39d6049aec+ Fixed the border not showing on Dynmap bug. I guess it was working half the time? + Updated plugin to fully support 1.17.1. To clear up confusion, I ran this release version on a server and everything was running fine.
PryPurity
2021-09-09 09:24:09 -0500
a9243a2e501.15 -> 1.16.5 can use this updated version. If you are running on 1.15-> before 1.16, you can safely update to this version now.
v2.1.2
PryPurity
2021-04-21 09:01:36 -0500
ffcf3ab5f8Updated to 1.16.5, pulled commits, updated the height issue. No longer get teleported back to spawn.
v2.1.1
PryPurity
2021-03-24 17:35:52 -0500
51c8438143Found a fix, maybe for the saving issues. Checked out some other forks of worldborder, and noticed that this seemed to help @Brokkonaut -> Author who fixed the issue.
2.0.8
PryPurity
2020-07-15 16:26:53 -0500
30958adec0Re-added paperlib for stability. Making sure there is always at LEAST one chunk that was processed last second, to kick in gc.
PryPurity
2020-07-07 13:13:59 -0500
c1969b3f7aTesting commented out Async PaperLib.
PryPurity
2020-07-04 14:28:08 -0500
14fbac1951Changed available memory required from 200MB to 400MB, Dynmap is default to false again ( For those who don't update it ); Added campfire & Potted Cactus to Painful blocks, removed duplicate Fire.
PryPurity
2020-07-04 01:58:13 -0500
c288b18afcCleaned it up a bit more, went back to 3x3 instead of 4 x 4
v2.0.7
PryPurity
2020-07-02 02:57:19 -0500
b53629e7cf5GB of Ram, 50 Chunks/sec seems to be the new "safe spot"
v2.0.6
PryPurity
2020-07-01 07:08:17 -0500
8ac70874faTesting out the 1.16.1 paper shit, don't you dare use this.
PryPurity
2020-06-28 01:25:37 -0500
cfb818c31bCommented out paperlib till I find a fix.
PryPurity
2020-06-25 14:03:08 -0500
74cc881077Added back in paperlib support. Hopefully this fixes the issues with paper.
v2.0.5
v2.0.4
PryPurity
2020-06-25 06:09:46 -0500
8dcb1df17dUpdated paperlib api version
PryPurity
2020-06-25 06:07:41 -0500
This plugin is no longer being supported
Brett Flannigan
2020-05-01 19:20:51 -0500
f88ede397cFix for incorrect use of World.setChunkForceLoaded, which apparently triggers the chunk to load if it isn't, rather than just setting the "force loaded" flag for it; thanks to SpottedLeaf for pointing this out and providing example code to fix it
Brettflan
2019-07-26 19:52:44 -0500
0d45093fa6attempt fix for circular border displaying in DynMap in isometric view with height of 64 instead of actual height of the world (normally would be 256)
Brettflan
2019-06-13 01:05:01 -0500
e14d526541Misc 1.14 updates: * using "force loaded" chunk flag instead of canceling ChunkUnloadEvents, which is no longer possible as of Spigot 1.14 * replaced UUID lookup code with newer and slightly improved implementation * added new 1.14 wooden sign variations to safe open blocks list * fix for error if Fill was canceled or finished without actually loading any chunks * added notice to end of Trim recommending server restart
Brettflan
2019-05-23 19:48:54 -0500
7e2336fc8aset scope of stuff that shouldn't be shaded in to provided so we don't need explicit excludes/includes
Guntram Blohm
2019-04-17 18:49:31 +0200
6ffeab72ddremove exludes, explicitly include paperlib
Guntram Blohm
2019-04-17 18:46:07 +0200
8e68e83e3dprevent issue of Fill process potentially making the server unresponsive while skipping over huge numbers of already fully generated chunks, most likely with very large already mostly generated worlds which are stored on old/slow hard drives
Brettflan
2019-03-06 01:26:18 -0600
ec843cde03test async fill
Guntram Blohm
2019-02-21 20:39:17 +0100
b56d9faae6Merge branch 'master' of github.com:Brettflan/WorldBorder
Brettflan
2018-10-24 04:15:10 -0500
bae30eb52fMake player priority and hide by default for dynmap marker set customizable
joblo.2213
2018-04-07 18:03:36 +0200
d8d1b28b57Release 1.8.7 - going ahead for boat bugfix since nothing else fixable has come up
Brettflan
2017-05-04 11:39:12 -0500
ed0c46a557Fix for boat type being changed in Minecraft 1.9+ when knocked back from the border; note this breaks boat knockback for Minecraft versions older than 1.9
Brettflan
2016-11-29 03:13:06 -0600
f9d89034b4Merge branch 'master' of github.com:Brettflan/WorldBorder
Brettflan
2016-07-10 23:03:52 -0500
e64defbdebsuppress logging of border-checking task being "stopped" when the task is being restarted (which is done to make sure there's only one such task running at any time), to reduce potential confusion
Brettflan
2016-07-10 23:03:29 -0500
fd134e4527Fix for minor bug in border knockback code for worlds that have a single layer bedrock base at Y level 1. The bug was that locations at Y level 1 were never treated as safe locations for border knockback, even though they can be safe on a world which has only a flat 1-block height layer of bedrock at the bottom. For reference, normal worlds have multiple layers of bedrock at the bottom.
Brettflan
2016-01-02 04:54:10 -0600
98c98b8618minor style cleanup of last commit to match project style
Brettflan
2015-09-05 04:13:10 -0500
a349063a74Release 1.8.4 Also updated Spigot and Dynmap API version references, and one very minor bit of code cleanup.
Brettflan
2015-06-23 12:38:26 -0500
99bfc689f2Minor bit of code cleanup
Brettflan
2015-05-19 09:17:24 -0500