fdd9064170
* Start work on abstracting commands out of worldedit-legacy * A lot more work towards abstract commands * Move a lot of code to WorldEdit * Setup the exception converter * Use WorldEdit styling and move more of the RegionContainer across. * Abstract away the debug commands and a few other things - Only the matcher to go. * It compiles * It now seems to run fine * Fixed version typo |
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config/checkstyle | ||
gradle/wrapper | ||
worldguard-core | ||
worldguard-legacy | ||
worldguard-sponge | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
CHANGELOG.md | ||
CONTRIBUTING.md | ||
gradlew | ||
gradlew.bat | ||
LICENSE.txt | ||
README.md | ||
settings.gradle |
WorldGuard lets you and players guard areas of land against griefers and undesirables, as well as tweak and disable various gameplay features of Minecraft.
- Block creeper and wither block damage, falling damage, etc.;
- Disable fire spread, lava fire spread, ice formation, Endermen picking up blocks, etc.;
- Blacklist certain items and blocks so they can't be used;
- Warn moderators when certain items and blocks are used;
- Protect areas of your world so only certain people can build in them;
- Set areas where PVP, TNT, mob damage, and other features are disabled;
- Protect your server from various 'exploits' like magical obsidian creation machines;
- Disable, or enable, various Minecraft features, like sponges from classic;
- Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
- Enable only features you want! Everything is off by default.
WorldGuard is open source and is available under the GNU Lesser General Public License v3.
Currently, Bukkit is required to use WorldGuard. You can get a release copy of WorldGuard from the BukkitDev site.
Compiling
The project is written for Java 6 and our build process makes use of Gradle. Detailed compilation information can be found on the wiki.
Dependencies are automatically handled by Gradle.
Contributing
We happily accept contributions, especially through pull requests on GitHub.
Please read CONTRIBUTING.md for important guidelines to follow.
Submissions must be licensed under the GNU Lesser General Public License v3.
Links
- Homepage
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation