109 lines
3.1 KiB
YAML
109 lines
3.1 KiB
YAML
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value_panel:
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title: level.gui.titles.value-panel
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type: INVENTORY
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background:
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icon: BLACK_STAINED_GLASS_PANE
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title: "&b&r" # Empty text
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border:
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icon: BLACK_STAINED_GLASS_PANE
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title: "&b&r" # Empty text
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force-shown: []
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content:
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1:
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4:
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icon: PAPER
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title: level.gui.buttons.filters.name.name
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description: level.gui.buttons.filters.name.description
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data:
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type: FILTER
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# the value of filter button. Suggestion is to leave fist value to name if you use single button.
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filter: NAME
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actions:
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asc:
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click-type: unknown
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tooltip: level.gui.tips.click-to-asc
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desc:
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click-type: unknown
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tooltip: level.gui.tips.click-to-desc
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5:
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# You can create multiple buttons. By default it is one.
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icon: MAP
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title: level.gui.buttons.search.name
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description: level.gui.buttons.search.description
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data:
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type: SEARCH
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actions:
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input:
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click-type: left
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tooltip: level.gui.tips.left-click-to-change
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clear:
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click-type: right
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tooltip: level.gui.tips.right-click-to-clear
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6:
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icon: DIAMOND
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title: level.gui.buttons.filters.value.name
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description: level.gui.buttons.filters.value.description
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data:
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type: FILTER
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# the value of filter button. Suggestion is to leave fist value to name if you use single button.
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filter: VALUE
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actions:
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asc:
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click-type: unknown
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tooltip: level.gui.tips.click-to-asc
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desc:
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click-type: unknown
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tooltip: level.gui.tips.click-to-desc
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2:
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2: material_button
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3: material_button
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4: material_button
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5: material_button
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6: material_button
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7: material_button
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8: material_button
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3:
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1:
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icon: TIPPED_ARROW:INSTANT_HEAL::::1
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title: level.gui.buttons.previous.name
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description: level.gui.buttons.previous.description
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data:
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type: PREVIOUS
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indexing: true
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actions:
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previous:
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click-type: unknown
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tooltip: level.gui.tips.click-to-previous
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2: material_button
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3: material_button
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4: material_button
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5: material_button
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6: material_button
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7: material_button
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8: material_button
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9:
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icon: TIPPED_ARROW:JUMP::::1
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title: level.gui.buttons.next.name
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description: level.gui.buttons.next.description
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data:
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type: NEXT
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indexing: true
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actions:
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next:
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click-type: unknown
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tooltip: level.gui.tips.click-to-next
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4:
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2: material_button
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3: material_button
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4: material_button
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5: material_button
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6: material_button
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7: material_button
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8: material_button
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reusable:
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material_button:
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#icon: STONE
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title: level.gui.buttons.value.name
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description: level.gui.buttons.value.description
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data:
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type: BLOCK
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