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🛡️ Protect your Minecraft server and lets players claim areas
The usage for "/region flag" implies both can be set at once: /region flag <id> <flag> [-g group] [value] However if the [-g group] [value] portions are specified, only the group is set and the value is silently ignored. With this commit, both values can be set at once. All other behavior of the "flag" command is preserved. If only the [-g group] part is given, then only the group flag changes and the regular flag's value is unaffected. If neither part is given, then the flag is cleared. |
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contrib | ||
src | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CHANGELOG.txt | ||
CONTRIBUTING.md | ||
LICENSE.txt | ||
pom.xml | ||
README.html | ||
README.md |
WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:
- Protect your server from a number of problems.
- Block fire spread, lava spread, endermen, and more.
- Flag areas as "no PVP" or "no TNT."
- Assign ownership to areas so only selected individuals can build.
- Use a number of useful commands.
WorldGuard is open source and is available under the GNU General Public License v3.
Compiling
The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.
Dependencies are automatically handled by Maven.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation