Bukkit plugin for maintaining borders for your worlds to limit their sizes, as well as generating missing chunks or trimming excess chunks.
Go to file
2012-02-07 20:58:28 -06:00
lib Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
nbproject For border crossings where a safe location just inside the border can't be found, the player is now teleported to the spawn location for the current world instead of for the main world 2012-01-31 10:32:26 -06:00
src Event handler switched over to new Bukkit event system 2012-02-07 20:58:28 -06:00
.gitignore Changed world folder location determination for "trim" task to use new World.getWorldFolder() method 2011-12-14 06:05:43 -06:00
build.xml Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
manifest.mf Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
README.md Several changes for v1.1 release: 2011-04-09 09:55:57 -05:00
worldborder_logo.psd Release 1.4.4: Workaround fix for new Bukkit error when the chunk unloading method is run on a chunk which isn't currently loaded 2011-10-18 11:44:12 -05:00

WorldBorder

A Bukkit plugin to provide borders for your worlds, to limit their sizes.

Description

This plugin is intended to be able to supersede BorderGuard Lite and rBorder in functionality, and to impact server performance as little as possible, hopefully very close to being on par with rBorder. And, like rBorder, the source is available. Configuration and border setup is done using commands in-game or through the server console. All commands support GroupManager and Permissions plugin, so you can use either to set up command permissions.

More Info

Bukkit Forum Topic