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Adds a +/- tp the sethandicap admin command #329
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@ -46,10 +46,20 @@ public class AdminSetInitialLevelCommand extends CompositeCommand {
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@Override
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public boolean execute(User user, String label, List<String> args) {
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String initialLevel = String.valueOf(addon.getManager().getInitialLevel(island));
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long lv = Long.parseLong(args.get(1));
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long initialLevel = addon.getManager().getInitialLevel(island);
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long lv = 0;
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if (args.get(1).startsWith("+")) {
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String change = args.get(1).substring(1);
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lv = initialLevel + Long.parseLong(change);
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} else if (args.get(1).startsWith("-")) {
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String change = args.get(1).substring(1);
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lv = initialLevel - Long.parseLong(change);
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} else {
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lv = Long.parseLong(args.get(1));
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}
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addon.getManager().setInitialIslandLevel(island, lv);
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user.sendMessage("admin.level.sethandicap.changed", TextVariables.NUMBER, initialLevel, "[new_number]", String.valueOf(lv));
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user.sendMessage("admin.level.sethandicap.changed", TextVariables.NUMBER, String.valueOf(initialLevel),
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"[new_number]", String.valueOf(lv));
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return true;
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}
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@ -64,10 +74,20 @@ public class AdminSetInitialLevelCommand extends CompositeCommand {
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user.sendMessage("general.errors.unknown-player", TextVariables.NAME, args.get(0));
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return false;
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}
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// Check value
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if (!Util.isInteger(args.get(1), true)) {
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user.sendMessage("admin.level.sethandicap.invalid-level");
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return false;
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// Check if this is a add or remove
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if (args.get(1).startsWith("+") || args.get(1).startsWith("-")) {
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String change = args.get(1).substring(1);
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if (!Util.isInteger(change, true)) {
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user.sendMessage("admin.level.sethandicap.invalid-level");
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return false;
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}
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// Value is okay
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} else {
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// Check value
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if (!Util.isInteger(args.get(1), true)) {
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user.sendMessage("admin.level.sethandicap.invalid-level");
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return false;
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}
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}
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// Check island
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island = getAddon().getIslands().getIsland(getWorld(), targetUUID);
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@ -8,8 +8,12 @@ admin:
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parameters: "<player>"
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description: "calculate the island level for player"
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sethandicap:
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parameters: <player> <handicap>
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description: "set the island handicap, usually the level of the starter island"
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parameters: <player> [+/-]<handicap>
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description: |
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set or change the island *handicap*
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e.g. +10 will remove 10 levels,
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30 will set handicap to 30,
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-20 will add 20 levels
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changed: "&a Initial island handicap changed from [number] to [new_number]."
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invalid-level: "&c Invalid handicap. Use an integer."
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levelstatus:
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