🛡️ Protect your Minecraft server and lets players claim areas
Go to file
2011-02-20 12:10:42 -08:00
lib Re-added priority tree region manager implementation. Add and removal operations are not yet optimized. 2011-02-12 16:09:21 -08:00
src Added polygonal regions. They don't save/load yet, nor can you make them in-game yet. They were tested to work a week ago though. 2011-02-20 12:10:42 -08:00
tests/com/sk89q/worldguard Added polygonal regions. They don't save/load yet, nor can you make them in-game yet. They were tested to work a week ago though. 2011-02-20 12:10:42 -08:00
blacklist_table.sql Added comments and messages. Made the blacklist notification messages more compact and a different color. 2010-11-20 11:47:32 -08:00
blacklist.txt Made WorldGuard write default configuration files, more friendly. Removed hMod configuration files. 2011-01-17 00:05:35 -08:00
build.xml Re-added priority tree region manager implementation. Add and removal operations are not yet optimized. 2011-02-12 16:09:21 -08:00
CHANGELOG.txt Updated CHANGELOG.txt. 2011-02-02 23:37:40 -08:00
config.yml Added suppress-tick-sync-warnings option. 2011-02-05 13:45:05 -08:00
javadoc.xml Added Javadoc compilation. 2011-01-22 01:31:57 -08:00
LICENSE.txt Re-added priority tree region manager implementation. Add and removal operations are not yet optimized. 2011-02-12 16:09:21 -08:00
plugin.yml Added parent-child relationships to regions, overhauled region code, added global build flag, improved flag support. 2011-01-21 15:23:11 -08:00
README.txt Updated changelog, readme. 2011-01-17 19:22:04 -08:00

WorldGuard
Copyright (c) 2010, 2011 sk89q <http://www.sk89q.com>
Licensed under the GNU Lesser General Public License v3

Introduction
------------

WorldGuard protects your server!

Documentation can be found at:
http://wiki.sk89q.com/wiki/WorldGuard

Thanks
------

While I would like to thank everyone for their support, I would like to
say thanks to the following individuals for their direct
contributions to WorldGuard:

- Sturmeh, for contributing the original durability workaround
- Meaglin, for changing the on flow hook at my request
- Dinnerbone, for implementing the on item pick up hook at my request,
    and also for figuring out the durability bug in the process