Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
1d73f6c Updated Upstream (Paper)
EMC Changes:
81f5e1fa Updated Paper
faf92d5c Updated Paper
7e1e4bad Update patch name to reflect what actually is being changed
019ceb9f Update patch name for fishing hook api
647b2063 Separate out a patch for using getType in the ItemStack isSimilar method
38734f9b Updated Paper
ac260ccd Update to 1.16.3
4977edff Updated Paper
Purpur Changes:
debedee Add predicate to recipe's ExactChoice ingredient
2459033 Rebuild patches
17d8ee8 Add option to disable zombies pathfinding to villagers only when lagging
1e25c2f Fix typo/error in a purpur world setting
da9953a Updated Upstream (Paper)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
8ba1bab Updated Upstream (Paper)
Fixes#226
All these were doing some kind of weirdness to the chunk generation, thats why they were dropped.
Unfortunately this will decrease performance, but bugs is our priority before speed.
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
ac6b72e Updated Upstream (Paper)
Origami Changes:
b69a015 Fix pre spawn event shouldAbortSpawn not working correctly for golems
Purpur Changes:
8dfb30b Updated Upstream (Paper & Tuinity)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
8d982c4 Updated Upstream (Paper)
2c7bad9 Merge branch 'master' of https://github.com/Spottedleaf/Tuinity into ver/1.16.3
88a2c88 Revert usage of region manager
08581cf More validation
* Use faster block collision check for entity suffocation check
Improves the speed of checks by ~3,000ns per entity on average.
* Add alternative constructor for suffocation check
This fixes entities falling through non-full blocks, such as slabs or hoppers.
* add patches.md
Co-authored-by: Mykyta Komarn <nkomarn@hotmail.com>
Fixes an issue with limits being ignored with per player spawning
Fixes an issue where you would be respawned south no matter the rotation of your spawn point.
Additionally, removed Producer#fillList(Producer, List) from the collisions patch and moved it
where it is first used. That's a misc maintainability change, but we have to be consistent!
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
fb292c1 Updated Upstream (Paper)
Purpur Changes:
bb5c8a7 Updated Upstream (Paper)
0c230d7 Updated Upstream (Tuinity)
Rainforest Changes:
cebeea1 Updated Upstream (Paper)
there was a mistake, looks like got unnoticed between ns and ms, but if any1 wants to get the value with seconds or even minutes then it wont rly work out.
* add perlin noise mixin
most likely broke because I didn't include something but we will see broke
* work
* more work
* working now
* update patches.md
* Cut Noise gen almost in half in most cases
* minor licence fix
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
4a99f3e Updated Upstream (Paper)
f5d537e Merge https://github.com/Spottedleaf/Tuinity into ver/1.16.3
7936e2b Make async usage of IteratorSafeOrderedReferenceSet less dangerous
Purpur Changes:
2cce22a Updated Upstream (Paper & Tuinity)
8d407a9 Despawn rate for llama spit
Previously the whitelist command was adding players 1 by 1. This caused massive overload
when you were adding multiple players due to the fact it saves every time a player was
added.
These changes aim to reduce that load whenever you are using the /whitelist command.
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
be68938 Hey git, may I know what happened here?
1cac0a2 Merge branch 'master' of https://github.com/Spottedleaf/Tuinity into ver/1.16.3
1e695f4 Make sure inlined getChunkAt has inlined logic for loaded chunks
cd22b8a Updated Upstream (Paper)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
76777f0 Updated Upstream (Paper)
6465aba Merge branch 'master' of https://github.com/Spottedleaf/Tuinity into ver/1.16.3
ba4dbb6 Do not allow ticket level changes while unloading playerchunks
e0e7144 Aggressive state checking in region manager
Purpur Changes:
0743d38 PaperPR - Add hex color code support for console logging
081f5a7 Oopsie, lets fix these snowballs :3
4895a88 Improve output of plugins command
3424c40 Minor changes to projectile despawn rate patch
9d49a31 Updated Upstream (Paper)
09e0103 add snowball to despawn rate config
Rainforest Changes:
5a187d6 Update to 1.16.3.
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
d39cda0 Updated Upstream (Paper)
Origami Changes:
6c89f23 Update Paper
Purpur Changes:
242deee Merge pull request #63 from jmanpenilla/patch-1
700b42f Update README.md