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@ -79,8 +79,8 @@ challenges:
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lore-edit: '&3&l编辑描述'
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type-select: "&3&l选择挑战类型"
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challenges: '&6&l挑战'
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game-modes: '&6&l选择游戏模式'
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challenges: '&3&l挑战'
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game-modes: '&3&l选择游戏模式'
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multiple-complete: '&6&l多少次?'
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buttons:
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@ -101,26 +101,26 @@ challenges:
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challenges: '&f&l挑战'
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deployment: '&f&l部署'
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icon: '&f&l图标'
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locked-icon: '&f&l锁定图标'
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locked-icon: '&f&l未解锁图标'
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description: '&f&l描述'
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order: '&f&l顺序'
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environment: '&f&l环境'
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remove-on-complete: '&c&l完成后删除'
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remove-on-complete: '&7&l完成后删除'
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name: '&f&l友好名称'
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required-entities: '&f&l需要的实体'
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remove-entities: '&c&l消灭实体'
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required-blocks: '&f&l需要的方块'
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remove-blocks: '&c&l拿掉方块'
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search-radius: '&f&l探测范围'
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required-permissions: '&f&l必有的权限'
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required-permissions: '&f&l权限'
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required-items: '&f&l需要的物品'
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remove-items: '&c&l删除物品'
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required-experience: '&f&l需要的经验'
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required-experience: '&f&l经验值'
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remove-experience: '&f&l扣除经验'
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required-level: '&f&l需要的岛屿等级'
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required-money: '&f&l需要的游戏币'
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required-level: '&f&l岛屿等级'
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required-money: '&f&l游戏币'
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remove-money: '&f&l扣除游戏币'
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reward-text: '&f&l奖励消息'
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reward-text: '&f&l反馈消息'
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reward-items: '&f&l奖励物品'
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reward-experience: '&f&l奖励经验'
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reward-money: '&f&l奖励游戏币'
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@ -135,7 +135,7 @@ challenges:
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waiver-amount: '&f&l豁免挑战数'
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add-challenge: '&f&l添加挑战'
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remove-challenge: '&f&l删除挑战'
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reset-on-new: '&f&l创建新岛时重置'
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reset-on-new: '&f&l重玩时重置'
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broadcast: '&f&l完成后广播消息'
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remove-completed: '&f&l完成后删除'
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glow: '&f&l完成后发光'
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@ -151,7 +151,7 @@ challenges:
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save: '&f&l保存'
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cancel: '&f&l取消'
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input: '&f&l键盘输入'
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value: '&f&l值'
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value: '&f&l结果'
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set: '&f&l='
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increase: '&f&l+'
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reduce: '&f&l-'
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@ -159,8 +159,8 @@ challenges:
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clear: '&f&l清除'
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remove-empty: '&f&l删除空行'
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number: '[number]'
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level-lore: '&f&l等级描述'
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challenge-lore: '&f&l挑战描述'
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level-lore: '&f&l等级描述元素'
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challenge-lore: '&f&l挑战描述元素'
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gui-view-mode: '&f&l显示所有游戏模式'
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gui-mode: '&f&l单一挑战式面板'
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history-store: '&f&l挑战历史'
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@ -198,7 +198,7 @@ challenges:
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set: '&f&l设置模式。|&7单击数字将值直接设置为所选数值。'
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increase: '&f&l累加模式。|&7单击数字将当前值加上所选数值。'
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reduce: '&f&l递减模式。|&7点击数字将当前值减去所选数值。'
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multiply: '&f&l累乘模式。|&7&l单击数字将当前值乘以所选数字。'
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multiply: '&f&l累乘模式。|&7&l单击数字将当前值乘以所选数值。'
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import: |-
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&7导入 ASkyblock(旧版空岛插件) 的挑战。
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&f右键点击 启用/禁用 覆盖模式。
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@ -221,132 +221,141 @@ challenges:
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delete-level: '&7删除某个挑战等级。'
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settings: '&7修改挑战组件配置。'
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properties: '&7修改该挑战的常规属性。'
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requirements: '&7设定完成该挑战的必要条件。'
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rewards: '&7设定完成该挑战后获得的奖励。'
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requirements: '&7设置要完成该挑战的必要条件。'
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rewards: '&7设置完成该挑战后获得的奖励。'
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challenges: '&7管理该等级的所有挑战(增加/删除)。'
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deployment: '&7允许玩家查看和完成该挑战。'
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icon-challenge: '&c该挑战将显示在玩家挑战面板中的图标。'
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icon-level: '&7该挑战等级将显示在玩家挑战面板中的图标。'
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locked-icon: '&7该挑战等级未解锁时在玩家面板中显示的图标。'
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description: '&7编辑描述。'
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icon-challenge: '&7设置该挑战将显示在|&7挑战面板中的图标。'
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icon-level: '&7设置该挑战等级将显示在|&7挑战面板中的图标。'
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locked-icon: '&7设置该挑战等级未解锁时|&7在面板中显示的图标。'
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description: '&7修改挑战描述文本。'
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order: '&7修改顺序号。|&7顺序号越大,显示在面板中的位置越靠后。'
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environment: '&7更改要完成该挑战应所处的环境。'
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remove-on-complete: '&7玩家完成挑战后,挑战面板中将不再显示该挑战。'
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name-challenge: '&7更改该挑战在面板中的显示名称。'
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name-level: '&7更改该挑战等级在面板中的显示名称。'
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environment: '&7设置要完成该挑战应所处的环境。'
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remove-on-complete: '&7设置玩家完成挑战后,挑战面板|&7中是否不再显示该挑战。'
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name-challenge: '&7设置该挑战在面板中的显示名称。'
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name-level: '&7设置该挑战等级在面板中的显示名称。'
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required-entities: |-
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&7添加/修改/删除
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&7完成该挑战应在指定范围内探测到的实体。
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&7要完成该挑战应在指定范围内探测到的实体。
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&6所需实体:
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remove-entities: '&7当玩家完成挑战后,删除(杀死)所需实体。'
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remove-entities: '&7设置当玩家完成挑战后,是否删除(杀死)所需实体。'
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required-blocks: |-
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&7添加/修改/删除
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&7完成该挑战应在指定范围内探测到的方块。
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&7要完成该挑战应在指定范围内探测到的方块。
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&6所需方块:
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remove-blocks: '&7当玩家完成挑战后,删除(替换成空气)所需方块。'
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remove-blocks: '&7设置当玩家完成挑战后,是否删除(替换成空气)所需方块。'
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search-radius: "&7玩家所在位置周围的半径,|&7将在其范围内探测所需的实体和方块。"
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required-permissions: |-
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&7设定玩家完成任务必须具的权限。
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&7设置玩家要完成挑战必须具有的权限。
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&6所需权限:
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required-items: |-
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&7设定玩家完成任务背包中必须有的物品。
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&7设置玩家要完成挑战背包中必须有的物品。
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&6所需物品:
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remove-items: '&7当玩家完成挑战后,将从背包中删除所需物品。'
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required-experience: '&7设定用户完成挑战所需要的经验值。'
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remove-experience: '&7当用户完成挑战后,所需经验值将被扣减。'
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remove-items: '&7设置当玩家完成挑战后,是否|&7从背包中删除所需物品。'
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required-experience: '&7设置玩家要完成挑战所需要的经验值。'
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remove-experience: '&7设置玩家完成挑战后,是否扣除所需经验值。'
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required-level: |-
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&7设定完成此挑战所需的岛屿等级。
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&c&l- &c需要安装 Level 组件。'
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&7设置要完成此挑战所需的岛屿等级。
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&c需要安装 Level 组件。
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required-money: |-
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Define the required money in player"s account.
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&c Requires Vault and an Economy plugin.'
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&7设置要完成此挑战所需的游戏币数量。
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&c需要安装 Vault 和兼容的经济插件。
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remove-money: |-
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Remove required money from player"s account.
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&c Requires Vault and an Economy plugin.'
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reward-text: 'Change message that will be sent to player after challenges completion.'
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&7完成挑战后,是否扣除玩家所需数量的游戏币。
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&c需要安装 Vault 和兼容的经济插件。
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reward-text: '&7设置玩家完成挑战后发送给玩家的聊天消息。'
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reward-items: |-
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Change first time completion reward items.
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Items:
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reward-experience: 'Change first time completion reward experience.'
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&7设置首次完成挑战获得的物品奖励。
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&a奖励物品:
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reward-experience: '&7设置首次完成挑战后获得的经验值奖励。'
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reward-money: |-
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Change first time completion reward money.
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&c Requires Vault and Economy plugin.
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&7设置首次完成挑战获得的游戏币奖励。
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&c需要安装 Vault 和兼容的经济插件。
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reward-commands: |-
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Define reward commands that will be called after first time completion.
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***Adding "[SELF]" at the start means that command will be run by player, e.g. "/kill"
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***String "[player]" will be replaced with player name, e.g. "/kill [player]" will be transformed to "/kill BONNe1704"
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Commands:
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repeatable: 'Define if challenge is repeatable or not.'
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repeat-count: 'Define maximal repeat count. If the value is set 0, there are no limitations.'
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repeat-reward-text: 'Change message that will be sent to the player after challenge repeated completion.'
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&7设置首次完成挑战后将执行的命令。
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&3无需在命令行首加斜杠 “/”。
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&3命令行首加 “[SELF]” 将由玩家执行。
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&3例如 “&f[SELF] heal&3”。
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&3文字 “[player]” 将替换为玩家名称。
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&3例如 “&fkill [player]&3”。
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&a奖励命令:
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repeatable: '&7设置该挑战是否可重复完成。'
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repeat-count: '&7设置最大完成次数,设置为 0 表示不限次数。'
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repeat-reward-text: '&7设置重复完成挑战后发送给玩家的聊天消息。'
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repeat-reward-items: |-
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Change repeated completion reward items.
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Items:
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repeat-reward-experience: 'Change repeated completion reward experience.'
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&7设置重复完成挑战获得的物品奖励。
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&a奖励物品:
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repeat-reward-experience: '&7设置重复完成挑战后获得的经验值奖励。'
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repeat-reward-money: |-
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Change repeated completion reward money.
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&c Requires Vault and an Economy plugin.
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&7设置重复完成挑战获得的游戏币奖励。
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&c需要安装 Vault 和兼容的经济插件。
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repeat-reward-commands: |-
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Define reward commands that will be executed after challenge repeated completion.
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***Adding "[SELF]" at the start means that command will be run by player, e.g. "/kill"
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***String "[player]" will be replaced with player name, e.g. "/kill [player]" will be transformed to "/kill BONNe1704"
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Commands:
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waiver-amount: 'Set the amount of challenges a player can leave out to unlock the next level.'
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reward-text-level: 'Change the message that will be sent to the player after completing all challenges in a level.'
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add-challenge: 'Add an existing challenge to the current level.'
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remove-challenge: 'Remove a challenge from the current level.'
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reset-on-new: 'Enables/Disables resets of all challenges for a player if they restart, leave or get kicked from an island.'
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broadcast: 'Enables/Disables the broadcast about the first time challenge completion to all online players.'
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remove-completed: 'Enables/Disables hiding challenges that are completed and cannot be repeated.'
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glow: 'Enables/Disables the glowing effect for completed challenges.'
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free-at-top: 'Change free challenges location. True means that challenges will be first, otherwise they will be last.'
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line-length: 'Modify the maximum line length in lore box. Will not affect stored objects.'
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toggle-user-list: 'Switch to different player list.'
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mode-online: 'Players which are currently online.'
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mode-in-world: 'Players in a GameMode world.'
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mode-with-island: 'Players that have an island in a GameMode world.'
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selected: 'Selected'
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&7设置首次完成挑战后将执行的命令。
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&3无需在命令行首加斜杠 “/”。
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&3命令行首加 “[SELF]” 将由玩家执行。
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&3例如 “&f[SELF] heal&3”。
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&3文字 “[player]” 将替换为玩家名称。
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&3例如 “&fkill [player]&3”。
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&a奖励命令:
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waiver-amount: '&7设置玩家解锁下一级需要|&7完成当前等级的数量。'
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reward-text-level: '&7完成当前等级所有挑战后发送给玩家的聊天消息。'
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add-challenge: '&7将现有挑战添加到当前挑战等级。'
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remove-challenge: '&7从当前挑战等级中移除挑战。'
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reset-on-new: '&7当玩家重置、离开或被踢出岛屿时|&7是否重置他的所有挑战。'
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broadcast: '&7设置玩家首次完成挑战后,是否向所有在线玩家发送广播。'
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remove-completed: '&7设置完成挑战后是否从面板中隐藏且无法重复。'
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glow: '&7设置'
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free-at-top: '&7设置是否将独立挑战放在面板前排。'
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line-length: '&7设置面板图标描述行显示的最大长度。|&7这个设定只影响显示效果,不会修改存储数据。'
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toggle-user-list: '&7按所选模式过滤玩家。'
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mode-online: '当前所有在线玩家。'
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mode-in-world: '当前游戏模式中的玩家。'
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mode-with-island: '在当前游戏模式中有归属岛屿的玩家。'
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selected: '&5已选定'
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remove-selected: |-
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Remove selected elements.
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Select elements with the right mouse button.
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show-eggs: 'Switch entity view between Egg mode or Head mode.'
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level-lore: 'Modify which level description elements should be visible.'
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challenge-lore: 'Modify which challenge description elements should be visible.'
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gui-view-mode: "Set if /challenges GUI should show GameModes or challenges in player's world."
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history-store: 'Enable/disable challenges history storage.'
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&7删除所有选定的内容。
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&7右键单击来选定内容。
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show-eggs: '&7切换使用&3生成蛋&7或&3带纹理的玩家头&7来显示实体。'
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level-lore: '&7设置挑战等级描述中哪些元素是可见的。'
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challenge-lore: '&7设置挑战描述中哪些元素是可见的。'
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gui-view-mode: "&7设置玩家通过命令打开的面板是适用于|&7当前世界还是适用于整个游戏模式的。"
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history-store: '&7设置是存储挑战历史记录。'
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history-lifespan: |-
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Modify how many days history data should be stored.
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0 means forever.
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&7设置历史记录数据可以保存的天数。
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&7设置为 0 将永久保存.
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island-store: |-
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Enable/disable challenges data storing per island. This means that challenges will be the same for the whole team if this is enabled.
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&c Will NOT convert data on click. PROGRESS WILL BE LOST.'
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&7设置是否按岛屿为单位来存储数据。
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&7如果启用此选项,则整个岛屿所有
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&7成员的挑战将是相同的。
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&c点击切换时不会立即转换数据。
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default-locked-icon: |-
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Change default locked level icon.
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This option can be overwritten by each level.'
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&7设置未解锁的挑战等级默认图标.
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&7为挑战等级单独设定未解锁图标可以覆盖此设置。
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gui-mode: |-
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Enable/disable single challenges GUI.
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&2 Requires a server restart.'
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visibility-mode: 'Show/hide undeployed challenges.'
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&7设置是否可以用单独的命令打开挑战面板。
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&7例如使用 &f/challenges &7打开面板。
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&c&l需要重启服务器。
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visibility-mode: '&7选择未部署的挑战可见模式。'
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click-to-edit: '&4 Click here to edit input.'
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edit-text-line: '&6 Edit text message!'
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add-text-line: '&6 Add new text message!'
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||||
input-mode: 'Switch between chat and anvil input modes.'
|
||||
title-enable: 'Enable/disable the title message that will be shown to player"s when they complete a challenge.'
|
||||
title-showtime: 'Modify how long title messages will be visible to the player.'
|
||||
default-import: 'Import default challenges.'
|
||||
default-export: 'Export existing challenges to defaults.json file.'
|
||||
complete-wipe: 'Completely clear all challenges addon databases. Includes player data!'
|
||||
click-to-edit: '&4点击此处编辑输入。'
|
||||
edit-text-line: '&6编辑文本消息!'
|
||||
add-text-line: '&6增加新的文本消息!'
|
||||
input-mode: '&7选择是在聊天中还是铁砧上输入文本。'
|
||||
title-enable: '&7设置是否在完成挑战后向玩家发送标题消息。'
|
||||
title-showtime: '&7设置标题消息显示时长。'
|
||||
default-import: '&7导入默认挑战。'
|
||||
default-export: '&7将现有挑战导出到 defaults.json 文件。'
|
||||
complete-wipe: '&c彻底清空所有挑战组件数据库,|&c包括玩家数据!'
|
||||
|
||||
challenge-wipe: 'Completely clear challenges and their level databases!'
|
||||
players-wipe: 'Completely clear player database!'
|
||||
challenge-wipe: '&c彻底清空挑战和挑战等级数据库!|&c清空后玩家不能再进行任何挑战。'
|
||||
players-wipe: '&c彻底清空玩家数据库!|&c清空后所有玩家的挑战进度将丢失。'
|
||||
|
||||
library: 'Open GUI that shows all available public Challenges Libraries.'
|
||||
library: '&c从网络上下载共享挑战库。'
|
||||
|
||||
library-author: 'by &e [author]'
|
||||
library-version: '&9 Made in Challenges [version]'
|
||||
library-lang: '&a Language: [lang]'
|
||||
library-gamemode: '&a Primary for [gamemode]'
|
||||
library-author: '&7由 &e[author] &7创作。'
|
||||
library-version: '&9兼容 Challenges [version]'
|
||||
library-lang: '&7语言: [lang]'
|
||||
library-gamemode: '&a适用于 [gamemode]'
|
||||
|
||||
download: |-
|
||||
Manually update available challenges libraries.
|
||||
|
@ -429,9 +438,9 @@ challenges:
|
|||
Reward commands.
|
||||
List of commands that will be rewarded defined in challengeLevel.rewardCommands
|
||||
current-value: |-
|
||||
&6 Current value: [value].
|
||||
enabled: 'Active'
|
||||
disabled: 'Disabled'
|
||||
&6当前值: &r [value]
|
||||
enabled: '&a已开启'
|
||||
disabled: '&c已关闭'
|
||||
type:
|
||||
island: '&a require blocks or mobs around player'
|
||||
inventory: '&a require items in the player"s inventory'
|
||||
|
@ -550,8 +559,8 @@ challenges:
|
|||
|
||||
start-downloading: '&5 Starting to download and import Challenges Library.'
|
||||
you-completed-challenge: '&2 You completed the [value] &r &2 challenge!'
|
||||
you-repeated-challenge: '&2 You repeated the [value] &r &2 challenge!'
|
||||
you-repeated-challenge-multiple: '&2 You repeated the [value] &r &2 challenge [count] times!'
|
||||
you-repeated-challenge: '&2 你再次完成了 [value] &r &2 challenge!'
|
||||
you-repeated-challenge-multiple: '&2 You 再次完成了 the [value] &r &2 challenge [count] times!'
|
||||
you-completed-level: '&2 You completed the [value] &r &2 level!'
|
||||
name-has-completed-challenge: '&5 [name] has completed the [value] &r &5 challenge!'
|
||||
name-has-completed-level: '&5 [name] has completed the [value] &r &5 level!'
|
||||
|
|
Loading…
Reference in New Issue