Bukkit plugin for maintaining borders for your worlds to limit their sizes, as well as generating missing chunks or trimming excess chunks.
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2012-11-04 15:48:16 -06:00
lib Added integration with DynMap to display borders. It's enabled by default if you have DynMap installed, but note that you'll need DynMap v0.36 or newer for it to work. Borders will be displayed correctly as round or square and should be very accurate, based on a Y height of 64 on isometric maps. Any changes you make to your borders should almost immediately be reflected in DynMap (border radius or shape change, removal, new border set, etc.). 2012-03-16 00:26:13 -05:00
nbproject Added integration with DynMap to display borders. It's enabled by default if you have DynMap installed, but note that you'll need DynMap v0.36 or newer for it to work. Borders will be displayed correctly as round or square and should be very accurate, based on a Y height of 64 on isometric maps. Any changes you make to your borders should almost immediately be reflected in DynMap (border radius or shape change, removal, new border set, etc.). 2012-03-16 00:26:13 -05:00
src Polish up border bypass handling a bit 2012-11-04 15:48:16 -06:00
.gitignore Compatibility with upcoming CB 1.1-R5 and above: removed legacy Configuration code. 2012-02-20 15:24:55 -06:00
build.xml Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
manifest.mf Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
pom.xml Add pom.xml for maven building 2012-06-10 18:18:50 +02:00
README.md Several changes for v1.1 release: 2011-04-09 09:55:57 -05:00
worldborder_logo.psd Release 1.4.4: Workaround fix for new Bukkit error when the chunk unloading method is run on a chunk which isn't currently loaded 2011-10-18 11:44:12 -05:00

WorldBorder

A Bukkit plugin to provide borders for your worlds, to limit their sizes.

Description

This plugin is intended to be able to supersede BorderGuard Lite and rBorder in functionality, and to impact server performance as little as possible, hopefully very close to being on par with rBorder. And, like rBorder, the source is available. Configuration and border setup is done using commands in-game or through the server console. All commands support GroupManager and Permissions plugin, so you can use either to set up command permissions.

More Info

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