Downgrade to Spigot 1.13.2 and BentoBox 1.6

This commit is contained in:
BONNe 2019-09-09 19:09:48 +03:00
parent e83f906581
commit 1ba3a7a273
9 changed files with 29 additions and 29 deletions

View File

@ -35,15 +35,15 @@
<java.version>1.8</java.version> <java.version>1.8</java.version>
<powermock.version>1.7.4</powermock.version> <powermock.version>1.7.4</powermock.version>
<!-- More visible way how to change dependency versions --> <!-- More visible way how to change dependency versions -->
<spigot.version>1.14.4-R0.1-SNAPSHOT</spigot.version> <spigot.version>1.13.2-R0.1-SNAPSHOT</spigot.version>
<bentobox.version>1.7.0</bentobox.version> <bentobox.version>1.6.0</bentobox.version>
<level.version>1.6.0</level.version> <level.version>1.6.0</level.version>
<vault.version>1.7</vault.version> <vault.version>1.7</vault.version>
<!-- Revision variable removes warning about dynamic version --> <!-- Revision variable removes warning about dynamic version -->
<revision>${build.version}-SNAPSHOT</revision> <revision>${build.version}</revision>
<!-- This allows to change between versions and snapshots. --> <!-- This allows to change between versions and snapshots. -->
<build.version>0.8.0</build.version> <build.version>0.8.0</build.version>
<build.number>-LOCAL</build.number> <build.number>-1.6.0</build.number>
</properties> </properties>
<profiles> <profiles>

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@ -273,7 +273,7 @@ public abstract class CommonGUI
{ {
name = this.user.getTranslation("challenges.gui.buttons.next"); name = this.user.getTranslation("challenges.gui.buttons.next");
description = Collections.emptyList(); description = Collections.emptyList();
icon = new ItemStack(Material.OAK_SIGN); icon = new ItemStack(Material.SIGN);
clickHandler = (panel, user, clickType, slot) -> { clickHandler = (panel, user, clickType, slot) -> {
this.pageIndex++; this.pageIndex++;
this.build(); this.build();
@ -286,7 +286,7 @@ public abstract class CommonGUI
{ {
name = this.user.getTranslation("challenges.gui.buttons.previous"); name = this.user.getTranslation("challenges.gui.buttons.previous");
description = Collections.emptyList(); description = Collections.emptyList();
icon = new ItemStack(Material.OAK_SIGN); icon = new ItemStack(Material.SIGN);
clickHandler = (panel, user, clickType, slot) -> { clickHandler = (panel, user, clickType, slot) -> {
this.pageIndex--; this.pageIndex--;
this.build(); this.build();

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@ -455,7 +455,7 @@ public class EditSettingsGUI extends CommonGUI
this.user.getTranslation("challenges.gui.descriptions.enabled") : this.user.getTranslation("challenges.gui.descriptions.enabled") :
this.user.getTranslation("challenges.gui.descriptions.disabled"))); this.user.getTranslation("challenges.gui.descriptions.disabled")));
name = this.user.getTranslation("challenges.gui.buttons.admin.title-enable"); name = this.user.getTranslation("challenges.gui.buttons.admin.title-enable");
icon = new ItemStack(Material.OAK_SIGN); icon = new ItemStack(Material.SIGN);
clickHandler = (panel, user1, clickType, i) -> { clickHandler = (panel, user1, clickType, i) -> {
this.settings.setShowCompletionTitle(!this.settings.isShowCompletionTitle()); this.settings.setShowCompletionTitle(!this.settings.isShowCompletionTitle());

View File

@ -168,7 +168,7 @@ public class ChallengesGUI extends CommonGUI
if (this.freeChallengeIndex > 0) if (this.freeChallengeIndex > 0)
{ {
panelBuilder.item(index++, new PanelItemBuilder(). panelBuilder.item(index++, new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.previous")). name(this.user.getTranslation("challenges.gui.buttons.previous")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.freeChallengeIndex--; this.freeChallengeIndex--;
@ -192,7 +192,7 @@ public class ChallengesGUI extends CommonGUI
else if (currentIndex < freeChallengesCount) else if (currentIndex < freeChallengesCount)
{ {
panelBuilder.item(index, new PanelItemBuilder(). panelBuilder.item(index, new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.next")). name(this.user.getTranslation("challenges.gui.buttons.next")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.freeChallengeIndex++; this.freeChallengeIndex++;
@ -244,7 +244,7 @@ public class ChallengesGUI extends CommonGUI
if (this.pageIndex > 0) if (this.pageIndex > 0)
{ {
panelBuilder.item(index++, new PanelItemBuilder(). panelBuilder.item(index++, new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.previous")). name(this.user.getTranslation("challenges.gui.buttons.previous")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.pageIndex--; this.pageIndex--;
@ -268,7 +268,7 @@ public class ChallengesGUI extends CommonGUI
else if (currentIndex < challengesCount) else if (currentIndex < challengesCount)
{ {
panelBuilder.item(index, new PanelItemBuilder(). panelBuilder.item(index, new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.next")). name(this.user.getTranslation("challenges.gui.buttons.next")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.pageIndex++; this.pageIndex++;
@ -305,7 +305,7 @@ public class ChallengesGUI extends CommonGUI
if (this.levelIndex > 0) if (this.levelIndex > 0)
{ {
panelBuilder.item(index++, new PanelItemBuilder(). panelBuilder.item(index++, new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.previous")). name(this.user.getTranslation("challenges.gui.buttons.previous")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.levelIndex--; this.levelIndex--;
@ -329,7 +329,7 @@ public class ChallengesGUI extends CommonGUI
else if (currentIndex < levelCounts) else if (currentIndex < levelCounts)
{ {
panelBuilder.item(index, new PanelItemBuilder(). panelBuilder.item(index, new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.next")). name(this.user.getTranslation("challenges.gui.buttons.next")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.levelIndex++; this.levelIndex++;

View File

@ -42,18 +42,18 @@ public class MultipleGUI
{ {
PanelBuilder panelBuilder = new PanelBuilder(). PanelBuilder panelBuilder = new PanelBuilder().
user(this.user). user(this.user).
type(Panel.Type.HOPPER). // type(Panel.Type.HOPPER).
name(this.user.getTranslation("challenges.gui.title.multiple-complete")); name(this.user.getTranslation("challenges.gui.title.multiple-complete"));
panelBuilder.item(2, this.getButton(Button.VALUE)); panelBuilder.item(4, this.getButton(Button.VALUE));
// Reduce // Reduce
panelBuilder.item(0, this.getButton(Button.REDUCE_LOT)); panelBuilder.item(2, this.getButton(Button.REDUCE_LOT));
panelBuilder.item(1, this.getButton(Button.REDUCE)); panelBuilder.item(3, this.getButton(Button.REDUCE));
// Increase // Increase
panelBuilder.item(3, this.getButton(Button.INCREASE)); panelBuilder.item(5, this.getButton(Button.INCREASE));
panelBuilder.item(4, this.getButton(Button.INCREASE_LOT)); panelBuilder.item(6, this.getButton(Button.INCREASE_LOT));
panelBuilder.build(); panelBuilder.build();
} }

View File

@ -64,12 +64,12 @@ public class ChallengeTypeGUI
{ {
PanelBuilder panelBuilder = new PanelBuilder(). PanelBuilder panelBuilder = new PanelBuilder().
user(this.user). user(this.user).
type(Panel.Type.HOPPER). // type(Panel.Type.HOPPER).
name(this.user.getTranslation("challenges.gui.title.admin.type-select")); name(this.user.getTranslation("challenges.gui.title.admin.type-select"));
panelBuilder.item(0, this.getButton(Challenge.ChallengeType.INVENTORY)); panelBuilder.item(3, this.getButton(Challenge.ChallengeType.INVENTORY));
panelBuilder.item(1, this.getButton(Challenge.ChallengeType.ISLAND)); panelBuilder.item(4, this.getButton(Challenge.ChallengeType.ISLAND));
panelBuilder.item(2, this.getButton(Challenge.ChallengeType.OTHER)); panelBuilder.item(5, this.getButton(Challenge.ChallengeType.OTHER));
panelBuilder.build(); panelBuilder.build();
} }

View File

@ -145,7 +145,7 @@ public class SelectBlocksGUI
panelBuilder.item(18, panelBuilder.item(18,
new PanelItemBuilder(). new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.previous")). name(this.user.getTranslation("challenges.gui.buttons.previous")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage - 1); this.build(correctPage - 1);
@ -154,7 +154,7 @@ public class SelectBlocksGUI
panelBuilder.item(26, panelBuilder.item(26,
new PanelItemBuilder(). new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.next")). name(this.user.getTranslation("challenges.gui.buttons.next")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage + 1); this.build(correctPage + 1);

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@ -76,7 +76,7 @@ public class SelectChallengeGUI
panelBuilder.item(18, panelBuilder.item(18,
new PanelItemBuilder(). new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.previous")). name(this.user.getTranslation("challenges.gui.buttons.previous")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage - 1); this.build(correctPage - 1);
@ -85,7 +85,7 @@ public class SelectChallengeGUI
panelBuilder.item(26, panelBuilder.item(26,
new PanelItemBuilder(). new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.next")). name(this.user.getTranslation("challenges.gui.buttons.next")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage + 1); this.build(correctPage + 1);

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@ -115,7 +115,7 @@ public class SelectEntityGUI
panelBuilder.item(18, panelBuilder.item(18,
new PanelItemBuilder(). new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.previous")). name(this.user.getTranslation("challenges.gui.buttons.previous")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage - 1); this.build(correctPage - 1);
@ -124,7 +124,7 @@ public class SelectEntityGUI
panelBuilder.item(26, panelBuilder.item(26,
new PanelItemBuilder(). new PanelItemBuilder().
icon(Material.OAK_SIGN). icon(Material.SIGN).
name(this.user.getTranslation("challenges.gui.buttons.next")). name(this.user.getTranslation("challenges.gui.buttons.next")).
clickHandler((panel, user1, clickType, slot) -> { clickHandler((panel, user1, clickType, slot) -> {
this.build(correctPage + 1); this.build(correctPage + 1);