mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-11-27 21:15:57 +01:00
Merge branch 'master' of http://github.com/sk89q/worldguard
This commit is contained in:
commit
d4a3e04622
@ -39,6 +39,11 @@ public class WorldGuard extends Plugin {
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*/
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private static final WorldGuardListener listener =
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new WorldGuardListener();
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/**
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* Low priority version.
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*/
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private static final WorldGuardListener.LowPriorityListener lowPriorityListener =
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listener.getLowPriorityListener();
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/**
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* Initializes the plugin.
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@ -59,6 +64,8 @@ public void initialize() {
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PluginListener.Priority.HIGH);
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loader.addListener(PluginLoader.Hook.BLOCK_DESTROYED, listener, this,
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PluginListener.Priority.HIGH);
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loader.addListener(PluginLoader.Hook.BLOCK_DESTROYED, lowPriorityListener, this,
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PluginListener.Priority.LOW);
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loader.addListener(PluginLoader.Hook.DISCONNECT, listener, this,
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PluginListener.Priority.HIGH);
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loader.addListener(PluginLoader.Hook.ITEM_DROP , listener, this,
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@ -255,73 +255,6 @@ public boolean onBlockDestroy(Player player, Block block) {
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}
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}
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if (blockLagFix
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&& type != 64 // Wooden door
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&& type != 71 // Iron door
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&& type != 77 // Stone button
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&& type != 69 // Lever
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&& type != 7 // Bedrock
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&& type != 51 // Fire
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&& type != 46 // TNT
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&& type != 59 // Crops
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&& type != 62 // Burning furnace
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&& type != 50 // Torch
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&& type != 75 // Redstone torch
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&& type != 76 // Redstone torch
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) {
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if (block.getStatus() == 3) {
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int dropped = type;
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int count = 1;
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if (type == 1) { dropped = 4; } // Stone
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else if (type == 2) { dropped = 3; } // Grass
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else if (type == 16) { dropped = 263; } // Coal ore
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else if (type == 18) { // Leaves
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if (rand.nextDouble() > 0.95) {
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dropped = 6;
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} else {
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dropped = 0;
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}
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}
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else if (type == 47) { dropped = 0; } // Bookshelves
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else if (type == 52) { dropped = 0; } // Mob spawner
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else if (type == 53) { dropped = 5; } // Wooden stairs
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else if (type == 55) { dropped = 331; } // Redstone wire
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else if (type == 56) { dropped = 264; } // Diamond ore
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else if (type == 60) { dropped = 3; } // Soil
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else if (type == 63) { dropped = 323; } // Sign post
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else if (type == 67) { dropped = 4; } // Cobblestone stairs
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else if (type == 68) { dropped = 323; } // Wall sign
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else if (type == 73) { dropped = 331; count = 4; } // Redstone ore
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else if (type == 74) { dropped = 331; count = 4; } // Glowing redstone ore
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else if (type == 75) { dropped = 76; count = 4; } // Redstone torch
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else if (type == 79) { dropped = 0; count = 4; } // Ice
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else if (type == 82) { dropped = 337; count = 4; } // Clay
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else if (type == 83) { dropped = 338; count = 4; } // Reed
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else if (type == 89) { dropped = 348; } // Lightstone
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etc.getServer().setBlockAt(0, block.getX(), block.getY(), block.getZ());
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if (dropped > 0) {
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for (int i = 0; i < count; i++) {
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etc.getServer().dropItem(block.getX(), block.getY(), block.getZ(),
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dropped, i);
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}
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// Drop flint with gravel
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if (type == 13) {
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if (rand.nextDouble() > 0.95) {
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etc.getServer().dropItem(block.getX(), block.getY(), block.getZ(),
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318, 1);
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}
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}
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}
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}
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return true;
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}
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return false;
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}
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@ -541,4 +474,98 @@ public Map<Integer,BlacklistEntry> loadBlacklist(File file)
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}
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}
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}
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/**
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* Get the low priority listener.
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*
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* @return
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*/
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public LowPriorityListener getLowPriorityListener() {
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return new LowPriorityListener();
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}
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/**
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* Low priority listener.
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*/
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public class LowPriorityListener extends PluginListener {
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/**
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* Called when a person left clicks a block.
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*
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* @param player
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* @param block
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* @return
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*/
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public boolean onBlockDestroy(Player player, Block block) {
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int type = block.getType();
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if (blockLagFix
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&& type != 64 // Wooden door
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&& type != 71 // Iron door
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&& type != 77 // Stone button
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&& type != 69 // Lever
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&& type != 7 // Bedrock
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&& type != 51 // Fire
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&& type != 46 // TNT
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&& type != 59 // Crops
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&& type != 62 // Burning furnace
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&& type != 50 // Torch
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&& type != 75 // Redstone torch
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&& type != 76 // Redstone torch
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) {
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if (block.getStatus() == 3) {
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int dropped = type;
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int count = 1;
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if (type == 1) { dropped = 4; } // Stone
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else if (type == 2) { dropped = 3; } // Grass
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else if (type == 16) { dropped = 263; } // Coal ore
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else if (type == 18) { // Leaves
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if (rand.nextDouble() > 0.95) {
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dropped = 6;
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} else {
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dropped = 0;
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}
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}
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else if (type == 47) { dropped = 0; } // Bookshelves
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else if (type == 52) { dropped = 0; } // Mob spawner
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else if (type == 53) { dropped = 5; } // Wooden stairs
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else if (type == 55) { dropped = 331; } // Redstone wire
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else if (type == 56) { dropped = 264; } // Diamond ore
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else if (type == 60) { dropped = 3; } // Soil
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else if (type == 63) { dropped = 323; } // Sign post
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else if (type == 67) { dropped = 4; } // Cobblestone stairs
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else if (type == 68) { dropped = 323; } // Wall sign
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else if (type == 73) { dropped = 331; count = 4; } // Redstone ore
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else if (type == 74) { dropped = 331; count = 4; } // Glowing redstone ore
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else if (type == 75) { dropped = 76; count = 4; } // Redstone torch
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else if (type == 79) { dropped = 0; count = 4; } // Ice
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else if (type == 82) { dropped = 337; count = 4; } // Clay
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else if (type == 83) { dropped = 338; count = 4; } // Reed
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else if (type == 89) { dropped = 348; } // Lightstone
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etc.getServer().setBlockAt(0, block.getX(), block.getY(), block.getZ());
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if (dropped > 0) {
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for (int i = 0; i < count; i++) {
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etc.getServer().dropItem(block.getX(), block.getY(), block.getZ(),
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dropped, i);
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}
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// Drop flint with gravel
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if (type == 13) {
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if (rand.nextDouble() > 0.95) {
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etc.getServer().dropItem(block.getX(), block.getY(), block.getZ(),
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318, 1);
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}
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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}
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