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🛡️ Protect your Minecraft server and lets players claim areas
c0852d63fe
These changes are intentionally limited so as to maintain backwards compatibility with existing plugins using WG's API. Some data structures were changed to CopyOnWrite to ensure thread safety and the map of regions was changed to a ConcurrentHashMap. Currently, saving requires making a copy of the regions map which can cause a delay of a few milliseconds on large data sets. |
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contrib | ||
src | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CHANGELOG.txt | ||
CONTRIBUTING.md | ||
LICENSE.txt | ||
pom.xml | ||
README.html | ||
README.md |
WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:
- Protect your server from a number of problems.
- Block fire spread, lava spread, endermen, and more.
- Flag areas as "no PVP" or "no TNT."
- Assign ownership to areas so only selected individuals can build.
- Use a number of useful commands.
WorldGuard is open source and is available under the GNU Lesser General Public License v3.
Compiling
The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.
Dependencies are automatically handled by Maven.
Contributing
We happily accept contributions, especially through pull requests on GitHub.
Please read CONTRIBUTING.md for important guidelines to follow.
Submissions must be licensed under the GNU Lesser General Public License v3.
Links
- Homepage
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation