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Fix incorrect detection of hostile and ambient creatures.
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@ -422,7 +422,7 @@ public void onDamageEntity(DamageEntityEvent event) {
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String what;
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/* Hostile / ambient mob override */
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if (isWhitelistedEntity(event.getEntity()) || (rootCause instanceof Entity && isWhitelistedEntity((Entity) rootCause))) {
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if (Entities.isHostile(event.getEntity()) || Entities.isAmbient(event.getEntity())) {
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canDamage = event.getRelevantFlags().isEmpty() || query.testState(target, associable, combine(event));
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what = "hit that";
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