This functionally reverts e5b76a5, though individual classes can change
this behavior on an individual basis by overriding the method.
Also, make time-lock and weather-lock restore only initial values,
which should be more intuitive behavior when multiple regions overlap
with different flag values.
Enderchests are not modified on use. In fact, they don't even
have inventories, so they are not modified at all. To deny usage,
the interact flag must be denied, since they most closely fit in
a category with other interact-covered blocks (and not use-covered
blocks, since using them does not change the region in any way).
This commit reverts f7d36b and ea4f4c0.
When set to allow, allows players to rotate item in item frames even if
they wouldn't normally have permissions to modify the item frame.
Fixes WORLDGUARD-3588.
* Send/receive chat and allowed/blocked cmd flags now respect deny-message flag.
* Added `regions.cancel-chat-without-recipients` option to disable the default behavior.
It is possible, for example when teleporting between two worlds, that
regions in two different managers are compared. If the regions in each
world have the same name, they would return equal. Removing the equals
override will prevent two different regions from seeming equal even if
they are not.
Apparently the spigot server stores time-lock between logout and login,
but not weather-lock. This should work around any such issues by
re-applying handlers on login.
* Start work on abstracting commands out of worldedit-legacy
* A lot more work towards abstract commands
* Move a lot of code to WorldEdit
* Setup the exception converter
* Use WorldEdit styling and move more of the RegionContainer across.
* Abstract away the debug commands and a few other things - Only the matcher to go.
* It compiles
* It now seems to run fine
* Fixed version typo