Release 1.8.5 2016-01-02 04:55:03 -06:00
Brettflan
a349063a74 Release 1.8.4
Also updated Spigot and Dynmap API version references, and one very minor bit of code cleanup.
2015-06-23 12:38:26 -05:00
Roy Curtis
1320215c3f Proposed & implemented feature: prevent mob spawns outside of border, including:
- command `/we preventmobspawn`
- permission `worldborder.preventmobspawn`
- MobSpawnListener for cancelling spawns outside border

Changes outside of scope:
- prevent potential NPEs whilst disabling already-disabled preventblockplace and preventmobspawn
- added intelliJ IDE files to gitignore
2015-05-18 12:18:36 +01:00
Brettflan
a107ee7e8a Release 1.8.3 - quick fix to remove "worldborder" command alias, which would replace vanilla /worldborder command 2015-03-07 16:20:42 -06:00
Brettflan
c254442056 Release 1.8.2 - for Spigot builds for Minecraft 1.8+ 2015-03-01 10:23:34 -06:00
Brettflan
211a40f893 minor tidying of preventblockplace 2014-11-26 04:14:09 -06:00
Brettflan
649efc25bb Release 1.8.1 - probably final release for Bukkit 2014-09-27 12:51:08 -05:00
Brettflan
195c593879 Release 1.8.0 2014-05-30 19:15:36 -05:00
Brettflan
6e65b00712 Release 1.7.9 (Beta)
This is marked as a beta to be on the safe side due to the overhaul of the entire command system. I've tested every command both through the server console and in-game, but it's certainly possible I missed a bug or two somewhere in there.
2014-03-19 09:02:10 -05:00
Brettflan
b8735aded0 Made "whoosh" effect default to on, as it's a nice effect that I think most people would like. For some reason I thought I'd already done this long ago.
Also a few more bits of code improvement.
2014-03-10 22:40:52 -05:00
Brettflan
cd9ee900ae Major rework of command handling. This is mostly internal code changes rather than something noticeable to the end user, though on command input errors (wrong number or format of arguments, etc.) it will now have it show examples for the command the same as seen in the command list provided by the root wb command.
Replacing the monolithic and crude "if...else if...else if..." command handler in WBCommand.java with every command crammed in there, each command is now handled in a separate subclass in the new "com.wimbli.WorldBorder.cmd" package. This is inspired by the way the Factions plugin handles subclassed commands.

This is the first pass of the command handling rework. I still need to do some further testing, and I plan to further improve feedback for input errors to also show some basic help info along with the command examples.
2014-03-06 15:03:44 -06:00
Brettflan
133027dc77 Release version 1.7.8 2014-02-22 08:10:38 -06:00
Brettflan
6eecf93a53 re-sort permissions in plugin.yml to be alphabetical, for tidiness 2014-02-17 06:00:13 -06:00
Brettflan
fd161533d0 Changed existing "deny-enderpearl" config setting to only deny ender pearls which are thrown past the border, and switched it to be enabled by default. Added new command /wb denypearl <on/off> to toggle the option on or off, which requires the new permission worldborder.denypearl to use. 2014-02-17 05:51:40 -06:00
Brettflan
9f7719074f Two new variations of the set command are available thanks to sponsorship from Rhythmatic:
/wb [world] set <radiusX> [radiusZ] spawn - uses the world's spawn point.
/wb set <radiusX> [radiusZ] player <name> - centers a border on the specified player.
2014-01-09 08:42:26 -06:00
Brettflan
f21ef695ba Update version number in plugin.yml to 1.7.7 (oops) 2013-12-21 07:19:37 -06:00
Brettflan
8a75d0e630 New command /wb fillautosave <seconds>, which lets you set the interval for automatic saving of the world during the Fill process (default 30 seconds). Set to 0 to disable, though this is not generally recommended as any errors or crashes during world generation can then result in a lot of lost progress. Requires new permission "worldborder.fillautosave". 2013-12-18 01:12:44 -06:00
Brettflan
567385ff1c New command /wb bypasslist, which outputs a list of all players who have border bypass enabled. Requires new permission "worldborder.bypasslist". 2013-12-14 15:02:05 -06:00
Brettflan
75ea990bb8 Release 1.7.6 2013-10-19 22:44:03 -05:00
Brettflan
68bb624e20 Release 1.7.5 2013-07-12 02:21:19 -05:00
Brettflan
0a827e69e8 Release 1.7.4 2013-07-07 02:52:07 -05:00
Brettflan
1eb7e0da10 New command /wb remount <amount>, which determines the delay in server ticks before remounting a player to their vehicle after they're knocked back from the border. Requires new permission "worldborder.remount". The default value of 0 disables this feature, leaving the player dismounted beside their vehicle after knockback. This value should not be set to a value lower than 10 (the former default value) on a public server as that would lead to client glitches. Even the former default value of 10 has been reported to rarely glitch on some servers, thus remounting now defaulting to disabled.
Working around Minecraft and Bukkit client/server glitches when teleporting an entity which has a passenger or is a passenger is the whole reason for this "feature". The need was introduced a few Minecraft versions back when this well and truly broke; hopefully they will fix the underlying problems eventually.
2013-07-07 02:51:24 -05:00
Brettflan
5c23d072f1 Release version 1.7.3 2013-07-05 15:41:57 -05:00
Brettflan
fa5fb33da8 Release 1.7.2b
Also updated some Maven pom config
2013-05-22 11:35:20 -05:00
Ian Macalinao
e6b3ec360f Mavenized entire project
Signed-off-by: Ian Macalinao <ianmacalinao@gmail.com>
2013-05-16 23:27:12 -05:00