Added fire spread spreading enabling and disabling commands.

This commit is contained in:
sk89q 2010-11-19 21:49:31 -08:00
parent b9e84f7b4a
commit ff8c48e69e
4 changed files with 122 additions and 3 deletions

View File

@ -1,4 +1,5 @@
1.2
- /stopfire and /allowfire disable and enable fire spreading globally.
- Block lag fix slightly improved in accuracy for item drops.
- Sponge updated to remove water when the sponge block is set. Sponge radius
can now be controlled using the 'sponge-radius' parameter and the

View File

@ -147,6 +147,25 @@ WorldGuard on your server. You can either restart your server or use
- log-database-table (def. "blacklist_events")
Database table to use.
Commands
--------
- /stopfire and /allowfire
Disables and enables fire spread globally. Both commands require the
permission to use only "/stopfire. Re-enabling fire spread with this
command will not override other fire spread control features of
WorldGuard. Note that disabling fire does not disable fire damage
but fire at least won't spread.
Server Commands
---------------
- fire-stop and fire-allow
Disables and enables fire spread globally. Re-enabling fire spread
with this command will not override other fire spread control features
of WorldGuard. Note that disabling fire does not disable fire damage
but fire at least won't spread.
Blacklists
----------

View File

@ -53,6 +53,10 @@ public class WorldGuard extends Plugin {
public void initialize() {
PluginLoader loader = etc.getLoader();
loader.addListener(PluginLoader.Hook.COMMAND, listener, this,
PluginListener.Priority.MEDIUM);
loader.addListener(PluginLoader.Hook.SERVERCOMMAND, listener, this,
PluginListener.Priority.MEDIUM);
loader.addListener(PluginLoader.Hook.EXPLODE, listener, this,
PluginListener.Priority.HIGH);
loader.addListener(PluginLoader.Hook.IGNITE, listener, this,
@ -61,6 +65,8 @@ public class WorldGuard extends Plugin {
PluginListener.Priority.HIGH);
loader.addListener(PluginLoader.Hook.LOGINCHECK, listener, this,
PluginListener.Priority.HIGH);
loader.addListener(PluginLoader.Hook.LOGIN, listener, this,
PluginListener.Priority.MEDIUM);
loader.addListener(PluginLoader.Hook.BLOCK_CREATED, listener, this,
PluginListener.Priority.HIGH);
loader.addListener(PluginLoader.Hook.BLOCK_DESTROYED, listener, this,
@ -68,11 +74,11 @@ public class WorldGuard extends Plugin {
loader.addListener(PluginLoader.Hook.DISCONNECT, listener, this,
PluginListener.Priority.HIGH);
loader.addListener(PluginLoader.Hook.ITEM_DROP , listener, this,
PluginListener.Priority.HIGH);
PluginListener.Priority.HIGH);
loader.addListener(PluginLoader.Hook.COMPLEX_BLOCK_CHANGE, listener, this,
PluginListener.Priority.HIGH);
PluginListener.Priority.HIGH);
loader.addListener(PluginLoader.Hook.COMPLEX_BLOCK_SEND, listener, this,
PluginListener.Priority.HIGH);
PluginListener.Priority.HIGH);
}
/**
@ -82,6 +88,9 @@ public class WorldGuard extends Plugin {
public void enable() {
logger.log(Level.INFO, "WorldGuard version " + getVersion() + " loaded");
listener.loadConfiguration();
etc.getInstance().addCommand("/stopfire", "Globally stop fire spread");
etc.getInstance().addCommand("/allowfire", "Globally re-enable fire spread");
}
/**
@ -94,6 +103,9 @@ public class WorldGuard extends Plugin {
BlacklistEntry.forgetAllPlayers();
} catch (Throwable t) {
}
etc.getInstance().removeCommand("/stopfire");
etc.getInstance().removeCommand("/allowfire");
}
/**

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@ -63,6 +63,11 @@ public class WorldGuardListener extends PluginListener {
*/
private LinkedList<int[]> blockRemoveQueue = new LinkedList<int[]>();
/**
* Stop fire spread mode.
*/
private boolean stopFireSpread = false;
private boolean enforceOneSession;
private boolean blockCreepers;
private boolean blockTNT;
@ -237,6 +242,84 @@ public class WorldGuardListener extends PluginListener {
return null;
}
/**
* Called during the later login process
*
* @param player
*/
public void onLogin(Player player) {
if (stopFireSpread) {
player.sendMessage(Colors.Yellow + "Fire spread is currently globally disabled.");
}
}
/**
* Called before the command is parsed. Return true if you don't want the
* command to be parsed.
*
* @param player
* @param split
* @return false if you want the command to be parsed.
*/
public boolean onCommand(Player player, String[] split) {
if (split[0].equalsIgnoreCase("/stopfire") &&
player.canUseCommand("/stopfire")) {
if (!stopFireSpread) {
etc.getServer().messageAll(Colors.Yellow
+ "Fire spread has been globally disabled by " + player.getName() + ".");
} else {
player.sendMessage(Colors.Yellow + "Fire spread was already globally disabled.");
}
stopFireSpread = true;
return true;
} else if (split[0].equalsIgnoreCase("/allowfire")
&& player.canUseCommand("/stopfire")) {
if (stopFireSpread) {
etc.getServer().messageAll(Colors.Yellow
+ "Fire spread has been globally re-enabled by " + player.getName() + ".");
} else {
player.sendMessage(Colors.Yellow + "Fire spread was already globally enabled.");
}
stopFireSpread = false;
return true;
}
return false;
}
/**
* Called before the console command is parsed. Return true if you don't
* want the server command to be parsed by the server.
*
* @param split
* @return false if you want the command to be parsed.
*/
public boolean onConsoleCommand(String[] split) {
if (split[0].equalsIgnoreCase("fire-stop")) {
if (!stopFireSpread) {
etc.getServer().messageAll(Colors.Yellow
+ "Fire spread has been globally disabled by server console.");
logger.log(Level.INFO, "Fire spread is now globally disabled.");
} else {
logger.log(Level.INFO, "Fire spread was already globally disabled.");
}
stopFireSpread = true;
return true;
} else if (split[0].equalsIgnoreCase("fire-allow")) {
if (stopFireSpread) {
etc.getServer().messageAll(Colors.Yellow
+ "Fire spread has been globally re-enabled by server console.");
logger.log(Level.INFO, "Fire spread is now globally enabled.");
} else {
logger.log(Level.INFO, "Fire spread was already globally enabled.");
}
stopFireSpread = false;
return true;
}
return false;
}
/**
* Called when a player drops an item.
@ -539,6 +622,10 @@ public class WorldGuardListener extends PluginListener {
&& !player.canUseCommand("/lighter");
}
if (stopFireSpread && block.getStatus() == 3) {
return true;
}
if (disableAllFire && block.getStatus() == 3) {
return true;
}