🛡️ Protect your Minecraft server and lets players claim areas
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Dark Arc 08ce207636 Fixed bugs in the PRTreeRegionManager class:
* Point would not be returned if the player was at point which exceeded the flat decimal maximum of a region.
* The getAplicableRegionIDs method would not return the parents of a region.
* All test would fail
2012-10-29 12:14:11 -07:00
contrib Move extraneous files to contrib/, added region_storage_update_20110325.sql to assembly. 2012-10-24 00:29:20 -07:00
src Fixed bugs in the PRTreeRegionManager class: 2012-10-29 12:14:11 -07:00
.gitattributes Added a .gitattributes file 2012-01-03 14:47:46 +01:00
.gitignore Added some OSX filesystem dust to gitignore and fixed pom.xml comment 2011-11-30 19:01:05 -08:00
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CHANGELOG.txt Updated CHANGELOG.txt. 2012-10-07 10:40:00 -07:00
CONTRIBUTING.md Brought README.md and CONTRIBUTING.md inline with latest updates. 2012-10-28 13:54:06 -07:00
LICENSE.txt Re-added priority tree region manager implementation. Add and removal operations are not yet optimized. 2011-02-12 16:09:21 -08:00
pom.xml Tiny change to PRTree version to make it load a Java6 compile. 2012-10-29 12:14:10 -07:00
README.html I'm OCD like that. Changed WG->${project.name} in readme, added license ver. to README.md. 2012-10-24 00:29:20 -07:00
README.md Brought README.md and CONTRIBUTING.md inline with latest updates. 2012-10-28 13:54:06 -07:00

WorldGuard

WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:

  • Protect your server from a number of problems.
  • Block fire spread, lava spread, endermen, and more.
  • Flag areas as "no PVP" or "no TNT."
  • Assign ownership to areas so only selected individuals can build.
  • Use a number of useful commands.

WorldGuard is open source and is available under the GNU General Public License v3.

Compiling

The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.

Dependencies are automatically handled by Maven.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.