🛡️ Protect your Minecraft server and lets players claim areas
Go to file
2014-08-22 16:10:22 -07:00
contrib Add migrations for region MySQL support. 2014-08-01 21:29:40 -07:00
src Debounce events for 10 seconds. 2014-08-22 16:10:22 -07:00
.gitattributes Added a .gitattributes file 2012-01-03 14:47:46 +01:00
.gitignore Fix .gitignore ignoring too many things. 2014-07-28 16:45:24 -07:00
.travis.yml Say hi to travis-ci. 2012-10-24 00:28:43 -07:00
CHANGELOG.txt Prepared release of v5.9. 2014-02-28 16:45:09 -08:00
CONTRIBUTING.md Brought README.md and CONTRIBUTING.md inline with latest updates. 2012-10-28 13:54:06 -07:00
LICENSE.txt Cleanup code and add checkstyle configs from WorldEdit. 2014-07-12 19:31:43 -07:00
pom.xml Handle region data load / save failure more gracefully. 2014-08-22 02:08:37 -07:00
README.html Updated README.html to mention the moved spawn-protection setting, added more explanations. 2012-11-03 12:15:43 -07:00
README.md Cleanup code and add checkstyle configs from WorldEdit. 2014-07-12 19:31:43 -07:00

WorldGuard

WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:

  • Protect your server from a number of problems.
  • Block fire spread, lava spread, endermen, and more.
  • Flag areas as "no PVP" or "no TNT."
  • Assign ownership to areas so only selected individuals can build.
  • Use a number of useful commands.

WorldGuard is open source and is available under the GNU Lesser General Public License v3.

Compiling

The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.

Dependencies are automatically handled by Maven.

Contributing

We happily accept contributions, especially through pull requests on GitHub.

Please read CONTRIBUTING.md for important guidelines to follow.

Submissions must be licensed under the GNU Lesser General Public License v3.