tastybento
2aa437f071
English update ( #193 )
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* Organized imports
* Minor code cleanup
* Updated English locale file.
2019-10-10 08:35:25 +03:00
BONNe
0c47f811dc
Fix issue when users could not select non-block items as icons for challenges and levels. ( #190 )
2019-09-28 20:09:21 +03:00
BONNe
e83f906581
Translate lv.yml via GitLocalize ( #185 )
2019-09-09 14:41:16 +03:00
BONNe
c74fa42770
Change challenges addon status to incompatible, if it tries to run with YAML
2019-09-09 01:02:34 +03:00
BONNe
9d400fd115
Fix water-zoo challenge.
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(it's level was elite but added in advanced level)
2019-09-08 21:45:03 +03:00
BONNe
902a1993a2
Add UTF-8 CharSet for file writer to avoid issues with incorrect char saving.
2019-09-08 20:33:19 +03:00
BONNe
449890def5
Drop Depricated 1.13 SIGN object.
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Update to 1.7 BentoBox.
2019-09-08 20:15:30 +03:00
BONNe
4e6d37cd90
Rework Challenge Object Data storing.
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Requires MIGRATION if upgrade from older version.
2019-09-08 20:03:46 +03:00
BONNe
09036a28f0
Fix typos.
2019-09-06 18:45:55 +03:00
BONNe
3501db7002
Work on fixing some crashes related to incorrect data.
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Optimize some lambda functions.
Add method that validates challenge's levels. If level does not exits in database, then challenge's level is set to FREE.
Fix crash with migration: Free challenges level does not require migration.
This relates to issue #181
2019-09-06 00:14:06 +03:00
tastybento
92c2ba12b7
Updated Japanese translation ( #180 )
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* Translate ja.yml via GitLocalize
2019-09-05 18:15:55 +03:00
BONNe
643c5e8f7c
Add an option to hide undeployed challenges from challenge list ( #175 )
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Added new config option "gui-settings.undeployed-view-mode" with 3 values
- 'VISIBLE' - all challenges are visible
- 'HIDDEN' - only deployed challenges are visible
- 'TOGGLEABLE' - users will be able to choose option for themself (not implemented)
Implement functionality in ChallengesGUI, where if option hidden is set, then all undeployed challenges are removed.
Implement ability to edit this option via admin Settings panel.
2019-09-05 15:52:14 +03:00
BONNe
e5ec5d5825
Apply new Utils methods in EditChallengesGUI
2019-09-05 13:24:03 +03:00
BONNe
e900f1e665
Add generic methods that allows to get next or previous elements in given array.
2019-09-05 13:23:19 +03:00
BONNe
28d61870a7
Fix issue when complete wipe did not work, even when selected.
2019-09-05 13:10:02 +03:00
BONNe
a5022bea7a
Improve Wipe Button behaviour.
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Add 2 new buttons:
- User wipe - deletes all challenges addon player data.
- challenges wipe - deletes only challenges and levels.
By clicking on challenges wipe with right click, it will switch to compelte wipe, and via versa.
2019-09-05 12:19:05 +03:00
BONNe1704
ecbb8ef1f2
Merge branch 'develop' of https://github.com/BentoBoxWorld/addon-challenges into develop
2019-09-05 12:01:41 +03:00
BONNe
ae614a13d4
Merge remote-tracking branch 'origin/develop' into develop
2019-09-05 09:37:05 +03:00
BONNe
5f1ea920f5
Add download button in Challenges Libraries panel.
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Disable access to Library panel if github api is disabled.
2019-09-05 09:36:53 +03:00
NotMyFault
68e09d6946
Fix typos and make challenge descriptions looking a bit nicer ( #177 )
2019-09-04 18:21:39 +03:00
BONNe
fd4a19bcb1
Add 1.14 mob types to HeadLib.
2019-09-04 09:49:58 +03:00
BONNe
40e34e7999
Add better challenge sorting in AdminGUI's
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Now challenges will be sorted by their level order number, their order number, their unique id. All free challenges will always be at the start.
2019-09-04 09:30:11 +03:00
BONNe
e854bbd294
Fix issue when Lore GUI buttons were not colored and splitted.
2019-09-03 11:14:26 +03:00
BuildTools
f2a4ab5817
Merge remote-tracking branch 'origin/develop' into develop
2019-09-03 09:04:08 +03:00
BuildTools
7af213bb76
Add missing lore titles
2019-09-03 09:03:51 +03:00
BONNe
c7fe138d78
Add GUI for editing Challenge and Challenge Level lore messages.
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Rework Lore message construction.
2019-09-03 09:03:21 +03:00
tastybento
83c22f5a0d
Japanese translation ( #176 )
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* Translate ja.yml via GitLocalize
* Translate ja.yml via GitLocalize
2019-09-03 00:03:03 +03:00
BONNe
747c12f1a6
Remove all references to GitHubWebAPI4Java and use lambda instead.
2019-09-02 19:24:30 +03:00
BONNe1704
f611727d4e
Implement WebManager that will download Challenges Libraries from GitHub.
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Implement GUI for selecting and downloading Challenges Libraries.
2019-09-02 17:56:24 +03:00
BONNe
29a77147b5
Fix issue when each save added unnecessary "|" at the end of rewards and unlock message. ( #123 )
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Algorithm that I used to join output list into single string, always added "|" at the end. Last "|" should be removed.
2019-09-02 13:20:59 +03:00
BONNe
707625a9da
Fix the issue with incorrect unlock status. ( #169 )
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The issue was that it never decrease challengesToDo with completed challenges from previous level, so only first level was unlocked. My mistake.
2019-09-02 09:05:18 +03:00
BONNe
0026cb7404
Separate all enums from Settings class into SettingsUtils.
2019-09-01 15:17:34 +03:00
BuildTools
235da81ba0
Move Settings class to separate package.
2019-09-01 15:10:05 +03:00
BONNe1704
fe3a18c459
Fix copy-paste issue that prevent from completing ISLAND type challenges.
2019-08-30 17:15:36 +03:00
BuildTools
f4f18c85f3
Merge remote-tracking branch 'origin/develop' into develop
2019-08-29 00:07:20 +03:00
BONNe
592a4c7310
Fix server crash when COOP player tried to complete ISLAND type challenge ( #174 ).
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The issue was that I used wrong command to check island owner. It is fixed.
Also added 2 protective code, that prevents from trying to select large areas for block searching.
2019-08-29 00:07:08 +03:00
BONNe1704
6d8b1cb761
Fix some issues in default challenges.
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- remove parallel stream reading, as it may not load all challenges/levels.
- fix chef challenge not detected by level.
- fix some typos.
2019-08-28 17:21:39 +03:00
BONNe1704
9a97b5ed53
Merge remote-tracking branch 'origin/develop' into develop
2019-08-28 16:55:34 +03:00
BONNe1704
8e0448eac7
Reintroduce Multiple Completions
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Add [gamemode].complete.multiple permission that will allow/prevent to complete challenge multiple times at once.
Introduce new MultipleGUI that opens GUI with 5 buttons that allows to choose how many times challenge should be completed.
2019-08-28 16:55:18 +03:00
BONNe
049121ec08
Update latvian locale ( #173 )
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* Translate lv.yml via GitLocalize
2019-08-28 13:01:04 +03:00
BONNe1704
1543c329f1
Update to BentoBox 1.7-SNAPSHOT
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Upgrade to Spigot 1.14.4
Change locales to gitLocalize friendly file names.
2019-08-28 12:47:16 +03:00
BONNe
9d7a5db290
Fix issue when multiple completions were not saved correctly.
2019-08-28 11:50:16 +03:00
BuildTools
12dd740959
Merge remote-tracking branch 'origin/develop' into develop
2019-08-26 09:09:10 +03:00
BuildTools
ac79fa5d56
Completely drop ability to import ASkyBlock challenges.
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This option was not working properly and were used wrongly. To avoid that, importing challenges and player data will be handled by converter.
2019-08-26 09:08:56 +03:00
NotMyFault
36255d07a2
Fixing various typos ( #172 )
2019-08-26 07:55:22 +03:00
BuildTools
7fce1a1fd4
Fix compilation error.
2019-08-25 23:09:44 +03:00
BuildTools
c516d53907
Update to v1.6.0 version.
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Remove AnvilGUI, as it is broken. Replaced with Spigot Conversation API.
Remove lore-config from GUI (broken).
Remove RIGHT_CLICK to complete multiple times (broken).
2019-08-25 22:43:15 +03:00
BuildTools
b6e2133782
Fix issue with non-migrated levels.
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#168
2019-08-25 00:07:44 +03:00
BuildTools
15f4c8abd4
Fix error in Challenge Level description.
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Copy-paste error, instead of experience, it returned waiver-amount.
Reported in discord.
2019-08-19 00:37:26 +03:00
BuildTools
54f91180d6
Fix issue in importing challenges from ASkyBlock when importing crashes with null-pointer.
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Null-pointer happened because there were mistake in level unique_id getting. It was leftover from old unique_id scheme...
2019-08-14 22:00:11 +03:00
BuildTools
6f357b3197
Update code to new API.
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Replace PremadeEvent with BentoBoxEvent.
2019-08-13 22:49:37 +03:00
BONNe
dea71358ae
Update Utils.java
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Avoid null-pointer issue if given item-list contains null elements.
The issue is still that list contains these elements.
2019-08-11 18:12:56 +03:00
tastybento
a50d00b2e7
Fixes JavaDoc warnings. ( #164 )
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@inheritDoc cannot be used on Constructors.
Fixed some other warnings.
2019-08-05 13:00:03 +03:00
BONNe1704
76fb30be36
Add ability to migrate challenges from 0.5.0 - 0.7.5 data storage mode to new 0.8.0 format.
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Part of implementing #105
2019-08-02 12:22:52 +03:00
BONNe1704
3985efa4d0
Fix issue when uniqueID changes did not work for imported challenges.
2019-08-01 15:06:06 +03:00
BONNe1704
e9f9b1b8d5
Rework how challenges are stored.
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This is old change that was declined (#105 ), but unfortunately it is necessary.
If every ID is based on world names, than addon cannot process "/" in it. It mean that worlds cannot be put into different folders.
This change will fix it, but it is not completed.
In progress.
There does not exist converter, so old data is not usable with this version.
2019-08-01 13:19:15 +03:00
tastybento
9800da5973
Fixed permissions check to remove dot
2019-07-31 23:21:52 -07:00
BONNe
6c22185626
Remove crashing strings.
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mode-in-world and mode-with-island were not working as a used symbol were not parsable.
2019-07-31 12:03:40 +03:00
BONNe1704
4f35f69960
Fix tabComplete method.
2019-07-24 14:34:33 +03:00
BONNe1704
9681494c1c
Fix issue with wrongly applied world name lowercasing.
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It looks like, exist plugins that keep capital letters in world names. That mean, it is not correct to lowercasing any id's.
To fix it, now, instead of lowercasing, challenges should be case insensitive.
2019-07-24 13:43:29 +03:00
BONNe
2a30185922
Create zh-TW.yml
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From #152
2019-07-14 13:44:33 +03:00
BONNe
f475cc17be
Create zh-CN.yml
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From #152
2019-07-14 13:43:44 +03:00
BONNe
cfad9150c7
Increase max value to order number
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Previous 54 was a limitation of slot count. Remove it as it is redundant.
#146
2019-07-08 20:30:34 +03:00
BONNe1704
cd85a929d0
Fix issue when custom generated default challenges were overwritten and deleted.
2019-07-08 09:36:28 +03:00
BONNe
5e0f0510d9
Add admin reset command, that allows to reset player challenges ( #141 )
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Fix some bugs in complete command that did not display challenge list.
Add new lang parameters in en-US and lv-LV.
2019-06-23 16:51:49 +03:00
BONNe
d4bcc1ee19
Fix admin message about setting up database objects.
2019-06-23 12:42:01 +03:00
BuildTools
b2f2c4a0bb
Fix issue with corrupted world names after upgrading from 1.13 to 1.14.
2019-06-20 08:11:38 +03:00
BONNe
4527216dc2
Add ability for admins to complete challenge without gui. ( #136 )
2019-06-16 21:21:25 +03:00
BONNe
ca5ff504f0
Add protection code in TryToComplete task, to avoid negative numbers in max completion times.
2019-06-16 20:46:12 +03:00
BONNe
4e2181f524
Add ability to complete challenge multiple times at once via command.
2019-06-16 20:43:07 +03:00
BONNe
526fe9ce81
Update flag Registering to newest addon API.
2019-06-16 20:25:02 +03:00
BONNe
071c6ca83a
Improve item description management.
2019-06-16 20:22:42 +03:00
BONNe
68a26e4d28
Fix unstackable reward item displaying ( #135 )
2019-06-16 15:59:41 +03:00
BONNe
a7f9e01d61
Fix issue when unstackable items flood challenge description ( #135 )
2019-06-16 15:57:05 +03:00
BONNe
1a70ee3ad8
Fix issue with Entity and Block selecting GUIs.
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Items were not selected unless player use right click. Not it will work correctly.
2019-06-16 11:43:05 +03:00
BONNe
fc4f3ca0b6
Add AutoSaver task for Challenges Addon.
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Remove WorldSave event listener.
2019-06-12 22:56:52 +03:00
nivcoo
daeaafd0b2
Added fr-FR translation ( #131 )
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* Update ReadMe.
* Remove # symbol from development build name
* feat. add FR language
* feat. add FR language
* feat. add FR language
* Added nivcoo to the authors of this locale
2019-06-10 13:37:22 +02:00
BONNe1704
94c3fd9fa4
Add Complete Wipe button in AdminGUI that allows to remove all Challenges Addon data from database.
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This request comes from Discord.
It also mention to format DiskDrive to avoid ability to restore database, but it is not implemented yet. Will be implemented in future releases.
2019-06-05 12:30:48 +03:00
BONNe
a9abe32dbe
Add a lot null-pointer checks and console errors about loading null-value element from database.
2019-06-03 23:14:12 +03:00
BONNe
330034ea8e
Add SIGN_MATERIAL constant in ChallengesAddon which value depends on Minecraft version.
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This will allow to drop down 1.14 branch.
2019-05-20 08:28:35 +03:00
BONNe
7e04f592ad
Add custom admin message that informs about non-existing challenges in current world.
2019-05-19 13:29:02 +03:00
BONNe
c3f93fd797
Implement ability to select multiple Entities and Blocks in SelectBlockGUI and SelectEntityGUI. ( #121 )
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Fix issue with unsplitted text in ManageBlocksGUI and ManageEntitiesGUI. (#121 )
2019-05-18 00:01:03 +03:00
BONNe1704
413429a091
Merge remote-tracking branch 'origin/develop' into develop
2019-05-16 10:30:46 +03:00
BONNe1704
9704ed32aa
Fix issue when IslandTypeChallenges required blocks were cleared if completion was uncessesfull.
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The issue was that it cleared wrong map. It must clear priority queue, but cleared required elements.
2019-05-16 10:30:01 +03:00
BONNe
3521495739
Fix issue when entities has not been removed on challenge completion ( #118 ).
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I forgot to populate entity queue :(
2019-05-14 09:55:34 +03:00
BONNe
9f8bf03708
Fix wrongly display message for required money in edit challenge gui ( #119 )
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It showed required level instead of required money in element description.
2019-05-14 09:20:17 +03:00
BONNe1704
34ed09e768
Change json adapter factory to BentoBoxTypeAdapterFactory class.
2019-05-09 16:45:53 +03:00
tastybento
a25796613f
Changes to fit new API for database transition. ( #114 )
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Config files must implement the ConfigObject interface now instead of
DataObject. They no longer need to specify uniqueId.
2019-05-09 16:24:01 +03:00
BONNe1704
698473e747
Add Latvian lang file.
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Address some eng file errors.
2019-05-09 15:50:14 +03:00
BONNe1704
218d952d92
Add es-ES.yml translation.
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Thanks to SrAcosta.
2019-05-09 11:48:28 +03:00
BONNe1704
ec491284b6
Add missing Title for Choosing Game Mode gui.
2019-05-09 11:45:39 +03:00
BONNe1704
6c10fcdca9
Fix NPE when opening ChallengesGUI ( #116 ).
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Add code that removes challenges level from all its challenges, if level is deleted.
Add protection code that shows admins that something is not correct if challenge level is not in database.
2019-05-09 11:22:01 +03:00
BONNe
c8088f275d
Rework TryToComplete. ( #109 )
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* Rework TryToComplete.
Implement ability to complete challenge multiple times at once.
To do it, I split everything in checking/removing/rewarding steps.
In checking step, it calculates if it is possible to complete with minimal requirements and then calculates maximal repeating factor.
In removing step, it removes everything that is necessary.
In rewarding step, it give rewards by necessary factor (multilayer).
I rework item/block/entity removing as factors may be influenced at the last element, so I improve everything by memory usage. Create necessary sets/lists/queues for faster access to already collected items.
* Add method that returns removed items, if somehow algorithm did not manage to remove all items.
Fix issue when removeItems method did not merge ItemStacks as they had different item amount.
Return and fix TryToCompleteTest.
* Implement Multiple Challenge Completion command and GUI. (#73 )
/[gamemode] challenges complete [number] allows to complete challenges [number] amount (or less if not enough items)
Via GUI users can right click on challenge and if it is repeatable, then it will open AnvilGUI that accepts only numbers as input.
2019-05-06 12:10:02 +03:00
BONNe
d9486bbbdb
Fix issue when Import Default Challenges Button did not work
2019-05-05 23:54:35 +03:00
BONNe
f18c8d0dff
Remove NBT editing via NMS.
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Use Dummy Mojang profiles with custom skulls, instead of editing NBT with NMS.
This will work on all versions instead of just with correct NMS hacks.
2019-05-05 17:10:10 +03:00
wellnesscookie
88e84cef2a
Color extends on further locale text ( #112 )
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* Update ReadMe.
* Remove # symbol from development build name
* Color extends on further locale text
If a Friendly Name of a challenge is colored, it's color will pass on to all words after it.
Resetting it's color and setting it back after [level] will fix this.
Not really a relevant PR, but I've asked @BONNe on Discord if it's okay with him if I change this and he confirmed.
2019-05-04 19:01:44 +03:00
BONNe
d60f20e394
Fix issue when Color codes did not work in opened Panels and Titles ( #110 )
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These text element colors were not translated correctly.
Now it should work.
2019-05-04 11:16:41 +03:00
BONNe
c702dd492b
Implement Challenge Complete method. ( #15 )
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Method currently will be available only via /[gamemode] challenges complete <challenge_id>.
2019-05-02 00:31:36 +03:00
BONNe
a2f0765de1
Add proper message when user opens challenges gui in world without a challenges.
2019-05-01 23:18:12 +03:00
BONNe
ca5cfcc841
Add button in Challenges admin GUI that allows to import default challenges.
2019-05-01 23:14:41 +03:00