Commit Graph

157 Commits

Author SHA1 Message Date
wizjany
ef2783f30a Add snowman-trails flag.
Closes WORLDGUARD-3566, #378.

Also clean up some listeners, and the flag listing.
2019-04-17 21:23:29 -04:00
wizjany
2c2b475513 Track AreaEffectCloud cause.
Also a bit of cleanup in EventAbstractionListener.

Fixes WORLDGUARD-3776.
2019-04-17 20:16:38 -04:00
wizjany
0ebb4e0ffa Formatting fix. 2019-04-14 11:34:54 -04:00
KisaragiEffective
47fb9bd30d Remove redudant type parameters. 2019-04-08 22:04:02 +09:00
wizjany
ca92464cca Revert "Load before worlds do."
This reverts commit 397a71a602.

Apparently this doesn't actually fix the issue. Some things
just straight up happen without sending events to plugins and there's
nothing we can do about it.
2019-04-06 17:33:56 -04:00
wizjany
453740b56a Don't whitelist droppers and hoppers.
By the time this code is called, the performance hit happened already.
There's a separate way to whitelist these that still allows keeping
the protections active.
2019-04-06 14:27:55 -04:00
wizjany
397a71a602 Load before worlds do.
When worlds first load, events start happening before plugins normally
(POSTWORLD) enable. This means that regions and other protections won't
be active when these events are called.

This shouldn't break anything that depends on us, e.g. custom flags,
since our API contract already states that should be done on load,
and all plugins are loaded on startup (just not enabled).
2019-04-05 22:03:29 -04:00
wizjany
44c4e5816f Move log message about loading regions to proper location. 2019-04-02 17:18:44 -04:00
Matthew Miller
c7ed49388c Make 'invincibility-removes-mobs' affect projectile shooting entities. 2019-03-31 21:14:29 +10:00
wizjany
c2f96c9587 Checkstyle pls.
That was the auto-folder's fault.
2019-03-30 18:39:55 -04:00
wizjany
c181a86fd1 Better wrapped player usage. Requires latest WorldEdit build. 2019-03-30 18:09:27 -04:00
wizjany
e2ffab5ee8 Cleanup last commit. 2019-03-28 23:07:48 -04:00
wizjany
8a3f066023 Turtle eggs throw PIE when being broken. 2019-03-28 23:02:28 -04:00
wizjany
d091cb578f Don't check spaces that won't get moved into by pistons.
Fixes WORLDGUARD-4064.
2019-03-20 21:50:00 -04:00
wizjany
b2fe4c9c71 Move tests to core.
(None of them are implementation-specific)
2019-03-20 17:50:12 -04:00
wizjany
10100bd194 Remove deprecated flags. Make sure we register our flags first.
Also make enderpearl + chorus fruit flags respect entry/exit deny message flags.
2019-03-14 18:07:41 -04:00
wizjany
e091a59063 Remove ender-chest protection.
Enderchests are not modified on use. In fact, they don't even
have inventories, so they are not modified at all. To deny usage,
the interact flag must be denied, since they most closely fit in
a category with other interact-covered blocks (and not use-covered
blocks, since using them does not change the region in any way).

This commit reverts f7d36b and ea4f4c0.
2019-03-10 19:09:36 -04:00
wizjany
ee7dc27283 Actually report game rule values.
Was just "<Recursive>" before, which is pretty useless.
2019-03-07 17:44:20 -05:00
wizjany
54c3cdad77 Bukkit does this apparently. 2019-03-06 19:43:59 -05:00
wizjany
ff37cc7935 Add item-frame-rotation flag.
When set to allow, allows players to rotate item in item frames even if
they wouldn't normally have permissions to modify the item frame.

Fixes WORLDGUARD-3588.
2019-03-06 19:05:36 -05:00
wizjany
b6e2bca5bc Make chat + command flag handing more sane.
* Send/receive chat and allowed/blocked cmd flags now respect deny-message flag.
* Added `regions.cancel-chat-without-recipients` option to disable the default behavior.
2019-03-04 18:53:26 -05:00
wizjany
090a00d6d8 Fire UseItemEvent when fishing rod is cast.
This apparently no longer throws an interact.

Fixes WORLDGUARD-4018.
2019-02-25 23:47:24 -05:00
wizjany
1f1e6eedf6 Cleanup session loading.
Apparently the spigot server stores time-lock between logout and login,
but not weather-lock. This should work around any such issues by
re-applying handlers on login.
2019-02-12 14:56:03 -05:00
wizjany
f8e129f33e Add debug listener for DamageEntityEvent. 2019-02-11 16:57:15 -05:00
wizjany
144c31645c Use fake player build override for NPCs in SessionManager too. 2019-02-08 22:29:00 -05:00
Wizjany
d24157e693 Allow NPCs to bypass region protections. (#393) 2019-02-04 18:50:09 +10:00
wizjany
d5dddba8bc Prevent exception with legacy materials.
Not sure what this legacy material layer is doing here, but it can
potentially throw exceptions when we add one to our material flags.
2019-02-03 19:28:59 -05:00
Wizjany
72a392aca2
Moved SquirrelID relocation to core project. (#394)
This allows projects depending on core to properly use the ProfileService and ProfileResolver without themselves relocating the package.
2019-01-27 19:47:08 -05:00
wizjany
c6442e6669 Re-enabled checkstyle, do some cleanup. 2019-01-27 16:13:58 -05:00
Wizjany
0102dbb9bc
Move MapFlag to core. (#392)
Original PR was made before API stuff was moved to core, so when the PR was pulled it ended up back in legacy.
2019-01-27 13:54:30 -05:00
Matthew Miller
84017bffc4 Added macro and colour support to deny-message 2019-01-19 21:51:52 +10:00
Matthew Miller
60731f9836 cleanup block listener 2019-01-12 18:12:06 +10:00
Matthew Miller
3ea7c9fc08 Added GLIDE and SWIM MoveTypes, and made Horses use RIDE 2019-01-02 17:24:49 +10:00
Matthew Miller
9804c69044 Added an option to block conduit effects 2019-01-02 14:25:43 +10:00
Mark Vogel
cd39387e7f Add MapFlag (#375)
* Add MapFlag

Signed-off-by: Mark <33119mark@gmail.com>

* Remove apache import

Signed-off-by: Mark <33119mark@gmail.com>

* Add copyright

Signed-off-by: Mark <33119mark@gmail.com>
2018-12-30 17:20:12 +10:00
Matthew Miller
b48e145508 Move StringMatcher to before other things 2018-12-29 12:38:45 +10:00
Matthew Miller
405b210fb5 Cleanup usage of BukkitWorldConfiguration 2018-12-26 15:19:23 +10:00
Matthew Miller
d4d7601125 Fixed broken merge 2018-12-26 14:34:18 +10:00
Matthew Miller
fdd9064170
Abstracted the commands away from the Bukkit platform (#391)
* Start work on abstracting commands out of worldedit-legacy

* A lot more work towards abstract commands

* Move a lot of code to WorldEdit

* Setup the exception converter

* Use WorldEdit styling and move more of the RegionContainer across.

* Abstract away the debug commands and a few other things - Only the matcher to go.

* It compiles

* It now seems to run fine

* Fixed version typo
2018-12-26 14:32:35 +10:00
Matthew Miller
803c2055c3 Update SquirrelID for JAXB removal. 2018-12-23 12:47:23 +10:00
Matthew Miller
344c6cf814 Minor cleanup of blacklists 2018-12-21 22:33:43 +10:00
Matthew Miller
3dd35dabec Remove some files that were listed in the gitignore but still in the repo 2018-12-18 16:52:31 +10:00
Matthew Miller
6dbd731c92 Added bonemeal to the list of items that modifies blocks. 2018-12-09 16:44:51 +10:00
Matthew Miller
aea129889c Update bStats (Didn't realise I forgot to do this) 2018-12-02 21:49:19 +10:00
Matthew Miller
693314c7f7 Also block /deop 2018-12-02 15:47:45 +10:00
Matthew Miller
015f192193 Added toString to LazyLocation to fix /rg info with the teleport flag. 2018-11-17 16:33:30 +10:00
Matthew Miller
83b375b6e1 Sponges now destroy kelp and seagrass, similar to vanilla behaviour. 2018-11-17 10:15:48 +10:00
Matthew Miller
91696533cf Update to the new Vector system 2018-11-04 16:57:59 +10:00
Matthew Miller
0dc5781326 Can't compileOnly and shadow, gotta find another solution for the bStats repo issue. 2018-10-10 23:24:16 +10:00
Matthew Miller
5ad21521be IvnentoruClickEvent sometimes passes null inventories or inventories with null holders 2018-10-10 20:33:32 +10:00